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Yay! we have internal damage. I have a question though, will mechs be as easy to take down as they are in the current version? Meaning does the 'extra' internal 'health' just get added on top of what is already there now, or is the external armor going to be reduced to compensate for the extra health the internals provide? I ask this because I've always thought that mechs are a little bit too hard to kill and always wanted for a global armor reduction of maybe 10% but it's never been bad enough for me to say anything about it or even get frustrated about it; but if these internals are increasing the health of all assets then I'm very afraid that it's going to make that problem worse to the point where I get frustrated about it. It' might not be too bad, but I'm afraid it will.
Who wants to take bets on if people will rage from being legged under the new systems? Anyone? Anyone?
don't know what are you doing but for me, Mechs currently die way to fast and for the Devs, damn you guys are simply amazing
People are still going to cry about people crying about being legged in any leg system because people are fapping stupid.
People are still going to cry.