Author Topic: Please remove the underwater vegetation in the river on Palisades  (Read 515 times)

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Offline Waffnuffly

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...or at least disable the plants' collision.

This stuff makes driving ground vehicles through the river very difficult due to the engine's physics. Tanks and especially APCs bounce, flip over backwards, and sometimes even get totally stuck on those knocked-over trees, which are pretty much everywhere in the water.

I'm assuming the plants are stock Crysis models due to the collision problems they cause. If possible, it would be awesome to just make all of them have no collision whatsoever or remove them entirely (they don't really seem to match the current, and the river is pretty slow, so a bunch of bent-over plants at odd angles doesn't really make much sense visually).

If it's not clear which plants I'm talking about, I can post a screenshot!

Offline Spooky

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Re: Please remove the underwater vegetation in the river on Palisades
« Reply #1 on: January 12, 2012, 07:04:33 PM »
There is vegetation?  :o  :o

Offline Sesambrot

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Re: Please remove the underwater vegetation in the river on Palisades
« Reply #2 on: January 12, 2012, 07:13:28 PM »
Screenshot please!
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Offline (TLL)CapperDeluxe

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Re: Please remove the underwater vegetation in the river on Palisades
« Reply #3 on: January 12, 2012, 07:30:44 PM »
i'd wonder if its not teh vegetation but rather the geometry of the riverbed... or perhaps some rocks
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Offline Sesambrot

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Re: Please remove the underwater vegetation in the river on Palisades
« Reply #4 on: January 12, 2012, 07:45:44 PM »
just out of curiosity I loaded up Palisades in the Editor, and found the source of the problem.
It's not the vegetation itself, at least not the (completely misplaced) grass but some sort of vegetation that includes pieces of wood which are completely static and cause tanks to bounce around like crazy...
Going to have a closer look the next days, gotta talk to a few people about it, the idea might be to discourage people from hiding tanks there...
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Offline xInVicTuSx

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Re: Please remove the underwater vegetation in the river on Palisades
« Reply #5 on: January 12, 2012, 08:31:35 PM »
Why are you driving tanks deep into the river? >:|

<-- dislikes every little thing getting removed because people get stuck on them.

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Offline AXEL

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Re: Please remove the underwater vegetation in the river on Palisades
« Reply #6 on: January 12, 2012, 09:04:16 PM »
I wouldn't mind getting stuck on stuff, if it happened in every other asset too.

Offline xInVicTuSx

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Re: Please remove the underwater vegetation in the river on Palisades
« Reply #7 on: January 12, 2012, 09:38:29 PM »
But I thought one of the main advantages of mechs over tanks was maneuverability?  ???

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Offline CGB [CoffiNail]

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Re: Please remove the underwater vegetation in the river on Palisades
« Reply #8 on: January 12, 2012, 09:40:13 PM »
But I thought one of the main advantages of mechs over tanks was maneuverability?  ???

QFT

But won't somebody other the the Chief of Balance please think of the balance!!



Offline =KoS= Saber15

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Re: Please remove the underwater vegetation in the river on Palisades
« Reply #9 on: January 12, 2012, 09:44:43 PM »
<-- dislikes every little thing getting removed because people get stuck on them.
The difference is that these things are tiny, hard to see (because it's underwater), and everywhere.

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Offline AXEL

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Re: Please remove the underwater vegetation in the river on Palisades
« Reply #10 on: January 12, 2012, 09:50:10 PM »
You mean like the invisible tank flipping rocks on nearly every map saber?

Offline AXEL

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Re: Please remove the underwater vegetation in the river on Palisades
« Reply #11 on: January 12, 2012, 09:52:13 PM »
But I thought one of the main advantages of mechs over tanks was maneuverability?  ???

Half the time I seem to hit invisible objects, why would I hit something if I could see it ;)

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Re: Please remove the underwater vegetation in the river on Palisades
« Reply #12 on: January 12, 2012, 10:13:20 PM »
It'd be great if Palisades (or heck, all of the stock maps) got the same optimizing that Marshes recently went through. Since those changes, Marshes is the map that runs the best for me, despite having soooo much water.


Online (TLL) Heretic

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Re: Please remove the underwater vegetation in the river on Palisades
« Reply #13 on: January 12, 2012, 10:30:24 PM »
There is vegetation?  :o  :o

There is a River?

You're talking about Pallisades? The map where we stand on opposite sides of a 800m-1Km ravine and launch Arrows and Lt Gauss at each other, right?
The Shrubbery is the least of that maps problems IMO (no ASF or VTOLs to prevent campfests being no.1).


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Offline Waffnuffly

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Re: Please remove the underwater vegetation in the river on Palisades
« Reply #14 on: January 12, 2012, 11:14:25 PM »
Why are you driving tanks deep into the river? >:|

<-- dislikes every little thing getting removed because people get stuck on them.

A tracked vehicle like an APC or Demolisher just SHOULD NOT get irretrievably stuck on a small piece of waterlogged timber. APCs may handle like Styrofoam Powerwheels with lead blocks haphazardly duct-taped to the sides, but that doesn't mean they need to get completely stuck on a piece of wood.

And driving tanks deep in the river is an excellent way to conceal them! Why ELSE would you drive in the river? It's slower and (currently) very bumpy.

Here's the offending shrubbery I've been referring to:




I'm all about realism and simulation experience, like getting stuck on obstacles if you aren't careful, but this is a clear-cut case of detrimental bugs affecting gameplay in a negative way.


You're talking about Pallisades? The map where we stand on opposite sides of a 800m-1Km ravine and launch Arrows and Lt Gauss at each other, right?
The Shrubbery is the least of that maps problems IMO (no ASF or VTOLs to prevent campfests being no.1).
I agree with you on that, but I only posted this thread to identify a prevalent technical issue, not balance. Palisades balance discussion has been done before in other threads; I just want to be able to drive APCs without spending 10 minutes flailing around underwater like a meth-addled crocodile.
« Last Edit: January 12, 2012, 11:19:40 PM by Waffnuffly »