Author Topic: will there be a campaign? multiplayer?  (Read 1965 times)

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Offline john09121

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will there be a campaign? multiplayer?
« on: December 13, 2008, 07:32:14 PM »
Hi,

I'm just wondering what sort of gameplay we can expect. I, for one, love the campaigns from mechwarrior. I think many fans find this to be one of the games' best qualities. Will there be a campaign in MWLL?

Also, will there be a multiplayer aspect?

thanks

Offline Skydance

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Re: will there be a campaign? multiplayer?
« Reply #1 on: December 13, 2008, 07:38:26 PM »
It's built around two separate multiplayer game types at the moment, Trial of Annihilation and Solaris Arena. I believe you can find more information on each on the main website.

There is no single-player campaign at this stage. It's one of the things that may come along later, but no guarantees there. The primary ambition of this project is to bring multiplayer Mechwarrior combat, augmented with the many other vehicle types in the Battletech universe, to a modern game.

Offline ToeBall

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Re: will there be a campaign? multiplayer?
« Reply #2 on: December 13, 2008, 09:07:25 PM »
That depends, do you want us to delay releasing the beta while we make a single player AI and game?

Offline Stahlseele

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Re: will there be a campaign? multiplayer?
« Reply #3 on: December 13, 2008, 09:13:39 PM »
heck no!
release beta and then wait untill full release untill you're done ^^
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
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Offline Masakari

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Re: will there be a campaign? multiplayer?
« Reply #4 on: December 13, 2008, 09:40:06 PM »
That depends, do you want us to delay releasing the beta while we make a single player AI and game?

This logic doesn't make sense at all.


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Offline Kneesmoke

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Re: will there be a campaign? multiplayer?
« Reply #5 on: December 13, 2008, 10:30:31 PM »
That depends, do you want us to delay releasing the beta while we make a single player AI and game?

This logic doesn't make sense at all.

Yeah, it really doesn't.  However, he was just trying to make a point.

We all would like a nice single player campaign, but programming that is hard, so it's better/easier just to do multiplayer.  It may be done someday, but they just want to get all the elements in first and expand before they go for single player, if at all.  Did I mention alot of work?

Offline CHHš Rampage

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Re: will there be a campaign? multiplayer?
« Reply #6 on: December 13, 2008, 10:49:43 PM »
The longevity of the game (or MOD in this case) will be the multiplayer anyway. A compelling SP will provide some enjoyment for a short period of time as you play through it but eventually you will finish the game and move on. If there is a MP aspect that is normally where the gamers move on to next and if it is good or great it keeps them coming back to play it for months or years.

With MWLL we can get right to the good stuff and start developing friends and foes, alliances and adversaries. becoming famous or infamous and generally just blowing each other up. This way we can get right to the main course without foo-fooing around with the silly appetizer. Bring on the fun!
,

Offline (TLL) Heretic

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Re: will there be a campaign? multiplayer?
« Reply #7 on: December 14, 2008, 12:40:52 AM »
Multiplayer is definitely where this game will shine, finally we'll get 'mechs and tanks, aero's and battlearmour all on the same map at once (always been what I wanted from any battletech/mechwarrior title), I even hope that in the future the mod will have respawning AI infantry in multiplayer as well so can complete the immersive battlefield feel).

Only advantage of a single player mode is to hook the new people (who've never even thought of piloting a 'mech, or BA suit), it'd be great to have it but not necessary to the mods short term success I think (although I really hope they do).


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Offline misterdog

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Re: will there be a campaign? multiplayer?
« Reply #8 on: December 14, 2008, 02:38:25 AM »
Multiplayer is definitely where this game will shine

I'm really hoping they do, because that's the only playable aspect of the mod, atm.

Unless you count dicking around in the garage, messing with your mechs.

Offline KiloEcho

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Re: will there be a campaign? multiplayer?
« Reply #9 on: December 14, 2008, 03:43:02 AM »
I personally am hopeing that a campaign addition is eventually made, and that has nothing to do with my involvment in the Create a Scenario thread  :D

First off, I feel that the only way i could possibly hope to contribute to this mod would be through telling a story through the single player aspect and giving input on the stage setup and tactical nature of each mission.  But more importantly, building on what {SLDF} Heretic said, a single player can hook new people into MechWarrior, and a convincing and involving storyline can rocket the fanbase into a little more of the limelight, and potentially create a revival in the Battletech universe.  Maybe even restart interest in a movie (for good or ill is up to interpretation).

Unless you count dicking around in the garage, messing with your mechs.

Ah yes, customization.  I probably got more out of MechWarrior 2 in the lab than in the actual missions  ;D


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Offline KorJax

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Re: will there be a campaign? multiplayer?
« Reply #10 on: December 14, 2008, 04:14:13 AM »
Only advantage of a single player mode is to hook the new people (who've never even thought of piloting a 'mech, or BA suit), it'd be great to have it but not necessary to the mods short term success I think (although I really hope they do).

I wouldn't say that.  Some of the best games I have ever played were more or less exclusivly single player (Deus Ex, Braid, Fallout 3, Morrowind, Shadow of the Collosus, Metal Gear Solid, etc).

Single player also has the added benefit of creating a memorable impactful experience AS WELL AS fun.  Something that's there where you can truely immerse yourself in whatever role.

Imagine... MWLL, with all the Mechs fighting about, vehicles and the aerospace causing a complete war... and imagine you the player as a battlesuit thrown in the middle of this chaos.  That, is an experience that if crafted right can transcend anything that can happen in multiplayer.

Sure these moments can happen, and they will in multiplayer, but there's a little bit of a different kind of extra "magic" that happens to you, the player, when you have those scenarios happen in a controlled randomness, through the venue of single-player.    For example, singleplayer is like attending a wonderful orchestra, it's a planned experience that can give you a mix of emotions and be powerful as well as impactful if orchestrated with perfection.  Multiplayer would be like taking a group of all your friends, and making your own orchestra;  there is a lot of fun to be had and you have the added benefit of experiencing a dynamic experience that can never get old, and through this you might occasionally orchestrate your own little bits of charm and awe, but it's not the same thing as attending a professional performance.

That said I'd love to map some single-player stuff eventually.  It's just a matter of having enough time, and if we can get it to work or not.

Offline ToeBall

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Re: will there be a campaign? multiplayer?
« Reply #11 on: December 14, 2008, 04:58:50 AM »
Let me explain it a different way... We've added several different types of vehicles, mechs, aerospace, and rewrote the VTOL and hovercraft movements so the crysis AI will have no way to know how to use them. Further there are a lot of new weapons added and, again, the AI won't know how to use them. so unless we write AI code for the new stuff, you'll have single player mode where all you have is a bunch of power armor armed with AK's, there's a lot of coding that needs to be done before a single player campaign is viable.

Offline Stahlseele

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Re: will there be a campaign? multiplayer?
« Reply #12 on: December 14, 2008, 11:51:42 AM »
so, basically you're using us players as bots with limited AI, because we know what equipment to use in which way . . well, at least some of it . . since the crysis internal AI does not? O.o
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
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Offline PanzerBoxb

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Re: will there be a campaign? multiplayer?
« Reply #13 on: December 14, 2008, 03:58:10 PM »
Yup, they know that players like me only know to point the end of the big barrel at a target like Kit and keep pulling the trigger.  ;D

Once they manage to program the AI you will have a much higher class of opponent.  ;)

Offline (TLL)Nick

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Re: will there be a campaign? multiplayer?
« Reply #14 on: December 14, 2008, 04:02:34 PM »
Yup, they know that players like me only know to point the end of the big barrel at a target like Kit and keep pulling the trigger.  ;D

Trigger-happy, much?

Once they manage to program the AI you will have a much higher class of opponent.  ;)

Who says we need complicated AI? We can just obliterate the Koreans with our 'Mechs. FY71 VS MadCat. It would make the campaign a helluva lot easier. ;)