Author Topic: Automapping  (Read 374 times)

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Offline ecued

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Automapping
« on: August 09, 2016, 02:20:52 PM »
Hello everybody. The good news is I have successfuly installed the game, the problem now is automapping. I am not good at this type of thing even though it seems straight forward enough. I use xpadder to convert gamepad commands into keystrokes. Some in game commands , such as strafe right/left will not allow me to assign it to the left stick x axis. I was reading where you can go into the auto mapper and assign axis control. when I try this using 

 (original command)
<action name="v_turnleft" onPress="1" onRelease="1" retriggerable="1">
   <key name="a"/>

 (new command)
<action name="v_turnleft" onPress="1" onRelease="1" retriggerable="1">
   <key name="joyaxis_x"/>

 It applies the command but only seems to go right and sends the command even with out touching the left analog stick. I'm sure I am doing something wrong but I don't have enough knowledge to put in in the correct format I guess. Maybe what I want to do is not possible, either way any help would be much appreciated. thanks
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Offline Thunderbird

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Re: Automapping
« Reply #1 on: August 09, 2016, 06:34:33 PM »
did you try just using the keymapper in the launcher?
it has some gamepad support
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Offline ecued

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Re: Automapping
« Reply #2 on: August 09, 2016, 11:48:44 PM »
yes I did Thunderbird, no go there. I think it's just a matter of scripting iy right, just not sure how.

P.S. is this posting verification system really necessary? Whats the answer to "Solaris": ?
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Offline cest73

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Re: Automapping
« Reply #3 on: August 10, 2016, 10:09:06 AM »
hi,
welcome to MW:LL :)

i can't be sure but you might need an alternative action mapper configuration to compare to?

see around here lure few that seem time-tested?

also: assignment of an move to the x axis would mean from 0 to 255,
i would seek asign an pair of moves to an axis, so the mid point (128) is action neutral?

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