Yes I did, I'm perfectly able of detaching myself from a game and judging it by it's merits. It's something I have always done, you fucking had to back in the tape trading age! the spectrum of quality was frantic.
I played plenty of absolutely terrible games when I was young and into adolescence, and you know what I did with them? Returned them to the store. Hell I destroyed a few of them just to claim a refund.
While I agree with you, I've also made it a point to replay all of my favorite games as an adult just to make sure.
Its pretty rare for me to go back and say that a game i really liked was actually full of flaws and overall pretty crappy. Unless it was a guilty pleasure that i knew even at the time was bad but enjoyed it anyways.
It seems to be more common that I look back more favorably on games I thought were pretty poor back in the day.
I'm sure you've done this plenty if you are dissatisfied with the current state of the industry.
I love to educate myself on the medium by going back and playing games that were considered great at the time and see how much I agree with their greatness or not. Sadly one of the most cane waving genres in the entire industry with the most opportunity to study (Western PC RPGs), is one of my least favored genres of all games so its been a struggle to find out why semi obscure game X is praised to the sky by purists when I have an aversion to the genre as a whole.
I found Planescape: torment to be pretty good actually.. people REALLY exaggerate the amount of reading in the game though... i mean some of the stuff was interesting but part of the reason why they needed a paragraph every second was because of stupid shit like "dirty man Y eyes you from the street corner and wheezes before asking..." all that shit is covered by modern graphics where you can actually SHOW it happening rather than seeing a top down pixely blob dubbed "gutter man" and clicking it to interact. But I'm really not sure I have the patience for Baldur's Gate and friends. And I can sit through those before openworld games, the "true" RPG experience I guess. Just cant stomach any of them really... TES? Fallout? Wasteland? Just... ew. I can appreciate them... from afar...
But yeah, some genres just got hit in the head and became stupid at some point. Who the fapp decided it was a good idea to stop making space simulator games with epic campaigns and stories?
The genre just... died?
And I get what people say when they just say gaming as lost some "soul"... I've been playing all the old command and conquers lately and yeah... as RTS games they're kinda poop, terrible balance and all that... but they had style damn it! Great music, awesome world, and little touches like the install screens being in-universe, no one cares about presentation like that anymore... Part of the reason CnC died?
All this stupid emphasis on "competitive".. fapp starcraft and or counterstrike in that respect, they puked on everything else and gave the industry that disease.
Blargh kids these days and such... [/rant]