Since I heard that new mech chassis' are going to be considered by the community devs, I'm going to repost this from another thread. Here are some new mechs that would contribute to variety in MWLL:
Locust IIC/Jenner IIC:http://www.sarna.net/wiki/Locust_IIChttp://www.sarna.net/wiki/Jenner_IIC
Excellent close range brawlers with some potential interesting variants for MWLL. The Locust IIC is more of a laser focused light mech while the Jenner IIC offers a mix of Missile/Energy builds.
A glass cannon medium brawler that blows up anything stupid enough to get close to it. It trades armor and heat build up for high weapon mounts and damage. It was also one of the mechs that was planned, but got cancelled during MWLL developement.
A well armored heavy mech that sports 4 Clan large pulse lasers, jj's, and a clan active probe. 11 tons of ferro armor, 19 DHS's, and high arm mounted weapons make this a mech a force to be reckoned with. So what's the trade off? The prime variant can only go a meager 54kmph with it's standard engine. I would absolutely love to see this thing in MWLL for it's build versatility (2x Light gauss rifles and 2x Clan ERLL's is one build example). On top of that, it's my favorite battletech mech of all time.
Who doesn't love a Warhammer? Perhaps one that has 12 tons of ferro armor, 10 tons more than it's IS cousin, and 12 DHS's to keep those 2 ER PPC's, 1 SRM6, and 5 Medium pulse lasers in check. This thing will be a monster in MWLL. I love it's stocky, fearsome tankish look on top of it all. What does it have to offer in MWLL? Most of it's canon Battletech variants are already on par with the in-game weapons. An excellent all around iconic assault mech.
So why IIC's? Because they are clan BATTLEMECHS. That means more build versatility, no engine restrictions, and more bang for your (cbill) buck.