@Nick, thanks Nick, I'm getting faster all the time, but just discovered from todays tutorials how inaccurate the mesh is, honestly its truely horrible! (the embarrassment begins lol)
@Kit, thanks for the offer, if you want I'll set up an account with a file hosting server over the weekend and get you a copy, it's 19M (111.5K vertices Eeek!), and my hotmail only allows 10M transfers. I wouldn't expect you to spend any time on it though as it's just my first model and is really shockingly bad in places, the next one I do will be better as I've learned the hard way to avoid booleans on touching/intersecting surfaces etc.
I'm not even confident that the mesh can export into another program without crashing it as I've noticed that the mesh is full of stray vertices and about 10% of the model is made up of pretty bad geometry. I'm currently reading up on what I need to do to export mesh's into Sandbox and Softimage. I figure if I import each sub-object individually I'll find out which ones need re-done). The joys of learning

Thanks for the offer of help, and for all the help you've given me already, much appreciated. One thing though, you might want to hold off on your generous offer until I have a copy of the mesh that I can send you that won't crash your machine?
~S~
Heretic