Author Topic: MWLL Advent Calendar - Door 90  (Read 1347 times)

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Offline AoP

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MWLL Advent Calendar - Door 90
« on: February 28, 2009, 07:56:58 PM »
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Welcome to the opening of door #90 in MWLL's advent calendar. The screenshot we present to you on February 28th takes us away from the moderate climate on ToA_Clearcut and straight to the iciness on SA_Frostbite. We're spectating a Blood Asp who himself is observing a combat zone, maybe looking for targets or allies in need of assistance. Enjoy!


Don't forget to check out our media gallery to see the already revealed content of MWLL's advent calendar and other media.. .. .

Offline Warduke

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Re: MWLL Advent Calendar - Door 90
« Reply #1 on: February 28, 2009, 08:03:05 PM »
Another nice one!  What's with the satellite being launched into orbit??  :)

Offline Gnarlycharly

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Re: MWLL Advent Calendar - Door 90
« Reply #2 on: February 28, 2009, 08:04:22 PM »
I would like to be that mech on the other side of the map launching missles. amazing picture.
"You must never give into despair.  Allow yourself to slip down that road, and you surrender to your lowest instincts. 
In the darkest times, hope is something you give yourself.  That is the meaning of inner-strength."

Online Stahlseele

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Re: MWLL Advent Calendar - Door 90
« Reply #3 on: February 28, 2009, 08:12:28 PM »
what'S one supposed to say when shooting at clay pidgeons?
ah, yes:"SHOOT!"
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
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Offline SeniorBiscuit

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Re: MWLL Advent Calendar - Door 90
« Reply #4 on: February 28, 2009, 08:19:24 PM »
Is the blood asp fully animated, he seems to be another common face in the screenshots!!

Like how this map is looking, havent seen as much of it.

Offline KorJax

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Re: MWLL Advent Calendar - Door 90
« Reply #5 on: February 28, 2009, 08:45:24 PM »
ArrowIV ftw

Probibly my favorite variant is using the Catapult with only two ArrowIV's as armament.  Sure once something gets in closer range you're basically dead, but still doesn't change the fact that they wtf pwn at range if you can aim them right  ;D

Offline Sean Lang "Phil"

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Re: MWLL Advent Calendar - Door 90
« Reply #6 on: February 28, 2009, 11:15:37 PM »
ArrowIV ftw

Probibly my favorite variant is using the Catapult with only two ArrowIV's as armament.  Sure once something gets in closer range you're basically dead, but still doesn't change the fact that they wtf pwn at range if you can aim them right  ;D

Do the Arrow's lock on like LRM's or are they dependent on the targeting sitting still or leading the missile, or tag?

Offline Gnarlycharly

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Re: MWLL Advent Calendar - Door 90
« Reply #7 on: February 28, 2009, 11:39:15 PM »
they can lock on or have a tag do it for em. same with LRM's
"You must never give into despair.  Allow yourself to slip down that road, and you surrender to your lowest instincts. 
In the darkest times, hope is something you give yourself.  That is the meaning of inner-strength."

Offline PukinDog

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Re: MWLL Advent Calendar - Door 90
« Reply #8 on: March 01, 2009, 12:33:55 AM »
what'S one supposed to say when shooting at clay pidgeons?
ah, yes:"SHOOT!"

ah, hmm.  PULL!

Offline KorJax

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Re: MWLL Advent Calendar - Door 90
« Reply #9 on: March 01, 2009, 01:10:01 AM »
they can lock on or have a tag do it for em. same with LRM's

Their lock on range is shorter than their max range however.  So chances are, to really use them to their full potential without a tag you gotta get good at dumb firing them from long distances.

Online Stahlseele

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Re: MWLL Advent Calendar - Door 90
« Reply #10 on: March 01, 2009, 01:23:57 AM »
what'S one supposed to say when shooting at clay pidgeons?
ah, yes:"SHOOT!"

ah, hmm.  PULL!
know it all <.< . .
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
------------------------------
CPU: Intel Core 2 Quad Q9650 @4x3GHz
Memory: GSkill 2x4Gb DDR3 1333Mhz
Video: MSI N580GTX Lightning Xtreme Edition 3072MB
HDD: 2xWD Velociraptor74Gig10k RPM SATA  RAID0; 1x WD Caviar Black 1TB, 1x WD Caviar Green 2TB
Monitor: 2x24" Widescreen 16:9 1920x1080 native resolution
Windows Vista

Offline Stormin'

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Re: MWLL Advent Calendar - Door 90
« Reply #11 on: March 01, 2009, 06:21:09 AM »
Man the asp is one sexy looking mech.


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Offline PapaFade

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Re: MWLL Advent Calendar - Door 90
« Reply #12 on: March 01, 2009, 11:04:44 AM »
Nice screeny. It's good to be able to get another perspective and see some of the detail on the terrain.

Offline TheANIMAL

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Re: MWLL Advent Calendar - Door 90
« Reply #13 on: March 01, 2009, 01:26:57 PM »
Blood asp is looking a bit more colourful, i'm guessing the textures must be coming along then.

Really nice picture.

Offline Ghiest

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Re: MWLL Advent Calendar - Door 90
« Reply #14 on: March 01, 2009, 05:08:25 PM »
Blood asp is looking a bit more colourful, i'm guessing the textures must be coming along then.

Really nice picture.

Looks like the texture is only for the pods at the moment, if you look at the legs you can see a generic texture is still being used (well at least I hope that's just the generic one :P).