Hi. I'm Mrocz and I'm new on this forum

. I made this topic because a haven't got acces to Dev Forum's and previous topic with gameplay suggestions is locked.
Well I found information about your mod on ModDB. I am great fan of Battletech and Mechwarrior PC game. I was playing every part of this game on PC ( Mechwarrior 2 is the best IMHO ). And I have some questions/suggestions.
1) How about Mech piloting realism? I know that we can't talk about extreme reality in piloting Battlemech because Battlemechs don't exist, but are you going to make Mech piloting like in hmmm... Battlefield 2149/Mechassault or rather like Mechwarrior ? Is it going to be more Advanced? It will be great to se every detailed aspect of Mech piloting like in Mechwarrior 2 or in the worst case like in Mechwarrior 4. You know Heat Level, Fire Modes, Radar Passive/Active Mode, Mechs slowing down when damaged, Full Jump Jet control (like in MW 2 ) and posibility to use Joystick + Throttle. I know that you don't know ET:QW engine limitations yet. But i want to know your plans about that.
2) If you made more advanced Battmech control, i would add a special game Mode. Here is my suggestion about something like Team Deathmatch/Deatchmatch... I know that it sounds primitive, but imagine Huge Solaris VII Arena and mechs fighting on it. It will be great opportunity to train Mech piloting for other more advanced game modes, or for Clans to select best Mech pilots. Everybody will be able to modify his mech in Mechlab, if the engine limitaions let you to do this. What do you think about it?
3) I read about your plans about Mech deploying. I think this plan about "byuing" mechs isn't good idea. Offcours Mechs should be limited on maps. But i would rather solve the problem of mech deploying by adding a Mechwarrior class... And making it limited like in Project Reaility Mod for BF 2... This class would be able to deploy mechs from MechBays/Dropships etc. This is my opinion about that. Why i think so? Well... Clans sessions will be complicated, because first minutes of battle will be without any mechs and in such sessions Clans have decided who will pilot a Mech and who is infantry. It will limit possible tactics for each maps
Hmmm... I think this is all for now. I am a hardcore fan of Mechwarrior games, so i am a little bit crazy about realism in such games like this ;]
PS. Sorry for my english... This is not my daily language so i can make some stupid mistakes. PEACE and Salute for other Mechwarriors. ;]