Author Topic: MWLL OpenBeta 0.7.0 - Final Release  (Read 52667 times)

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Offline SJ SaKhan Wolf

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Re: MWLL OpenBeta 0.7.0 - Final Release
« Reply #15 on: January 16, 2013, 02:26:34 PM »
Please keep the discussion on topic. If you wish to discuss something other than the release start a new thread. OT posts will be pruned off and made into new threads. Thanks!
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Offline DFDelta

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Re: MWLL OpenBeta 0.7.0 - Final Release
« Reply #16 on: January 16, 2013, 02:27:09 PM »
Neat. Too bad I have to spend 4 more hours at work.  :'(
Going to download and kick some butt as soon as I'm home.
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Offline Mattk50

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Re: MWLL OpenBeta 0.7.0 - Final Release
« Reply #17 on: January 16, 2013, 02:27:57 PM »
Well fapp me.

Is Piranha Games guilty?



Also i shouldnt have to say that its an incredibly bad idea to make a ton of complete overhauls in the mechanics of the game for the "final version".

Offline Ch3m1kal

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Re: MWLL OpenBeta 0.7.0 - Final Release
« Reply #18 on: January 16, 2013, 02:28:04 PM »
This is the only valid reaction.

Where we're going, we don't need roads.

Offline BuRNeR

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Re: MWLL OpenBeta 0.7.0 - Final Release
« Reply #19 on: January 16, 2013, 02:29:57 PM »
really sad, but lets celebrate this mod as long as possible.
now i got another reason to ignore another game with this franchise.

thank you devs for your great work, you will allways have a part in my heart, because you brought me so much fun.

MWLL is dead, long lives MWLL


"If you want to face us, fine. But we will not hold back. Prepare to reap the whirlwind." Sarah McEvedy 8th October 2823

Offline Bill

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Re: MWLL OpenBeta 0.7.0 - Final Release
« Reply #20 on: January 16, 2013, 02:30:17 PM »
Well it's out in the open now, no doubt a fair few of us already knew.

I guess all i can say is, you lot are super bloody marvellous and for once defenders ego is justified (you lovely irrational boy you). A hearty congratulations to you all for essentially making pretty much one of the greatest mods, if not games I have ever played.

With any luck you could all get employed in the industry if you so choose as the merits of this mod speak for itself.


On the subject of why you're having to stop, I can only say it speaks volumes about your ability and is a sorry reflection of the games industry in general when a truly free to play (outside of the purchase of wars ofc) mod project has to be snuffed simply because the title that's going to have 90000% the player base through actually being funded cant risk the 1% of players that'd pick mwll over their schlock fest, but hey the spice must flow.

Peas and fried rice, long legs and hot sauce.

Offline Terragent

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Re: MWLL OpenBeta 0.7.0 - Final Release
« Reply #21 on: January 16, 2013, 02:32:16 PM »
Well, it's a real shame to see this. I intend to have as much fun as humanly possible with the new content in celebration of the best mech game it's ever been my privilege to play. See you guys round on the servers, yo.

Offline Xarg Talasko

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Re: MWLL OpenBeta 0.7.0 - Final Release
« Reply #22 on: January 16, 2013, 02:35:50 PM »
Bill get on ts so we can play, funbocks is updated.


Thief gameplay + Doom3 engine = The Dark Mod

Offline cyofee

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Re: MWLL OpenBeta 0.7.0 - Final Release
« Reply #23 on: January 16, 2013, 02:37:24 PM »

Offline Mech Daddy

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Re: MWLL OpenBeta 0.7.0 - Final Release
« Reply #24 on: January 16, 2013, 02:39:41 PM »
Piranha strikes again!

EVERYONE MIGRATE TO MWO WHILE YOU CAN! ENJOY OUR NETCODE AND GRIND, OH AND DONT FORGET TO GRAB THE NEW HERO MECH ONLY FOR 15 DOLLARS!

Offline Xarg Talasko

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Re: MWLL OpenBeta 0.7.0 - Final Release
« Reply #25 on: January 16, 2013, 02:40:59 PM »
You forgot the in-cockpit christmas lights that are apparently more expensive than irl ones.


Thief gameplay + Doom3 engine = The Dark Mod

Offline Spooky

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Re: MWLL OpenBeta 0.7.0 - Final Release
« Reply #26 on: January 16, 2013, 02:45:11 PM »
Oh mah gosh!



A'ight, everyone get into the game, now, GO! ;)

Offline ELH_Vivicector

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Re: MWLL OpenBeta 0.7.0 - Final Release
« Reply #27 on: January 16, 2013, 02:45:29 PM »
So good to see all those new features. And so bad, that it all ends... Never liked MWO, now got one more reason to hate Piranhas.

Devs, you are the best, that happened to the game industry in the last 10 years (at the very least)!

Offline LeopardEnthusiast

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Re: MWLL OpenBeta 0.7.0 - Final Release
« Reply #28 on: January 16, 2013, 02:46:34 PM »
Well damn.

The patch is nice, shame it's the last one.

Offline blasto

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Re: MWLL OpenBeta 0.7.0 - Final Release
« Reply #29 on: January 16, 2013, 02:48:21 PM »
First of all, to the developers of MWLL, I love you.

Second, since it appears that the big pockets may have won out over the true heroes of the Mechwarrior/Battletech franchise,  Wandering Samurai, I may refuse to play that other "Mechwarrior Game" out of pure spite.

How dare they.  Where would they be without you?

I hope every one of the people involved with this fine GAME (read: not just a mod) have all of their dreams fulfilled and may you all wake up one day with food in your cupboards, cash in your pockets, and a loved one on your arm.  You deserve it.

For what it's worth, as long as there are people in the MWLL servers, I will be there.  I mean it.  I'll be there until the day when it's just myself and one other diehard fanboy weirdo plugging the crap out of each other in a lonely Solaris Arena.

Mechwarrior Living Legends for life