Knew about that game. But why couldn't it be repeated? Some very simple rules could be:
1. a supervising person generates one random list for each team and tells it to the teams
2. each team-leader may ask for a single regeneration (without the option to choose between the lists)
or
1. a supervising person generates one random list for each team and tells it to the teams
2. each team-leader may remove up to two vehicles from his list and fill the slots with whatever he wants (respecting the available C-Bills, of course)
or
1. a supervising person generates one random list for each team and tells it to the teams
2. the list is regenerated until at least 90% of the available C-Bills are used up
3. Nobody can change anything about the list.
The other game was a mirror-match, am I right? Not sure if that is as fun and interesting as two completely random teams, as the chances in a mirror-match are completely even.
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I changed two little things and uploaded a new version. Now lists of up to 64 vehicles can be generated and the user has the option to not sort the droplist. (I will be using it like this: Generate a list of maybe ten medium 'Mechs before I go into a public game, each 'Mech shall only occur once and the list will not be sorted. Then I play these 'Mechs in order, switching whenever I come home for repairs or when I die. And finally I have a good reason to play the Bushwacker Prime.

)