Author Topic: Bring back fixed income last man standing  (Read 590 times)

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Offline cyofee

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Bring back fixed income last man standing
« on: December 12, 2016, 02:32:23 PM »
WD's fixed income last man standing was the best SA.

Someone should bring it back, in order to truly make MWLL great again.

In case anyone doesn't remember what WD's fixed income last man standing was:

1. Everyone spawns at the same time, with a fixed amount of money (50k, 60k, 70k, 80k, etc).
2. The round ends when there's only 1 player left.
3. After a certain number of rounds (10?), the map and the amount of spawning money for everyone changes.
4. The game otherwise plays as regular SA.

Offline Spooky

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Re: Bring back fixed income last man standing
« Reply #1 on: December 12, 2016, 05:48:27 PM »
I completely forgot that that game mode (LMS) existed :). May be haarp can add it to Funbocks Gamma. You should post this on cjw.net

Offline xInVicTuSx

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Re: Bring back fixed income last man standing
« Reply #2 on: December 12, 2016, 09:57:22 PM »
Been playing this game since day one and the only time I've ever played LMS was during a tournament we had a few months ago.

Its pretty cool as the anti-SA. Instead of diving in and shooting all the things its avoiding all the things and taking pot-shots.
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Offline HAARP

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Re: Bring back fixed income last man standing
« Reply #3 on: December 14, 2016, 09:37:48 AM »
I'll need a bunch of players to test this at some point.
don't bother sending me PMs, I probably won't be reading them in time.

Offline Xesle

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Re: Bring back fixed income last man standing
« Reply #4 on: December 14, 2016, 04:00:06 PM »
I'd be happy to volunteer for it and for any beta testing for development if thats even still a thing.

Prodigal son my ass.

Offline HAARP

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Re: Bring back fixed income last man standing
« Reply #5 on: December 14, 2016, 07:37:53 PM »
It's always been in the game afaik. I'll just need to set up a server for it with a bunch of people to test it.
don't bother sending me PMs, I probably won't be reading them in time.