Animal - LOL, not to worry bud. I was just curious to see how it looks in game and thought you'd like to see it too

. As a .lwo I just use Deep Exploration to open it and resave as a Max scene and it worked out perfectly.
Cujo - If you're willing to put up the Kanazuchi I'd be happy to put him in game to just to compare

. Just making it a lower poly object makes it easier to export and import into engine.
KitLightning - No, this was just placed in as a geom object so he doesn't move or anything. I was just curious to see it next to our creation.