Author Topic: Inner Sphere Rank Structure  (Read 6408 times)

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Offline Seiko

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Inner Sphere Rank Structure
« on: June 19, 2008, 03:55:28 PM »
There has been some internal discussion on Inner Sphere rank structures. The Clan ranks were pretty easy to get hammered out but with the various rank schemes used in the IS... its getting a little tough. I've read posts where those that like to play IS get all bent out of shape being called Clan or people using Clan ranks to identify them. So... here is your chance to make sure that doesn't happen.

What rank structure would you use for the IS if you had 9 rank slots to fill? Start with the lowest rank possible for a mech-monkey and go up. If there is any kind of special lore behind your choices, please post that with your list. If one of your suggestions could be seen as controversial for whatever reason, post your justification for it being included.

The floor is open for debate.

Offline PanzerBoxb

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Re: Inner Sphere Rank Structure
« Reply #1 on: June 19, 2008, 04:07:49 PM »
If there will be no way to base rank upon a specific House then they I feel the ranks will have to be genericalized™ to provide a common ground.  The list below is simply to generate discussion.  I am sure the walking enclyopediacs™ here will chime in.  ;D

Example:
Cadet
MechWarrior
Sergeant
Lieutenant
Captain
Major
Colonel
General

That is only eight total but I was thinking that either an initial "recruit" rank or a Warrant Officer between Sergeant and LT would suffice.

Offline overwatch

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Re: Inner Sphere Rank Structure
« Reply #2 on: June 19, 2008, 08:08:20 PM »
I am working up a rank structure for something else at the moment. But it's based on the old star league ranks which would be the closest thing to default Inner Sphere ranks. I'll post the SLDF ranks up before the end of the day, unless wolf is creeping around here and beats me to the punch.  I know it's pretty close to whats posted above.

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Offline overwatch

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Re: Inner Sphere Rank Structure
« Reply #3 on: June 20, 2008, 05:33:40 AM »
OK here are the SLDF ranks from back in yonder day.

Recruit
Private
Corporal
Sergeant
Master Sergeant
Warrant Officer
Lieutenant Jr.
Lieutenant Sr.
Captain
Major
Colonel
Lt. general
General
Commanding General

Now trimming that down to eight, lets consolidate the Sergeants... Get rid of the Warrant Officers, and consolidate the Lts and the the Generals. Still leaves us with 9.  So arbitrarily nixing the Corporal

Recruit
Private
Sergeant
Lieutenant
Captain
Major
Colonel
General

That's the best I can do you for an 8 tier generic IS unit. Not far off at all from what Panzer has in mind.  Except mine is based in long winded geekdom.






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Offline (AU 6) Redwolf

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Re: Inner Sphere Rank Structure
« Reply #4 on: June 20, 2008, 07:36:59 AM »
The SLDF ranks would fit best for both Clan and Inner Sphere.  Using Overwatch's research, I would say you should have five enlisted and four officer ranks, rather than the other way around.  The rank of General is generally for command of an Army, whereas Colonel can be a regimental commander.  So, sort of mixing things up a little bit...

Private/MechWarrior
Corporal
Sergeant
Master Sergeant/First Sergeant
Sergeant Major

Lieutenant/Lance Leader
Captain/Company Commander
Major/Battalion Commander
Colonel/Regiment Commander

That's nine, and if you'll let me know what sort of requisites system you're using to establish each -for instance for the forum it would be number of posts for automatic ranks, and then you would also want ranks you can designate-, I'll help you work out number of posts.  If it's for the game, send me your requisites -what factors of game-play will get people promoted- and I'll work out a scheme for you.  I'm good at this, I've done it quite a few times, and I'm willing to help.

Offline overwatch

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Re: Inner Sphere Rank Structure
« Reply #5 on: June 20, 2008, 07:41:04 AM »
Quote
unless wolf is creeping around here and beats me to the punch.

Well, maybe not in ahead of me.  But I did call it :)

“Let the word and the legend go before you. There are those who will carry both.”
The Living Legends

Offline (AU 6) Redwolf

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Re: Inner Sphere Rank Structure
« Reply #6 on: June 20, 2008, 03:17:35 PM »
Sorry, I just really like posting here.  And, it'll be that way until I go back to work, and then who knows... ;D

Offline overwatch

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Re: Inner Sphere Rank Structure
« Reply #7 on: June 20, 2008, 03:27:51 PM »
Quote
Sorry, I just really like posting here.  And, it'll be that way until I go back to work, and then who knows...

No problem at all. 
Quote
Using Overwatch's research, I would say...

Keeping making me look good like that, and you can post as often as you want.  :D

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Offline Chaoswolf

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Re: Inner Sphere Rank Structure
« Reply #8 on: June 20, 2008, 09:21:45 PM »
EQUIVALENT RANKS IN THE is CIRCA 3050
Officer Ranks (highest at top)
Standard mercenary| Fed Commenwealth        | Drac Combine   | Free R.Republic|
                           |  Marital of the armies     | Tai-shu           | Overbefalhavere
                           | Field Martial                  |  Tai-sho          | General
                           |Martial                          | Sho-Sho         | General Major
Colonel                  |Hauptmann General         |Tai -sa            | Overste-lojtnant
Lieutenant Colonel   |Leftenant General           |Chu-sa            |Overste
Major                    | Kommandant                 | Sho-sa           |Major
Captain                 | Hauptmann                   |Tai-i                |Kapten
Lieutenant             | Leftenant                     |Chu-i               |Lojtnant

Enlisted Ranks (highest at top)
Standard mercenary| Fed Commenwealth        | Drac Combine   | Free R.Republic|
Sergent Major        | Sergent Major               | Sho-ko            | Fanjunkare
                           | Kashira                        |                       |                           
                           | Shujin                          |                      |                                     
Sergeant               | Sergeant                      |Gunso              | Sergeant
Corporal                | Corporal                       |Go-cho             | Korpral
Private                  | Private                        |Heishi               | Menig

----------

Theres my two cents...
ITS 'Mech not Mech... you see that damned thing in front?! USE IT.... 'Mech is shortened from BATTLEMECH.... i hate u all... HA!

Offline (AU 6) Redwolf

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Re: Inner Sphere Rank Structure
« Reply #9 on: June 20, 2008, 09:36:36 PM »
Okay, U.S. Army, circa 2008...

Enlisted: Recruit, Private, Private First Class, Specialist/Corporal, Sergeant, Staff Sergeant, Sergeant First Class, Master Sergeant/First Sergeant, Command Sergeant Major, Command Sergeant Major of the Army.

Officer: 2nd Lieutenant, Lieutenant, Captain, Major, Lieutenant Colonel, Colonel, Brigadier General, Major General, Lieutenant General, General.

That's E1 to E10 and O1 to O10.  The problem that I see is that if you have more Officer ranks on top you're intending to have more Officer's when, in reality, there are always more Enlisted, everyone arranged in a pyramid from O10 at the top to E1 at the bottom.  Now, Recruit and Private, Specialist, Staff Sergeant, 2nd Lieutenant, Lieutenant Colonel, Brigadier General, Major General, and Lieutenant General are all 'filler' ranks, meaning if someone has earned their way to the next full rank, such as Provate First Class to Corporal, but there are no slots available, the individual continues on the path.  This alleviates having too many Corporals or too many Sergeants, etc. and allows for the smoothest command structure possible.  Warrant Officers are also filler positions.

Now, why do I bring this up, you may ask?  The rank system in BattleTech is not as smooth as it should be for any Inner Sphere military organization, except those Mercs who use a standard U.S. Army system.  This does not, necessarily, connote a lack of thought on anyone's part, but it does say those systems cannot possibly be as smooth as they should be.  Now, I don't believe I'm going to say this, but I am... the Clan system of rank and position is actually the best one I've seen next to the U.S. military, in general.

So, all of that being said, my belief is, although it's canon and I'm a canon junkie, that the established rank systems for the BT universe are not very good at all.

Offline PanzerBoxb

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Re: Inner Sphere Rank Structure
« Reply #10 on: June 20, 2008, 09:50:07 PM »
My view is that you cannot apply the basic enlisted ranks to MechWarriors.  Mech units are much like air wings in modern units where all the pilots are either warrant officers (U.S. Army helicopters) or full blown officers.  The base enlisted class are the regular grunts and support personnel.

Offline (AU 6) Redwolf

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Re: Inner Sphere Rank Structure
« Reply #11 on: June 20, 2008, 10:00:29 PM »
Except that it's supported all throughout the lore of BattleTech.  Look at any of the unit-based scenario books, and you'll see their ranks do the whole range.

I would have preferred that it be Warrants and Officers, myself, but that's not the lore.  I have an easier time believing a private can pilot a 'Mech than I can with only 7, 8, or 9 ranks in a unit.

Offline PanzerBoxb

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Re: Inner Sphere Rank Structure
« Reply #12 on: June 20, 2008, 11:04:48 PM »
Yeah, it's been a while since I have read any of the books.  I just seemed to recall that the basic rank of MechWarrior was well beyond that of a private.

Offline (AU 6) Redwolf

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Re: Inner Sphere Rank Structure
« Reply #13 on: June 21, 2008, 03:00:46 AM »
Well, technically, MechWarrior is more of a secondary title than a rank.  MechWarrior runs from E1 to O10, though it's more common to refer to all enlisted as MechWarrior, and all officers by their rank.

Forgive me, PB, I'm not really trying to be nitpicky, because I know that gets old after while, but I'm just trying to insert facts.

Offline Chaoswolf

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Re: Inner Sphere Rank Structure
« Reply #14 on: June 21, 2008, 04:37:46 AM »
watch the minefields wolf..... facts can blow up in you face unexpectedly :) eeh... not like I care...lol
ITS 'Mech not Mech... you see that damned thing in front?! USE IT.... 'Mech is shortened from BATTLEMECH.... i hate u all... HA!