Author Topic: ICMC Singleplayer Results  (Read 1696 times)

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Offline KorJax

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ICMC Singleplayer Results
« on: July 16, 2008, 08:28:30 PM »
They are in!

http://crymod.com/thread.php?threadid=32523&threadview=0&hilight=&hilightuser=0&page=1

I'm actually surprised I even got in the top 10, let alone won 2nd in Creativity :P

Since the version in the database is currently buggy and broken to hell (in my opinion) I have been hard at work on a version 2 for my map.  I already have all the major bugs fixed and am working on balance at the moment.

Congrats to all the winners though, I definatly agree with the rankings although I thought some very awesome maps should of made it into the top 10 (like Welcome to the Jungle and Ghadir, although the gameplay was lacking in the latter one).

Offline PanzerBoxb

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Re: ICMC Singleplayer Results
« Reply #1 on: July 16, 2008, 08:46:54 PM »
Congrats are definitely in order.  Well done.

Offline AoP

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Re: ICMC Singleplayer Results
« Reply #2 on: July 16, 2008, 09:03:24 PM »
I received the announcement earlier this afternoon and forgot to check it. Had I seen your name in it, I would have posted it on our frontpage. Will do so later this evening.

Congrats, well done!

Offline Tiger842

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Re: ICMC Singleplayer Results
« Reply #3 on: July 16, 2008, 09:10:16 PM »
Congrats Korjax, and to all the winners!

Offline ToeBall

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Re: ICMC Singleplayer Results
« Reply #4 on: July 16, 2008, 09:18:09 PM »
Gratz man!

Offline KorJax

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Re: ICMC Singleplayer Results
« Reply #5 on: July 16, 2008, 11:27:36 PM »
I still don't think I deserved 2nd, honestly.  Induction in my opinion was everything my map wanted to be as far as originality and what-not, but he pulled it off much better :P

Offline zaha

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Re: ICMC Singleplayer Results
« Reply #6 on: July 17, 2008, 10:35:45 AM »
I still don't think I deserved 2nd, honestly.  Induction in my opinion was everything my map wanted to be as far as originality and what-not, but he pulled it off much better :P

Stop complaining, continue working on your MWLL map instead. Me wants to see some progress ;D

oh yeah, congrats btw :)
« Last Edit: July 17, 2008, 09:26:24 PM by zaha »
I've been waiting for a long time, for this moment to come.
I'm destined for anything...at all.

Offline (TLL)KitLightning

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Re: ICMC Singleplayer Results
« Reply #7 on: July 17, 2008, 08:33:31 PM »
Congratulations KorJax

Iīm struc with awe! salutes a surperior in his field!

Stop complaining, continue working on your MWLL map instead. Me wants to see some progress ;D

aw zaha! that isnīt progress... to become second against those mods ... pfff! I wouldnt even be allowed in the contest ... Iīm not sure they would accept LEGO-mods, just a guess! And theres the little bug "how to get LEGO into the Crysis engine"???


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Offline ToeBall

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Re: ICMC Singleplayer Results
« Reply #8 on: July 17, 2008, 09:10:38 PM »

Offline KorJax

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Re: ICMC Singleplayer Results
« Reply #9 on: July 17, 2008, 10:33:20 PM »
I still don't think I deserved 2nd, honestly.  Induction in my opinion was everything my map wanted to be as far as originality and what-not, but he pulled it off much better :P

Stop complaining, continue working on your MWLL map instead. Me wants to see some progress ;D

oh yeah, congrats btw :)

I have to finish version 2 first :D

I'm 99% finished, and was ready to upload it about two hours ago.  Only encountered a few minor issues in my last playtest.  Of course SB2 acts as buggy as ever and the AI started randomly not working in cutscenes.  The solution was easy to fix via flowgraph, but of course I get a random "Encountered Invalid Argument!" error, which made it so I had to rebuild then entire flowgraph from scratch again.  It was rather small though, so no biggie.

Of course when finishing things up (Export to Engine, AI triangulation), I get a crash, which corrupts my entire map.  So I have to fapping load up my backups and re-do the 6 or so minor changes I needed to fix and after that Re-zip my map.  Twice.

There is still one minor issue I haven't fixed (AI can sometimes not leave air transports for whatever unknown reason) but I'm probibly going to just forget about it, as I can't do anything new without it crashing my map and re-corrupting all my data for some reason.

The map works fine though!  I'm going to try and re-export for the last time and then I upload my version 2 ;)