Author Topic: New Battletech game  (Read 4332 times)

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Offline Draekros

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Re: New Battletech game
« Reply #30 on: October 03, 2015, 10:30:25 PM »
Aye - I backed quite heavily - hope to see my fellow Rangers pledging as well :D
Waiting for the Stage 3 goal to be reached :D

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Offline ~SJ~ Atlessa

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Re: New Battletech game
« Reply #31 on: October 04, 2015, 04:31:40 AM »
also, they are using the 3D-Models of MWO for this somehow . .

And why not?  If it's only 4 on your side, and a somewhat beatable force on the other...  MWO probably needs more processing power than that, simply due to the number of 'Mechs on the field.
Then they can optimize the terrain a bit and voilá...  Mechcommander 3

(A girl can dream...)


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Offline Deathbane

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Re: New Battletech game
« Reply #32 on: October 07, 2015, 05:02:49 PM »
This is going to be a pretty damn good project.. these devs have a very good track record.
"Arguing about battlemechs off the field of battle is like arguing as a spheroid, even if you win, you're still a freebirth!"

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Offline Warlord Kentax

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Re: New Battletech game
« Reply #33 on: October 08, 2015, 07:31:32 AM »
Member of the 12th Vegan Rangers
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Offline Deathbane

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Re: New Battletech game
« Reply #34 on: October 08, 2015, 10:34:25 AM »
Not bad, a pretty good warhammer true to the unseen one.
"Arguing about battlemechs off the field of battle is like arguing as a spheroid, even if you win, you're still a freebirth!"

'It's too bad they don't have a "Report to Mother button", I bet you'd be slapping that one twenty-four-seven so she'd come dry your tears when your own idiocy leads you to failure in a game on the internet.' - dimachaerus

New idea- would I be able to use an external hard drive to add RAM and/or improve gigahertz?

Offline Stahlseele

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Re: New Battletech game
« Reply #35 on: October 08, 2015, 04:56:00 PM »
Yes, that is one good model.
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
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Offline [IPA] Avatar

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Re: New Battletech game
« Reply #36 on: October 10, 2015, 11:00:44 AM »
Not bad, a pretty good warhammer true to the unseen one.

BTW, how's CJW's mechgame project faring?

Offline Bill

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Re: New Battletech game
« Reply #37 on: October 10, 2015, 12:04:25 PM »
Not bad, a pretty good warhammer true to the unseen one.

BTW, how's CJW's mechgame project faring?

Didn't gather too much wind, so call it a hiatus.  Some of them are doing this now. It'll potentially still happen down the line, I intend it to at least when I can invest some dough into it.


Offline Stahlseele

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Re: New Battletech game
« Reply #38 on: October 20, 2015, 09:41:50 PM »
Well, they cracked the extended mercenary campaign target, i am sold!
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
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Offline AlfalphaCat

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Re: New Battletech game
« Reply #39 on: October 21, 2015, 02:33:08 AM »
Aye - I backed quite heavily - hope to see my fellow Rangers pledging as well :D
Waiting for the Stage 3 goal to be reached :D

I can't, too broke.  Sad they made the MP goal so high, I don't think they'll make it.

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Offline Humbug

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Re: New Battletech game
« Reply #40 on: November 02, 2015, 06:27:22 PM »
Well, they did make it. With more than 24 hours left, to boot. I have high hopes for this game.
AKA MechGyver in game. Building cheap mechs with gum, a paper clip and a straw.

Offline Stahlseele

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Re: New Battletech game
« Reply #41 on: November 03, 2015, 01:53:49 AM »
and i did not back at all.
due to 2 reasons:
a.) no credit card.
b.) problems with customs and kickstarter stuff before
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
------------------------------
CPU: Intel Xeon i7 4820k
Memory: GSkill 2x8Gb DDR3 1333Mhz
Video: Inno 3D iChill GeForce GTX 780Ti Black Accelero Hybrid
H/SDD:Samsung Series 830 256GB/512GB, 1x WD Caviar Black 1TB, 1x WD Caviar Green 3TB
Monitor: 2x24" Widescreen 16:9 1920x1080 native resolution
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Offline Marlin

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Re: New Battletech game
« Reply #42 on: November 03, 2015, 06:41:24 PM »
Well, I invested too, after asking about the customs problems.. So, I hope it will be worth it.
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Offline Stahlseele

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Re: New Battletech game
« Reply #43 on: November 03, 2015, 09:39:07 PM »
they actually managed $2,785,537
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
------------------------------
CPU: Intel Xeon i7 4820k
Memory: GSkill 2x8Gb DDR3 1333Mhz
Video: Inno 3D iChill GeForce GTX 780Ti Black Accelero Hybrid
H/SDD:Samsung Series 830 256GB/512GB, 1x WD Caviar Black 1TB, 1x WD Caviar Green 3TB
Monitor: 2x24" Widescreen 16:9 1920x1080 native resolution
Win7Ultimate64

Offline Stahlseele

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Re: New Battletech game
« Reply #44 on: August 10, 2016, 10:59:36 AM »
https://www.youtube.com/watch?v=FjEeDz51pHE
First Video Footage.
Doesn't look too bad.
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
------------------------------
CPU: Intel Xeon i7 4820k
Memory: GSkill 2x8Gb DDR3 1333Mhz
Video: Inno 3D iChill GeForce GTX 780Ti Black Accelero Hybrid
H/SDD:Samsung Series 830 256GB/512GB, 1x WD Caviar Black 1TB, 1x WD Caviar Green 3TB
Monitor: 2x24" Widescreen 16:9 1920x1080 native resolution
Win7Ultimate64