Author Topic: Female  (Read 7673 times)

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Offline Black_Yoshi

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Re: Female
« Reply #15 on: February 22, 2009, 07:49:36 AM »
Some of the voices are female.
I would want females.......   ;D ::)

Yep, when you make a mech skin look awesome it's appealing eye candy, and score being a billionaire mercenary (MW2:Mercs ftw, just count your cash and play your cards right, that's luck for you), then you have the ladies. Just don't get ripped off.

Plus, how satisfying would it be if, assuming your opponent was able to eject prior to going critical, you could then chase down the spastic pilot and step on him?  Hahaha... ;D

Reference to the MechWarrior 3 Intro, haha. Just walking down the street in your Thor, blowing a guy to dust with your Clan ER PPC and just stepping on a guy and make him scream (if we get to use our mics, I would love to see that happen).

Now if you could add different hair and clothes styles etc. LOL (kidding)

Yeah, thing is, what can be our pilot base model? And speaking of that, how come I never got to see the teammates' faces from MW3 yet? All I got was their voices, unless there's some crazy way you can see a photo of them with you.
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Offline (TLL) Heretic

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Re: Female
« Reply #16 on: February 22, 2009, 07:25:50 PM »
Some of the voices are female.
I would want females.......   ;D ::)

Yep, when you make a mech skin look awesome it's appealing eye candy, and score being a billionaire mercenary (MW2:Mercs ftw, just count your cash and play your cards right, that's luck for you), then you have the ladies. Just don't get ripped off.

[/quote]

Actually, I found MW4:Mercs was much more lucrative than MW4 (despite being a shorter campaign), MW2 Mercs ended with around 80M CBills, MW4:Mercs (if you sold off the Battalion you can end with over 800M CBills............

Favourite Mercs quote?
"look on the bright side kid, you get to keep all the money"

MC2 was ridiculous for picking up salvage 'mechs as well, you could make some-one a Long Range and Called Shot specialist, load their mauler up on RAC2's, tell them to shoot the cockpit and 3 seconds later send the VTOL in to repair the cockpit for one of your guys, stopped counting as it got to be silly money (but that was MC2 modded to get the RACs IIRC).



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Offline SeniorBiscuit

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Re: Female
« Reply #17 on: February 22, 2009, 07:32:41 PM »
Hmm I hope in later releases once you enter a mech vehicle or aerospace pilot you become a pilot, and if you bail out your just a guy with a rifle, that can do some damage to BA but nothing else. Basically its just a chance to run away or hitch a ride and get to a factory or w\e to pick up a new mech or tank...

Otherwise BA is NOTHING special  >:(

Id hate MWLL to always be like crysis like where you can just bail out and keep fighting on foot really easily.

Im only saying all this because being an elemental is in alot of ways the most exciting thing to me!

Offline Ravir

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Re: Female
« Reply #18 on: February 22, 2009, 08:02:04 PM »
Id hate MWLL to always be like crysis like where you can just bail out and keep fighting on foot really easily.

Well, yes and no. 
Yes: You can just bail out and keep fighting on foot really easily.
No: You probably won't live long if you're exposed to the people still in their vehicles.

Offline Defender

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Re: Female
« Reply #19 on: February 22, 2009, 10:37:33 PM »
Id hate MWLL to always be like crysis like where you can just bail out and keep fighting on foot really easily.

Well, yes and no. 
Yes: You can just bail out and keep fighting on foot really easily.
No: You probably won't live long if you're exposed to the people still in their vehicles.

So True.
We're working on making it a pilot on the mech instead of a BA. It's on the plate.
For now, you're basically just not completely defenseless when you eject. You can either escape, or attempt to finish off someone who's on the brink of death.
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Offline Askis

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Re: Female
« Reply #20 on: February 23, 2009, 02:36:31 PM »
I don't quite understand why this is such a big deal to you Biscuit, it's been said multiple times, that a single BA is next to no threat to a mech, especially if he's equipped with fast-firing weapons.
If it's a bigger fight and someone needs to eject, I could imagine him being able to help out his allies, but in a one on one, I doubt a single BA will survive long enough to do any damage.
Especially if the fight was mid-long range, the BA would need to close in first.
And as long as the remaining mech pilot doesn't forget there might be a BA coming for him he should have no problem at all.

Always remember, that BA are no "mini-mechs" but the equivalent of squishy infantry ;)

Offline (TLL) Chesterwiz

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Re: Female
« Reply #21 on: February 24, 2009, 08:17:21 PM »
Everyone above has very good points, interesting reading.

Back to the topic a little, In the future modeling (If any) Having a female model to choose from would make or break the game for some. Its a difference of "this game sucks" to "this game is cool"

Now if we could solve the Manginas issue by some painfull technique that would be even better!

With the good you have lotsa bad.

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Offline SeniorBiscuit

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Re: Female
« Reply #22 on: February 24, 2009, 08:30:19 PM »
Its not the threat from the battle armor that bugs me Askis so much as the fact that if you cripple an enemy mech the pilot can just pop out next to it and hit the ground running in a suit of BA, Id prefer the idea of actually ejecting as a lightly armored pilot model... But I imagine thats asking alot more than I think.

Do mechs always go critical if the explode like in MW4? If thats the case then I guess this isnt a big deal, you just go down with your mech!  ;D

But if losing multiple mechs in one 'life' is better than just dieing and respawning to grab a new one It would bug me.

Basically I was kind of hoping whatever you set out in from your spawn point (BA armor mech aero) thats sort of your character 'class' for this spawn, then when you die you look at your money and pick what you wanna be next time.

The real thing Im worried about is being a battle armor and messing up someones mech, only to have them pop out right below me and blow me away in their own suit of armor.

Im fine with blowing up with my own mech, or dieing when I blow someones mech up as a BA if Im climbing on em, but I was hoping battle armor would be a difficult to use, but still valid alternative to a mech, and mechs wouldnt be an upgrade from a suit of BA, theyd just be a more directly powerful option. 

Offline AoP

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Re: Female
« Reply #23 on: February 24, 2009, 08:50:26 PM »
[snip]

We're actually discussing this very same topic internally right now. At this time, there are no plans whatsoever to have a player bail out of their vehicle without at least the basic features battlearmor provides: faster travelling - you'd quite likely be trapped in the middle of nowhere if you're forced to abandon your Mech - and better armor and weaponry.

Experience from playtests so far suggests: if you were forced to abandon your vehicle and did not at least have battle armor jumpjets for travel and armor for protection and at least one "heavier" weapon to defend yourself, you'd be better off dying with your vehicle in first place.

Offline AoP

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Re: Female
« Reply #24 on: February 24, 2009, 10:14:00 PM »
Back to the topic a little, In the future modeling (If any) Having a female model to choose from would make or break the game for some. Its a difference of "this game sucks" to "this game is cool"

I have read that theory for a couple of games and yet to see any evidence. Is it or is it not correct that Counter-Strike in its various flavours is *by* *far* one of the most successful videogames of all times, in particular one of those few that has an active female and mixed competetive scene - without female models or even voice over?
I think the people actually in need of this feature are a minority, those who'd consider it "essential" are an even smaller one.

Also, it's one of those ironic sidenotes that in fact those people who tend to pick female characters in videogames are often men, while women tend to prefer male characters because it reduces the number of idiots trying to pick them up.

Don't get me wrong: it's certainly a nice thing to have, but it's definitely not a key feature.

Offline =KoS=Zeus

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Re: Female
« Reply #25 on: February 24, 2009, 10:40:33 PM »
I am NOT an idiot! :P

Offline Askis

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Re: Female
« Reply #26 on: February 24, 2009, 11:03:24 PM »
Experience from playtests so far suggests: if you were forced to abandon your vehicle and did not at least have battle armor jumpjets for travel and armor for protection and at least one "heavier" weapon to defend yourself, you'd be better off dying with your vehicle in first place.

Looking at the big boom video again it seemed to me, as though the pilot was quite vulnerable dropping from the sky anyway.
In your playtests, is it common, that ejected pilots get killed while floating down?
Or rather, is it possible to land far away from where you ejected, to evade the enemy that killed your vehicle, or do you have to land close enough to it, that he could kill you (again^^) while you're still in the air?

also @Biscuit
Even if you eject and manage to get back to a base (which would probably take a while), you'd still need enought cash to buy something new.
And as the money system apparently will be quite similar to the Crysis MP one, you'd need to earn all that money while still alive.
You only get "free cash" (as in, no effort involved) when you die and respawn.

So in some cases you might be better off just dying with your mech, so you spawn back at a base, with atleast some cash to spend.

Offline SeniorBiscuit

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Re: Female
« Reply #27 on: February 24, 2009, 11:05:57 PM »
wait you CAN eject? BA or not thats cool!

Offline Diablo48

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Re: Female
« Reply #28 on: February 24, 2009, 11:12:16 PM »
Back to the topic a little, In the future modeling (If any) Having a female model to choose from would make or break the game for some. Its a difference of "this game sucks" to "this game is cool"

I have read that theory for a couple of games and yet to see any evidence. Is it or is it not correct that Counter-Strike in its various flavours is *by* *far* one of the most successful videogames of all times, in particular one of those few that has an active female and mixed competetive scene - without female models or even voice over?
I think the people actually in need of this feature are a minority, those who'd consider it "essential" are an even smaller one.

Also, it's one of those ironic sidenotes that in fact those people who tend to pick female characters in videogames are often men, while women tend to prefer male characters because it reduces the number of idiots trying to pick them up.

Don't get me wrong: it's certainly a nice thing to have, but it's definitely not a key feature.

It seems to me like it would make the most sense to make a gender-neutral player model for when you are in a 'Mech by using a full helmet with a visor to obscure the face and adding some basic plates over parts of the body including the chest to make it impossible to tell if the character is male or female.  Then you can just apply voices from both men and women and everyone should be happy.  You can also extend this to hide race by extending the coolant suit over the entire body so there is no skin visible.

Offline AoP

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Re: Female
« Reply #29 on: February 24, 2009, 11:39:24 PM »
Looking at the big boom video again it seemed to me, as though the pilot was quite vulnerable dropping from the sky anyway.

The whole point of ejecting is to not be around anymore when your core goes boom - that means ejecting when you sense you can not win this battle and are about to be destroyed.

In your playtests, is it common, that ejected pilots get killed while floating down?

No, not while floating down. In the aftermath of the original battle maybe, but actively trying to escape, chances of survival aren't bad in most cases.

Or rather, is it possible to land far away from where you ejected, to evade the enemy that killed your vehicle

Not "far away", but generally in somewhat safe distance. A good survival strategy is to bring the core explosion between you and your enemy, that usually buys the BA some time.