Aiming is alot different in this than BF2 I can agree. However, getting a head shot in BF2 you need to shoot right in between his eyes to score a hit. I like these hit boxes alot more. Yes because of the speed, it's more of a spray and pray. In MWLL it will be changed a little bit. The speed for infantry will be slowed a little as well when moving and shooting, there will be a huge deviation in bullet spread to promote people to crouch and shoot and also take cover. We want to make it a little more tactical of a shooter rather than have it so arcade like.
However, I have to say this much. I do have to concentrate more on what I'm doing in ET:QW than BF2. A more intense environment makes it more fun to play for me.