Author Topic: The New RogueMek  (Read 2078 times)

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Offline CapperDeluxe

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The New RogueMek
« on: August 24, 2015, 01:50:10 AM »
An alpha gameplay video is now available for your viewing pleasure!

https://www.youtube.com/watch?v=NJKb030JvoY


« Last Edit: August 24, 2015, 02:00:33 AM by (TLL)CapperDeluxe »

Offline Bill

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Re: The New RogueMek
« Reply #1 on: August 26, 2015, 05:07:14 PM »
Looks cool dude  ;D

Offline CapperDeluxe

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Re: The New RogueMek
« Reply #2 on: December 07, 2015, 04:13:17 PM »
Got a new video up, I've been working a lot on the combat aspect of the game, adding in new weapons effects and lots of UI customization options. Next up is to start putting together the web pages that get you started playing by choosing your mechs and opponents!

https://www.youtube.com/watch?v=DJZ6SnrYC3Y

Offline Joe

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Re: The New RogueMek
« Reply #3 on: February 23, 2016, 06:00:35 PM »
Hi CapperDeluxe,

are you still working on this game? Any updates?
I'd really like to give it a try as it looks very promising and reminds me of the old
game "Mechforce" I've played on amiga ages ago :)

Cheers,
Joe

Offline CapperDeluxe

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Re: The New RogueMek
« Reply #4 on: February 23, 2016, 06:40:23 PM »
Yeah I've been getting it ready for its first public release, hopefully sometime in the next couple weeks or month!

I'll try to get a new video up soon if I can as well, first I need to find a better program for recording the desktop since Fraps doesn't work on Windows 10. Might end up having to buy Bandicam, since I've tried other free alternatives in the past and all sucked.

Offline Defender

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Re: The New RogueMek
« Reply #5 on: February 23, 2016, 08:35:15 PM »
OBS Open Broadcaster
"A Goal without Vision is a Hallucination"


"An open mind is like a fortress with its gates unbarred and unguarded."

Offline CapperDeluxe

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Re: The New RogueMek
« Reply #6 on: February 23, 2016, 08:56:50 PM »
OBS Open Broadcaster
Thanks, I'll give it a go!

Offline CapperDeluxe

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Re: The New RogueMek
« Reply #7 on: February 27, 2016, 10:28:08 PM »
It's almost ready, just putting on some finishing touches for release!

https://www.youtube.com/watch?v=cA_CXRVv4eY

Offline CapperDeluxe

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Re: The New RogueMek
« Reply #8 on: March 31, 2016, 10:25:44 PM »
It's officially reached the first release!

https://github.com/harbdog/roguemek/releases


Now we just gotta get some servers hosting :)

Offline CapperDeluxe

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Re: The New RogueMek
« Reply #9 on: April 14, 2016, 04:21:26 AM »
I've finally got a few servers up, they're rather small and each probably will only handle a few games running at the same time before noticeable slowdown, but hopefully enough to get some people a chance to give it a try!

http://harbdog.github.io/roguemek/
 

I've also put together some quickstart instructions for setting up your own server for free on Red Hat's OpenShift platform, it's pretty simple and a good way to just play with your friends.

https://github.com/harbdog/roguemek/wiki/Cloud-Deployment

Offline cest73

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Re: The New RogueMek
« Reply #10 on: May 19, 2016, 12:43:12 PM »
all that's needed now is a stats page as we have :)
edit:
played it (made two accounts :P ) - and love it already :D

any chance an "AI" be born?
« Last Edit: May 19, 2016, 02:20:20 PM by cest73 »

Offline cest73

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Re: The New RogueMek
« Reply #11 on: May 22, 2016, 11:24:17 AM »
is that Your game on sourceforge?

Offline CapperDeluxe

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Re: The New RogueMek
« Reply #12 on: June 01, 2016, 05:21:34 PM »
all that's needed now is a stats page as we have :)
edit:
played it (made two accounts :P ) - and love it already :D

any chance an "AI" be born?

After my current task, which is to have more camo options, AI is next :) It will probably take quite some time to implement


is that Your game on sourceforge?


Sourceforge contains the old RogueMek game, which was kind of the prototype for this. It's single player only against some kinda stupid AI, and uses a classic terminal look instead of 2D art.  The new version is hosted on github: http://harbdog.github.io/roguemek/



Also, RogueMek v0.2.18 was released over the weekend, quite a few additions and fixes there including the ability to form teams, a new alpha strike button, and you can now see the status of friendly/owned unit when not their turn!


The main site with links to servers is here:
http://harbdog.github.io/roguemek/

Offline cest73

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Re: The New RogueMek
« Reply #13 on: June 10, 2016, 02:00:08 PM »
can't wait to have more time  :D
keep it up with good stuff

Offline CapperDeluxe

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Re: The New RogueMek
« Reply #14 on: June 15, 2016, 03:36:00 PM »
RogueMek v0.2.19 has been released, the main feature of which is camo patterns! You can now roll out in style in one of hundreds of camo patterns in addition to the solid color palette.

Head on over the main site for links to servers:
http://harbdog.github.io/roguemek/