Author Topic: MWLL Advent Calendar - Door 67  (Read 4558 times)

0 Members and 2 Guests are viewing this topic.

Offline Merle Jimmus

  • MechWarrior
  • **
  • Posts: 223
  • Karma: 0
Re: MWLL Advent Calendar - Door 67
« Reply #60 on: February 06, 2009, 03:00:43 AM »
I loved the cooking off reactors. In the words of Mr Scott, we're losing antimatter Capin, I canna hold er any lunger.

Offline Rockstone

  • Lance Sergeant
  • **
  • Posts: 414
  • Karma: 0
  • General of The Davion Heavy brigade
Re: MWLL Advent Calendar - Door 67
« Reply #61 on: February 06, 2009, 03:50:54 AM »
How many people are able to play this beta version? me excited!
I do not have any emotions, only an emotion processor.

"You fool- you are recalibrating the Holovid just to please me"

"When you are faced with a fight like that, it is best to dodge AWAY from the shot, not into it."

Play Tribes 2 now for FREE! http://www.tribesnext.com/.

Offline xKamikazex

  • Creative Director
  • Lead Developer
  • Living Legend
  • *
  • Posts: 2775
  • Karma: 5
  • Don't lose your head over MWLL
    • Mech Warrior Living Legends
Re: MWLL Advent Calendar - Door 67
« Reply #62 on: February 06, 2009, 03:56:24 AM »
I have a question from my teammates, there will be an instant action mode of play in wich there is no needed make money to take a mech? The idea is do a Mech vs Mech game without money restrictions and so...

We plan to allow server side variables to allow for unlimited money if you choose for Solaris Arena gamemode (Team Deathmatch) games.

Offline Arch Dreary

  • Recruit
  • *
  • Posts: 54
  • Karma: 0
Re: MWLL Advent Calendar - Door 67
« Reply #63 on: February 06, 2009, 05:49:23 AM »
Great Job  ;)
so far  :'(
I found my old mwl sig.

I'm that guy that loved to launch his Shadow Cat into the air, then get shot up into peices, and whatch the wreckage fall from the sky on to your daishi's head. "Death From Above" my favorite from MW4. I also loved to aim my Ejecting Pod at you. SCat Forever!

The Day I command my own clan is the day when SCat's rain from the sky.

Offline x_wHowUzI_x

  • Bondsman
  • *
  • Posts: 39
  • Karma: 0
Re: MWLL Advent Calendar - Door 67
« Reply #64 on: February 06, 2009, 06:38:41 AM »
 ;D I'm impressed.

I loved the views from the mechs cockpit.  Especially how the targeting reticle on the HUD shows the boundary where the zoom is regardless if its in normal or zoom view.





Offline (CSB) Timbernuts

  • Bondsman
  • *
  • Posts: 24
  • Karma: 0
  • Shadow Bear
Re: MWLL Advent Calendar - Door 67
« Reply #65 on: February 06, 2009, 07:12:54 AM »
Man this is getting harder and harder to just watch, you guys are awesome keep it up. looks better every time you post something.....every day I have the feeling of "well that was awesome, but wonder if they solved *problem with most mech games* yet" then next day or two i am awnsered with a yes...yes they have....i love you guys :D
Timbernuts of Clan Shadow Bear

Offline Demonic

  • Bondsman
  • *
  • Posts: 19
  • Karma: 0
  • Always IS, always hard to win
    • Spanish Mechwarrior Federation
Re: MWLL Advent Calendar - Door 67
« Reply #66 on: February 06, 2009, 12:37:54 PM »
I have a question from my teammates, there will be an instant action mode of play in wich there is no needed make money to take a mech? The idea is do a Mech vs Mech game without money restrictions and so...

We plan to allow server side variables to allow for unlimited money if you choose for Solaris Arena gamemode (Team Deathmatch) games.

Nice.

Offline Lupo

  • Recruit
  • *
  • Posts: 71
  • Karma: 0
Re: MWLL Advent Calendar - Door 67
« Reply #67 on: February 12, 2009, 07:35:51 AM »
After watching that a few times.......

I'm gonna need less restrictive pants.

Lupo

PS Nice work devs, now just tell me who's leg I have to hump around here to get me some beta.
-Paranoia is just reality on a much finer scale-

Offline ~SJ~ Griffin

  • Lance Sergeant
  • **
  • Posts: 357
  • Karma: 6
Re: MWLL Advent Calendar - Door 67
« Reply #68 on: February 12, 2009, 08:02:47 PM »
so ive watched this vid quite a few times because of boredom and its sheer awesomeness but i just noticed that i dont see any ammo readouts on the huds. Are you guys using UA/NH?!?!?! nOObs!!! lol jk, this vid still gets my blood pumping even after watching it a couple times

Offline xKamikazex

  • Creative Director
  • Lead Developer
  • Living Legend
  • *
  • Posts: 2775
  • Karma: 5
  • Don't lose your head over MWLL
    • Mech Warrior Living Legends
Re: MWLL Advent Calendar - Door 67
« Reply #69 on: February 13, 2009, 03:42:34 AM »
so ive watched this vid quite a few times because of boredom and its sheer awesomeness but i just noticed that i dont see any ammo readouts on the huds. Are you guys using UA/NH?!?!?! nOObs!!! lol jk, this vid still gets my blood pumping even after watching it a couple times

No, there is limited ammo. It's being placed in the real HUD once coding and art is complete. It's being left out of the debug hud since it will be replaced right away.

Offline ~SJ~ Griffin

  • Lance Sergeant
  • **
  • Posts: 357
  • Karma: 6
Re: MWLL Advent Calendar - Door 67
« Reply #70 on: February 13, 2009, 04:04:10 AM »
yeah i figured it was something like that. keep up the good work