I don't yet understand railgun logic that well so I'm going to experiment more at a later time.
simple ballistics, it is just a slug moving downrange. should be "easy" enough travel (distance) and gravity over time.
Heh, I meant the Railgun Logic in TS, it's a specific method for drawing projectile weapons.
Anyway, I've been looking back over the current progress. Should have a little free time soon to get to work on the mod again. Next up, base buildings

Gotta get some concepts done now.
Also, what do you think about infantry? Should infantry/BA be in the mod, or just 'Mechs?