Hiya, new to the board sorry if this has been touched before but archives never seem to be my friends for some strange reason..
Anywho, long, long.. Very.. Very long, had Battledroids long time fan of Battletech/Mechwarrior, except for that crap they tried to pass off as Mechwarrior game on the Xbox, I've liked everything that has had the Mechwarrior stamp proudly pasted on it!
Just saying that so no one can chew me out for saying I dunno what I'm talking about but here it is.. Why are the tree's so monstrously huge compared to the mechs? Like.. I know on -some- worlds tree's grow 20 some meters high etc in Battletech, so.. Is that the case here? Because even the grass seems to be about 5 meters tall? Or is this a limitation that can't be worked around with the Crysis engine or would just be far too much tweaking and twiddling around with to care aboot hehe.
Just curious, the graphics look insanely amazing for a modded game, like the mechs are true to their forms in virtually every way and gosh I sure to like seeing an Elemental in its glory, being able to hunt down and rip a mech up just like the good old days! And the Tanks in is amazing I've always missed being able to pilot tanks in Mechwarrior.. Little known MW2 Mod that was released just incase yer all "Pilot tank? CRAZY!"
There's too much good I want to say about this it'd be like giving the dev's silk toilet paper and offering to be their personal wiper, so I'll avoid lathering on my mass of compliments! Have a good one.