Author Topic: Crytek MWLL and Steam  (Read 1740 times)

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Offline longlive289s

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Re: Crytek MWLL and Steam
« Reply #15 on: March 15, 2009, 08:51:04 PM »
ya i have steam for left 4 dead and saints row 2. i have the same problem of trying to turn off the auto update. still updates. steam is nice to have in some instances but they have so many damn servers dedicated to CS that on any other game its hard as hell to find a game. i dont have enough fingers and toes to count how many times ive sat in the lobby of left 4 dead while it searched for a server to use. longest we waited was about 10min....finally said f!ck it

ya it wont hamper performance. games usually (in fact rare to find one that doesnt) don't need the cd. thats why their are so many no cd cracks around. usually game uses the cd check and that's it

Offline DannyDoo

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Re: Crytek MWLL and Steam
« Reply #16 on: March 15, 2009, 09:06:34 PM »
Ok good to know

Offline Landros Radick

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Re: Crytek MWLL and Steam
« Reply #17 on: March 16, 2009, 12:42:54 AM »
ya i have steam for left 4 dead and saints row 2. i have the same problem of trying to turn off the auto update. still updates. steam is nice to have in some instances but they have so many damn servers dedicated to CS that on any other game its hard as hell to find a game. i dont have enough fingers and toes to count how many times ive sat in the lobby of left 4 dead while it searched for a server to use. longest we waited was about 10min....finally said f!ck it

ya it wont hamper performance. games usually (in fact rare to find one that doesnt) don't need the cd. thats why their are so many no cd cracks around. usually game uses the cd check and that's it

Woah what? I've never had a problem finding a server for L4D, filtering the servers by game I can find at least 30 servers playable under 100 ping. And I'm in Lynnwood, WA..

Offline longlive289s

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Re: Crytek MWLL and Steam
« Reply #18 on: March 16, 2009, 03:02:07 AM »
ya i have steam for left 4 dead and saints row 2. i have the same problem of trying to turn off the auto update. still updates. steam is nice to have in some instances but they have so many damn servers dedicated to CS that on any other game its hard as hell to find a game. i dont have enough fingers and toes to count how many times ive sat in the lobby of left 4 dead while it searched for a server to use. longest we waited was about 10min....finally said f!ck it

ya it wont hamper performance. games usually (in fact rare to find one that doesnt) don't need the cd. thats why their are so many no cd cracks around. usually game uses the cd check and that's it

Woah what? I've never had a problem finding a server for L4D, filtering the servers by game I can find at least 30 servers playable under 100 ping. And I'm in Lynnwood, WA..

wow weird...im over in ellensburg (not for long now hopefully  ;D) but ya i have major problems finding servers. im lucky if we get a server within a couple mins
« Last Edit: March 16, 2009, 03:42:10 AM by longlive289s »

Offline Masakari

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Re: Crytek MWLL and Steam
« Reply #19 on: March 16, 2009, 03:18:18 AM »
Steam is the best game distribution process known to man.


How i play this is it just for making it or playing and making it

Sherrell's legs...

Offline Freelancer

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Re: Crytek MWLL and Steam
« Reply #20 on: March 16, 2009, 04:29:55 AM »
Steam is the best game distribution process known to man.

Ain't that the truth.

Though my one problem with steam, though its not actually their fault, is that when it comes to DRM so many people are completely confused. Many games use the same DRM that their CD/DVD counterparts use i.e. just about every EA game, a few use Steam exclusively as their DRM i.e. Dawn of War 2. And while this is all happening, there are many who seem to think that if its on Steam, that steam is the DRM and there's no DRMs they are opposed to aren't being used, so they buy the games and discover the truth the hard way and blame Valve.

Its a situation that shouldn't exist were both the game companies and Valve/Steam up front about it. Plenty of people would buy the games regardless, obviously some wouldn't, but I think the lies by omission aren't doing anyone any favors and making everyone involved look bad.

I won't bother getting into the whole DRM argument, other than to say many games, that otherwise would, just aren't separating me from my money over it, while other games I'd have never looked at before of are. I have my concerns, and until they're put to rest or, far more likely, proven right, my guard is up.

Does Running Crysis off your hard drive and steam hamper performance of the game? would running it off a disc be better?

Like one of the other guys mentioned, just about every game there is installs all its files straight to the hard drive and the only reason for needing the CD/DVD is for the CD/DVD check. If anything, running the steam version would probably be faster because there are times the CD/DVD check can take a needlessly long time.

Offline Askis

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Re: Crytek MWLL and Steam
« Reply #21 on: March 16, 2009, 07:54:39 AM »
Point at game, own game, play game.  Cheaper than buying it at the store [...]

If you're living in America, this may be true.
As a European, I have to pay the Euro price with a conversion rate of 1:1, which is unacceptable...
Also, as a kraut, I'm forced to play the censored and dubbed (unless the game itself is multilingual) version if there is one, although I'm legally allowed to buy uncensored stuff...
So, I usually buy my games at a site where I can order the UK versions for 40-45€ instead of paying 50-60€ for a new game on Steam.

The only games I have on Steam are DoD:S, L4D and UT3 >_>