Destined to never see the light of the day.
TomTom, Ghogiel it has been my honor working with you guys on this I do wish that we could work more.
Best regards, current Art Team and undying mwll fans.
*TRACKED*
-Alacorn/morgan uv done, highpoly on 50/%. Estimated time for implementation is 4 weeks. Priority: High for 0.8.
Artists: TOMTOM (high,UV,texture). Vlaad (Low, rig, implementation).
-Schrek. Model is at 40% (low done). Priority: Low.
Unassigned.
Mars assault tank. 20% (Advanced concept stages). Priority: Low.
Artist: Defender.
Mobile Field Base. 20% (Advanced concept stages). Priority: Low.
Artist: Defender. Code: Unassigned.
*HOVER*
Svantovit. 70%done (high,low). Priority:low.
Artists: Caribcanuk.
Musketeer 10% (concept stage). Priority: High, aimed at 0.8.
Artists: TOMTOM & Vlaad.
*BATTLE ARMOR*
-Phalanx. Done, waiting for the code implementation. DAMIAN?
Artist: Cujo (low), TOMTOM (High, UV, textures,KingDavid rifle). Code: Damian (we love you!). Priority: Very High for 0.8.
-Gnome. Done, waiting for the code implementation. Estimated time for implementation is DAMIAN weeks. Priority: Very High for 0.8.
Artists: Ghogiel (Low, high, uv, texture, skin). Code: Damian.
-Light Battle armor/pilot: in concept stages. Estimated time for completion is 4 weeks. Priority: Very High for 0.8.
Artist: (Ghogiel).
*AERO*
Xerxes 70% done. Estimated time for completion is 6 weeks. Priority: medium (0.8 if completed, 0.9 definite)
Artists Vlaad (High, low, UV, animation, implementation) TOMTOM (Texture).
Avar. Planned for 0.9. Priority: Medium.
Artist: Unasigned.
*MECH*
Men-Shen 40% done. Estimated time for completion is 3 weeks. Priority: Very High, planed for 0.7.xx.
Artist: Vlaad (high, low, animation, UV, implementation) TOMTOM (UV, Texture), Squbby (Concept drawing)
Sunder, concept stages. Priority: medium.
Artist: TOMTOM.
Hellhound. 60% done. Priority: low (bonus asset 0.9-1. asset).
Artist: Vlaad (high, low, animation). TOMTOM (UV, texture).
Hunchback IIC 70% done. Priority: high.
Artists: Masakari (high,low) Ghogiel (UV, texture) Vlaad (Animation).
Kodiak: 80%. done. Priority: low. (0.9-1. asset)
Artist: IG-64 (high, low) TOMTOM (UV, texture) Vlaad (Animation)
Marauder: 40% (base proxy/low stage). Priority: low (0.9 - 1. bonus asset).
Artist: Vlaad (high, low, animation) & TOMTOM (uv, texture)
Blood Asp: Redesign 60%. (Presentation purpose high quality model to be added as a bonus for MW:LL).
Artist: Biggest blood asp fan, Vlaad
Annihilator: 10% (Concept layout) Priority: Very low, post 1. release bonus asset.
