Author Topic: MWLL 0.5.5 Pre-Release Peek  (Read 9719 times)

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Offline KingLeerUK

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Offline Ressk [CSF]

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Re: MWLL 0.5.5 Pre-Release Peek
« Reply #1 on: January 19, 2012, 06:44:32 AM »
i love suprises. sounds good across the board
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Offline Draekros

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Re: MWLL 0.5.5 Pre-Release Peek
« Reply #2 on: January 19, 2012, 06:49:18 AM »
i love suprises. sounds good across the board

I agree! Things seem to be heating up across the board. New balance changes sound good. Can't wait to check out the numerous variant changes (as long as you've left my Raven E alone :P)

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Offline Nemo

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Re: MWLL 0.5.5 Pre-Release Peek
« Reply #3 on: January 19, 2012, 06:52:29 AM »
Quote
an initial step towards supporting simultaneous HS/DHS equipment outfitting on variants.

? Not entirely certain what all this implies.

Offline Cik

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Re: MWLL 0.5.5 Pre-Release Peek
« Reply #4 on: January 19, 2012, 06:54:02 AM »
oh joy! harasser fix! and ohgodwalkingapocalypseofheavylaserbloodasp :O and new variants! and a surprise!

Online ELH_Vivicector

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Re: MWLL 0.5.5 Pre-Release Peek
« Reply #5 on: January 19, 2012, 07:12:16 AM »
That all sounds great!

Offline Knightcrawler

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Re: MWLL 0.5.5 Pre-Release Peek
« Reply #6 on: January 19, 2012, 07:25:09 AM »
Sounds nice. I don't personally consider the round speed increase for AC10s a buff, because I personally like arc and timing, but it's apples and oranges in that respect. Everything sounds really good, guys.
« Last Edit: January 19, 2012, 10:55:53 AM by Knightcrawler »

Online ELH_Vivicector

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Re: MWLL 0.5.5 Pre-Release Peek
« Reply #7 on: January 19, 2012, 07:31:23 AM »
Hm. If the new rule for max armour is in effect, then what would happen with Demo C and Oro E?

Offline KingLeerUK

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Re: MWLL 0.5.5 Pre-Release Peek
« Reply #8 on: January 19, 2012, 07:37:02 AM »
Hm. If the new rule for max armour is in effect, then what would happen with Demo C and Oro E?

+/- percentage rules differ by asset class
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Offline Filvas

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Re: MWLL 0.5.5 Pre-Release Peek
« Reply #9 on: January 19, 2012, 07:45:57 AM »
Umm... Is that a dual gauss Puma?

Also yay for first post.

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Re: MWLL 0.5.5 Pre-Release Peek
« Reply #10 on: January 19, 2012, 07:54:18 AM »
Quote
Umm... Is that a dual gauss Puma?
It's Puma Prime. 2*CERPPC. Can't say, that Gauss would be better here.

Quote
+/- percentage rules differ by asset class
Got it, good!

Can't wait to use that HLaser BloodAsp!

Offline Snow Gibbon

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Re: MWLL 0.5.5 Pre-Release Peek
« Reply #11 on: January 19, 2012, 08:02:14 AM »
So I can see a Puma Prime with the flamers in the chin than the arms now. At least it won't be UTTERLY useless when the arms are lopped off.

And that Blood Asp? its got 2x HLL, 2x HML and 4x SHL. Holy Smuck.
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Offline ~SJ~ Xarg Talasko

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Re: MWLL 0.5.5 Pre-Release Peek
« Reply #12 on: January 19, 2012, 08:14:21 AM »
It's like an undertonned Stone Rhino 2... not that there's anything wrong with that


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Offline ArmyUnit

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Re: MWLL 0.5.5 Pre-Release Peek
« Reply #13 on: January 19, 2012, 08:51:21 AM »
So I can see a Puma Prime with the flamers in the chin than the arms now. At least it won't be UTTERLY useless when the arms are lopped off.

And that Blood Asp? its got 2x HLL, 2x HML and 4x SHL. Holy Smuck.

Actually it has 6x SHL. o_o

Online -SM-SUCKER

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Re: MWLL 0.5.5 Pre-Release Peek
« Reply #14 on: January 19, 2012, 09:13:31 AM »
Great news. And thanks for giving us insight into the pricing system.