Author Topic: A question about elementals  (Read 10600 times)

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Offline (TLL)Calistarius

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Re: A question about elementals
« Reply #30 on: January 07, 2009, 10:48:39 AM »
riddle me this, can an elemental latch on to another elemental? cause that would be hilarious

Right now, no. Basically if you do it right now it crashes all the clients but the server stays up ;) Another one of the reasons we needed a bit more time.

This is not something we are planning on adding, the most that you will be able to do is damage to the other elemental just as if you were punching him. For now though don't plan on any dancing with your buddies hehe.

*get's the image of a Elemental latching on to a Longinus, and with the help of his jump jets doing a "Super German Suplex of DOOOOOM!!" on him.* :D

Offline Flyingdebris

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Re: A question about elementals
« Reply #31 on: January 07, 2009, 11:18:23 AM »
ah well, wasn't so much something i wanted as something i thought would be hilarious if overlooked and exploited.  Probably just as well it doesn't work. Just the idea of having a chain of BA piggybacking and/or conga lining would make for for some wacky situations.  I mean, had it worked you could technically create inverted pyramids of elementals all attached to each other.  Mobile elemental voltrons trying to compete with mechs. lol
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Offline Stahlseele

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Re: A question about elementals
« Reply #32 on: January 07, 2009, 12:02:30 PM »
what about elementals with jets? O.o
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Offline Criminal

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Re: A question about elementals
« Reply #33 on: January 07, 2009, 12:50:09 PM »
what about elementals with jets? O.o

Right now its a point of contention. Just in my opinion i want this added, but there are some technical limitations that we really cant control and one of the big ones is net lag. If the attached clients have different pings this becomes an issue because their positions are translated properly and with a jet moving so quickly, it causes issues.

You probobly will not be latching onto jets so much for two reasons. 1. Its VERY hard to do. 2. It will probobly just kill you anyways ;)

Offline Stahlseele

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Re: A question about elementals
« Reply #34 on: January 07, 2009, 01:40:00 PM »
what about elementals with jets? O.o

Right now its a point of contention. Just in my opinion i want this added, but there are some technical limitations that we really cant control and one of the big ones is net lag. If the attached clients have different pings this becomes an issue because their positions are translated properly and with a jet moving so quickly, it causes issues.

You probobly will not be latching onto jets so much for two reasons. 1. Its VERY hard to do. 2. It will probobly just kill you anyways ;)
so?
when did that ever stop me? ^^
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
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Offline Scruffe

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Re: A question about elementals
« Reply #35 on: January 07, 2009, 02:13:15 PM »
ya, i road on the roof of VTOLs and choppers all the time in crysis. so what if it kills me

Offline =KoS= Eldragon

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Re: A question about elementals
« Reply #36 on: January 08, 2009, 11:00:33 PM »
Right now its a point of contention. Just in my opinion i want this added, but there are some technical limitations that we really cant control and one of the big ones is net lag. If the attached clients have different pings this becomes an issue because their positions are translated properly and with a jet moving so quickly, it causes issues.
You probobly will not be latching onto jets so much for two reasons. 1. Its VERY hard to do. 2. It will probobly just kill you anyways ;)

Does this same issue impact Elementals riding on on a Cargo VTOL like the Anhur?

Offline xNeoThoRx

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Re: A question about elementals
« Reply #37 on: January 09, 2009, 12:59:39 AM »
what about elementals with jets? O.o

Right now its a point of contention. Just in my opinion i want this added, but there are some technical limitations that we really cant control and one of the big ones is net lag. If the attached clients have different pings this becomes an issue because their positions are translated properly and with a jet moving so quickly, it causes issues.

You probobly will not be latching onto jets so much for two reasons. 1. Its VERY hard to do. 2. It will probobly just kill you anyways ;)

You talking about Elementals with JumpJets for attaching to a Jet w/ the claw?

Offline Criminal

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Re: A question about elementals
« Reply #38 on: January 09, 2009, 01:33:00 AM »
what about elementals with jets? O.o

Right now its a point of contention. Just in my opinion i want this added, but there are some technical limitations that we really cant control and one of the big ones is net lag. If the attached clients have different pings this becomes an issue because their positions are translated properly and with a jet moving so quickly, it causes issues.

You probobly will not be latching onto jets so much for two reasons. 1. Its VERY hard to do. 2. It will probobly just kill you anyways ;)

You talking about Elementals with JumpJets for attaching to a Jet w/ the claw?

Yes thats exactly what i meant.

Offline ~SJ~ Karuik

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Re: A question about elementals
« Reply #39 on: January 09, 2009, 01:59:39 AM »
lol that would be hilarious! infact i would love to do it, latch on to a jet before it takes off and ride with it lol ooooo, paratroopers! awsome!

Offline xNeoThoRx

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Re: A question about elementals
« Reply #40 on: January 09, 2009, 05:10:08 AM »
what about elementals with jets? O.o

Right now its a point of contention. Just in my opinion i want this added, but there are some technical limitations that we really cant control and one of the big ones is net lag. If the attached clients have different pings this becomes an issue because their positions are translated properly and with a jet moving so quickly, it causes issues.

You probobly will not be latching onto jets so much for two reasons. 1. Its VERY hard to do. 2. It will probobly just kill you anyways ;)

You talking about Elementals with JumpJets for attaching to a Jet w/ the claw?

Yes thats exactly what i meant.

That would be funny stuff.

But.. how the hell would you jump that high?  Unless the jet was low *shrugs*  ???

Offline hitotsu

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Re: A question about elementals
« Reply #41 on: January 09, 2009, 05:23:01 AM »
i think the idea would be to attach before it takes off =o
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Offline xNeoThoRx

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Re: A question about elementals
« Reply #42 on: January 09, 2009, 05:27:55 AM »
i think the idea would be to attach before it takes off =o

That would be awesome.

You could fly over a mech camping a hill.. then drop off the jet on top of there head

LMAO

Offline Stahlseele

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Re: A question about elementals
« Reply #43 on: January 09, 2009, 11:18:38 AM »
isn't that what the flying spawn-point is meant for? O.o
the kharnov transporter?
of course, that thing is probably slow, has weak armor and no means of shooting things . .
so yeah, ride that jet! make him crash into the atlas! re-enact Dr.Strangeloves famous bomb riding scene ^^
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
------------------------------
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Memory: GSkill 2x4Gb DDR3 1333Mhz
Video: MSI N580GTX Lightning Xtreme Edition 3072MB
HDD: 2xWD Velociraptor74Gig10k RPM SATA  RAID0; 1x WD Caviar Black 1TB, 1x WD Caviar Green 2TB
Monitor: 2x24" Widescreen 16:9 1920x1080 native resolution
Windows Vista

Offline Criminal

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Re: A question about elementals
« Reply #44 on: January 09, 2009, 01:34:36 PM »
isn't that what the flying spawn-point is meant for? O.o
the kharnov transporter?
of course, that thing is probably slow, has weak armor and no means of shooting things . .
so yeah, ride that jet! make him crash into the atlas! re-enact Dr.Strangeloves famous bomb riding scene ^^

The Karnov and Anhur (the two transports) actually have quite a bit of armor in comparison to Aerospace. We have beefed them up quite a bit to make them pretty formitable, plus the Karnov has three laser turrets on it for point defense (if you have gunners) and the Anhur has 2.