Author Topic: Modern Warfare 2  (Read 1951 times)

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Re: Call of Duty: Modern Warfare 2
« Reply #15 on: April 01, 2009, 07:22:58 PM »
That's why I hate bloc.
I'm not a good sniper, and I hate snipers.
"A Goal without Vision is a Hallucination"


"An open mind is like a fortress with its gates unbarred and unguarded."

Offline (TLL)Nick

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Re: Call of Duty: Modern Warfare 2
« Reply #16 on: April 01, 2009, 07:32:51 PM »
I only hate snipers when they are better than me. >.>

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Re: Call of Duty: Modern Warfare 2
« Reply #17 on: April 01, 2009, 09:51:03 PM »
All snipers are better than me so I hate them all.
Then again, I'm the asshole with the shotgun who instagibs you.

Kinda the reverse, I tend to like to be in your face. I can't stand camping and hiding, I just run around and fire at anything I see.
"A Goal without Vision is a Hallucination"


"An open mind is like a fortress with its gates unbarred and unguarded."

Offline (TLL)Nick

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Re: Call of Duty: Modern Warfare 2
« Reply #18 on: April 01, 2009, 10:03:07 PM »
I don't really camp a lot, I just love sniping. I give up sniping after the fifth or sixth kill with it.  Then I become the guy with the MP5SD. :)

Offline DaedalRogue

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Re: Call of Duty: Modern Warfare 2
« Reply #19 on: April 01, 2009, 10:39:02 PM »
Good thing I'm in between your play styles, I'm a mid range rifleman. Though I can do CQC easily enough, I'm also good at picking snipers off from their roosts if I see them first.

Offline Ghiest

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Re: Call of Duty: Modern Warfare 2
« Reply #20 on: April 01, 2009, 10:45:54 PM »
I go auto shotgun on Bloc just to piss off the snipers constantly (camo + silent steps thingy + bombsquad = win).

http://www.bingegamer.net/2009/a-comprehensive-look-at-the-call-of-duty-modern-warfare-2-teaser/

For a analysis of the vid :P



:D

(yes I know it's fake)

Offline (TLL)Nick

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Re: Call of Duty: Modern Warfare 2
« Reply #21 on: April 02, 2009, 12:58:57 AM »
Heh, it looked pretty cool.

I'm sure Call of Duty: Modern Warfare 2 is gonna have something to do with the final mission, "Mile High Club". Also, if you listen to the last lines, the female reporter says, "Rumors of a possible power struggle have risen".

Offline AoP

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Re: Modern Warfare 2
« Reply #22 on: April 02, 2009, 02:06:04 AM »
I fixed the topic title to stress this: Modern Warfare 2 apparently is NOT part of the Call of Duty franchise.
I personally think it will not even necessarily continue where CoD4:MW stopped - be it story- or missionwise.

Still looking forward to it though.

Offline Tiger842

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Re: Modern Warfare 2
« Reply #23 on: April 02, 2009, 05:37:57 AM »
I've only played the original COD demo. Never got into anything beyond that. I prefer my modern FPS games like CSS. BOOM headshot!

Offline Ghiest

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Re: Call of Duty: Modern Warfare 2
« Reply #24 on: April 02, 2009, 12:03:11 PM »
Heh, it looked pretty cool.

I'm sure Call of Duty: Modern Warfare 2 is gonna have something to do with the final mission, "Mile High Club". Also, if you listen to the last lines, the female reporter says, "Rumors of a possible power struggle have risen".

I think it's actually a pre-quel :P  As you said, the mile high thing was supposed to have been done before the original campaign in cod4, so a deduction from that would to make it a pre-time sequel to the original game.  Bring back Cpt Price! (guy who laughably does this lol)

Offline (TLL)Nick

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Re: Modern Warfare 2
« Reply #25 on: April 02, 2009, 09:44:40 PM »
He's dead. I felt bad at the end of CoD: 4, when they all died. It sucked.

Offline DaedalRogue

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Re: Modern Warfare 2
« Reply #26 on: April 02, 2009, 10:16:16 PM »
Cpt Price can never die, he'll be in a hospital somewhere and come back, as badass as ever.

Offline Ravir

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Re: Call of Duty: Modern Warfare 2
« Reply #27 on: April 03, 2009, 07:15:13 PM »
The big downfall of both Activision companies is that they don't support the community as well as other games, especially Treyarch.

This is actually Activision's fault, not IW.  In genera, the publisher decides how much support a game gets after release, not the developers.  Unlike a mod project where the developers do other things for a living, don't have a publisher, and support the mod and community in their spare time, when you do game development for a living you work on the project that gets you paid and usually don't have enough spare time to do anything else.  By the time Activision has published a game made by IW, it's not unusual for them to have already moved IW onto the next project and have given someone else the responsibility of patching, support, and expansions.  Treyarch is in an even worse position in that regard, once IW has finished creating new awesomeness, Activision farms the engine out to Treyarch for milking as quickly and repeatedly as possible.  It's the publisher's decision to push out new games and technology as quickly as possible rather than expand on a single community.  Mostly because that's a better risk/reward evaluation than putting your money on something like Source, or selling Half-Life over and over and over again in a different box.  That's not a common situation.

Anyway, I also hate Bloc.  Shipment is only good if you're on a LAN game, in which case you turn on Hardcore mode and go KNIVES ONLY.   Ninja combat FTW.