I still get all giddy when I see these, and having a new desktop every day is sweet.
Are cockpit controls affected by damage taken? Is it harder to fly during/after taking damage? When taking X amount of damage does the "plane" lurch/drop/go partially out of control etc? Will sitting on the ground and pegging an aerobastard with AC2's make it harder to pilot?
I REALLY hope that one of the mods/loadouts on one of the mechs is specifically designed to shoot these bastards outta the sky. If so... I think I've found my role. Die you flying bastards DIE!
Lupo
PS what are the odds any aerospace will be equipped with TAG? I realize that would be damn tough to implement, but think of the carnage if you could TAG an aeropunk and watch as missles from all over the map streak to turn some cocky pilot into falling slag. I'd learn how to fly just to shoot the bastards down.