Author Topic: MWLL Advent Calendar - Door 72  (Read 1331 times)

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Offline AoP

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MWLL Advent Calendar - Door 72
« on: February 10, 2009, 08:35:46 PM »
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It is February 10th and we're about to open door #72 in MWLL's advent calendar. Today's screenshot features yet another heated combat scene from the world between boiling heat and icy cold. SA_Extremity is the location of this combat and the two unlucky combattants in today's shot obviously got pinned down. Enjoy!



Don't forget to check out our media gallery to see the already revealed content of MWLL's advent calendar and other media.. .. .

Offline (TLL)Nick

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Re: MWLL Advent Calendar - Door 72
« Reply #1 on: February 10, 2009, 08:37:32 PM »
Lol, that one 'Mech just got murdered. I'm guessing the 'Mech was hidden, and nailed 'em?

Offline (TLL) Chesterwiz

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Re: MWLL Advent Calendar - Door 72
« Reply #2 on: February 10, 2009, 09:23:33 PM »
Looks like a great place to make Mech Prints!

Cant wait.

Drool.

C.

Offline Stahlseele

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Re: MWLL Advent Calendar - Door 72
« Reply #3 on: February 10, 2009, 10:22:37 PM »
what about those rocks?
how high are they floating?
in jumping distance?
weapons distance?
getting rammed distance?
also: not too much purple, i like ^^
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
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Offline ~SJ~ Griffin

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Re: MWLL Advent Calendar - Door 72
« Reply #4 on: February 10, 2009, 10:23:04 PM »
because i have to: I think thats a mad cat II
*snicker*
Anyway the missiles looks awesome in this pic as does the terrain keep up the great work guys

Offline ~SJ~ Karuik

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Re: MWLL Advent Calendar - Door 72
« Reply #5 on: February 10, 2009, 10:48:31 PM »
lol clanfan beat me to the pun....

and that missle salvo looks painful... very painful  ;D (this site lacks 2 vital smileys, evil smile and drool, lol)

Offline Defender

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Re: MWLL Advent Calendar - Door 72
« Reply #6 on: February 10, 2009, 11:01:18 PM »
what about those rocks?
how high are they floating?
in jumping distance?
weapons distance?
getting rammed distance?
also: not too much purple, i like ^^

"A Goal without Vision is a Hallucination"


"An open mind is like a fortress with its gates unbarred and unguarded."

Offline BunkerBob

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Re: MWLL Advent Calendar - Door 72
« Reply #7 on: February 10, 2009, 11:36:20 PM »

Offline Stahlseele

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Re: MWLL Advent Calendar - Door 72
« Reply #8 on: February 11, 2009, 12:01:57 AM »
what about those rocks?
how high are they floating?
in jumping distance?
weapons distance?
getting rammed distance?
also: not too much purple, i like ^^


colour me confused @.@
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
------------------------------
CPU: Intel Core 2 Quad Q9650 @4x3GHz
Memory: GSkill 2x4Gb DDR3 1333Mhz
Video: MSI N580GTX Lightning Xtreme Edition 3072MB
HDD: 2xWD Velociraptor74Gig10k RPM SATA  RAID0; 1x WD Caviar Black 1TB, 1x WD Caviar Green 2TB
Monitor: 2x24" Widescreen 16:9 1920x1080 native resolution
Windows Vista

Offline Clownmite

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Re: MWLL Advent Calendar - Door 72
« Reply #9 on: February 11, 2009, 01:16:03 AM »
I've been wondering - do those meteors/rocks/whatever hover there, or to they orbit the planet (or asteroid, or whatever the map is  on)?

Offline (TLL) Heretic

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Re: MWLL Advent Calendar - Door 72
« Reply #10 on: February 11, 2009, 01:17:32 AM »
Looks like Indirect Fire to me (though I haven't studied it). Shiney :)


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Offline AoP

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Re: MWLL Advent Calendar - Door 72
« Reply #11 on: February 11, 2009, 01:44:10 AM »
I've been wondering - do those meteors/rocks/whatever hover there, or to they orbit the planet (or asteroid, or whatever the map is  on)?

It's a skybox, barely more than a background scenery.

Offline Landros Radick

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Re: MWLL Advent Calendar - Door 72
« Reply #12 on: February 11, 2009, 02:28:22 AM »
The few that are 3D, sit and rotate in place though.. which is cool.

Offline BunkerBob

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Re: MWLL Advent Calendar - Door 72
« Reply #13 on: February 11, 2009, 03:01:06 AM »
Just the fact you have the skills to make objects rotate is phenominal. Excellent work.

Online KorJax

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Re: MWLL Advent Calendar - Door 72
« Reply #14 on: February 11, 2009, 03:30:05 AM »
Yah half the rocks are apart of the skybox, the other half are actual floating rocks.

Secrets revealed!