Author Topic: MWLL Advent Calendar - Door 124  (Read 1473 times)

0 Members and 2 Guests are viewing this topic.

Offline Stormin'

  • 2D Contributor
  • MWLL Contributor
  • Star Captain
  • *
  • Posts: 792
  • Karma: 40
  • Web Developer
    • Lance Command
Re: MWLL Advent Calendar - Door 124
« Reply #15 on: April 04, 2009, 08:23:56 AM »
Now what does that mean you guys posting panoramic screenshots of the maps? Mapping done?  ::)  ::)  ;D  :D

I think the environmental shots might be in response to this recent thread...

http://www.mechlivinglegends.net/forum/index.php/topic,4171.msg52498.html#msg52498

If so, I thank the devs profusely.  ;D  If not, I'm happy for the coincidence.


Stormin'
Project Lead Developer
www.lancecommand.com

Offline [MPB]OM_Sannyasi

  • Senior Developer
  • Star Colonel
  • *
  • Posts: 1462
  • Karma: 34
  • don't touch me there.... I'm a wizard damnit....
Re: MWLL Advent Calendar - Door 124
« Reply #16 on: April 04, 2009, 11:13:00 AM »
Now what does that mean you guys posting panoramic screenshots of the maps? Mapping done?  ::)  ::)  ;D  :D

nope- i can personally tell you that inferno has changed quite a bit since the panorama was taken


I R MAGIC SAN

Offline Timberwolf

  • MechWarrior
  • **
  • Posts: 257
  • Karma: 8
  • Can anyone give me the Code for the Matrix?
    • After Work Gaming Club
Re: MWLL Advent Calendar - Door 124
« Reply #17 on: April 04, 2009, 12:56:20 PM »
The panaramic screens are realy nice.... if the maps like the screens it will be wonderfull
Revolution: the fire where the one burn one and the other cook their soup.



Offline nano

  • Recruit
  • *
  • Posts: 127
  • Karma: 0
    • Fare Thee Well MechWarrior
Re: MWLL Advent Calendar - Door 124
« Reply #18 on: April 04, 2009, 03:40:17 PM »
Palace Gates = Awesomsauce!!

Offline RocketDog

  • Bondsman
  • *
  • Posts: 49
  • Karma: 0
Re: MWLL Advent Calendar - Door 124
« Reply #19 on: April 04, 2009, 04:58:23 PM »
Looks great - and brings back memories of many hours happily wasted on MW4's Palace Gates.

Cheers,

RD.

Offline Ghiest

  • Star Captain
  • ***
  • Posts: 825
  • Karma: 12
Re: MWLL Advent Calendar - Door 124
« Reply #20 on: April 04, 2009, 05:14:27 PM »
Looks nice, I never played the original so it's all new to me :P

Just purely as someone who would look at it from a professional point of view, the grass lacks variety imo, could do with some intermixing of 3-4 different grass density textures.  Not sure if this is a result of being quite far away from the detail of the textures but looks a bit ... monochromatic.