Author Topic: Is this going to be a strictly stock game?  (Read 2906 times)

0 Members and 2 Guests are viewing this topic.

Offline (TLL) Heretic

  • Living Legend
  • *******
  • Posts: 2210
  • Karma: 117
Re: Is this going to be a strictly stock game?
« Reply #30 on: May 12, 2009, 04:27:58 PM »
Quote
IMHO Of course, as this is a combined arms games you'd be mad to leave the hanger without a range of various weapons for various targets, so the MW2,3 & 4 boats won't be seen as often so it's a bit of a moot point.

I doubt that, especially considering the guass rilfe or the large laser does the same amount of damage at close range as it does at long range. I'm willing to bet I won't have much problem depensing of a tank or aerofighter with a guass rifle or acouple large lasers at 200 meters.

Say your facing a bunch of Partisans, a Light ASF and a Thanny, your not fighting all of them of course, but at any point youi might get mugged by any bunch of them.......sure the Gauss works well against all, as in it kills at range most things fast, it also eats through ammunition like there's no tomorrow so a Gauss slug for anything other than a Heavy or Assault class Tank is a wasted round that's not killing a 'mech...... Or say you have 4 or 5 ER Large Lasers, Heatsinks and nothing else, well you can kill a tank with an Alpha no doubt, and it'd hurt the Thanny but your heats going to be through the roof, more heatsinks would mitigate this but at some point your going to overheat.....

Drop one of those ER Large from your laser boat and suddenly you've got a world of options, 4 medium ER lasers will drop the tanks, without overheating you, and eat nice chunks out of a heavy 'mechs torso armour, they're faster recycling (so if MW:LL is anything like MW2 you can chain fire them continuously for better heat management) and while they still heat you up switching to 4ER Mediums and not firing the ER Larges when your in range will demolish any target faster than 4 ER Large with more heat efficiency.

Still want to take 3 Gauss rifle into the shower! Not me, a brace of Gauss do the job, dropping the 3rd would give you lots of energy weapons or Missile choices.

And have you considered how fast you would run dry if you faced BA with only Gauss or Large Autocannons?  Or how fast you'd heat up and shutdown/explode trying to nail the little buggers with ER Large, or even Large Pulse?


Pecuniam non olet
Quid enim saluis infamia nummis

"Make this game my way, because I HAVE A DISORDER!" - VictorMorson
".....show us on the doll where MWLL touched you bad." - KingLeer

Offline (TLL)Nick

  • Lance Captain
  • ***
  • Posts: 726
  • Karma: 0
Re: Is this going to be a strictly stock game?
« Reply #31 on: May 12, 2009, 04:48:00 PM »
God, Heretic, you really are a BT genius.

Yeah, having stronger weapons is not always better, it's not always quality over quantity. ;)

Offline Cujo

  • Evil Polygon Wizard
  • MWLL Developer
  • Star Colonel
  • *
  • Posts: 1721
  • Karma: 39
    • Deviant Art Gallery
Re: Is this going to be a strictly stock game?
« Reply #32 on: May 12, 2009, 09:10:48 PM »
it is when you're boating machine guns, you laugh, but I've seen it used effectively by a player in a league drop in mercs :P

Offline SeniorBiscuit

  • Lance Sergeant
  • **
  • Posts: 369
  • Karma: 0
Re: Is this going to be a strictly stock game?
« Reply #33 on: May 12, 2009, 10:11:17 PM »
Quote
IMHO Of course, as this is a combined arms games you'd be mad to leave the hanger without a range of various weapons for various targets, so the MW2,3 & 4 boats won't be seen as often so it's a bit of a moot point.

I doubt that, especially considering the guass rilfe or the large laser does the same amount of damage at close range as it does at long range. I'm willing to bet I won't have much problem depensing of a tank or aerofighter with a guass rifle or acouple large lasers at 200 meters.

Say your facing a bunch of Partisans, a Light ASF and a Thanny, your not fighting all of them of course, but at any point youi might get mugged by any bunch of them.......sure the Gauss works well against all, as in it kills at range most things fast, it also eats through ammunition like there's no tomorrow so a Gauss slug for anything other than a Heavy or Assault class Tank is a wasted round that's not killing a 'mech...... Or say you have 4 or 5 ER Large Lasers, Heatsinks and nothing else, well you can kill a tank with an Alpha no doubt, and it'd hurt the Thanny but your heats going to be through the roof, more heatsinks would mitigate this but at some point your going to overheat.....

Drop one of those ER Large from your laser boat and suddenly you've got a world of options, 4 medium ER lasers will drop the tanks, without overheating you, and eat nice chunks out of a heavy 'mechs torso armour, they're faster recycling (so if MW:LL is anything like MW2 you can chain fire them continuously for better heat management) and while they still heat you up switching to 4ER Mediums and not firing the ER Larges when your in range will demolish any target faster than 4 ER Large with more heat efficiency.

Still want to take 3 Gauss rifle into the shower! Not me, a brace of Gauss do the job, dropping the 3rd would give you lots of energy weapons or Missile choices.

And have you considered how fast you would run dry if you faced BA with only Gauss or Large Autocannons?  Or how fast you'd heat up and shutdown/explode trying to nail the little buggers with ER Large, or even Large Pulse?

I hope this is the case in game.

In MW4 the most popular option seemed to be filling your mech with clan ER L lasers  ERPPCs and CGauss, then poptarting...

Thats why I wish this game was like 3025, then even a medium laser is valuable weapon by itself, instead of in a group of 4.

But this is MWLL, and heres to a bright future!

Offline Valaska

  • MechWarrior
  • **
  • Posts: 318
  • Karma: 0
Re: Is this going to be a strictly stock game?
« Reply #34 on: May 13, 2009, 02:01:53 AM »
it is when you're boating machine guns, you laugh, but I've seen it used effectively by a player in a league drop in mercs :P

 Boating ER-Mediums works fine too, Nova!

 But honestly, if he wants to take 3 Gauss rifles.. Why not? He's a sniper now, he's going to try and avoid the situations he'd get swarmed lol, and that asset would be a real bonus to the team so if the teams any co-ordinate he can do his job and it will better the entire team. He may be facing ALL those forces but he shouldn't be alone.
 Now sure having 2 ER Medium Lasers, cause 2 seems to be what the mount pods have on this game, will increase his over all effectiveness giving him defence and security from softer smaller targets like the BA up close, but even up at point blank if you are good enough you can threat that needle of a Gauss into a light mech lol, and like I said he shouldn't have to if its a properly co-ordinated team. Just like their missile ADDERS, they don't have to get exposed to fighting the team uses co-ordination to take out the Atlas and 2 assault tanks. And taking his one Gauss Rifle might even lessen his effectiveness in his chosen role as long range fire support.

 Hah why heck I remember on MW2 netmech brawling with 2 ER PPC's, A Gauss Rifle, and 4 ER Medium Lasers lol.
"No bird soars too high, if he soars with his own wings" Marriage of Heaven and Hell

Offline Barbaric Soul

  • Lance Sergeant
  • **
  • Posts: 372
  • Karma: 7
    • Mechwarriorleagues.com
Re: Is this going to be a strictly stock game?
« Reply #35 on: May 13, 2009, 01:03:51 PM »
Quote
IMHO Of course, as this is a combined arms games you'd be mad to leave the hanger without a range of various weapons for various targets, so the MW2,3 & 4 boats won't be seen as often so it's a bit of a moot point.

I doubt that, especially considering the guass rilfe or the large laser does the same amount of damage at close range as it does at long range. I'm willing to bet I won't have much problem depensing of a tank or aerofighter with a guass rifle or acouple large lasers at 200 meters.

Say your facing a bunch of Partisans, a Light ASF and a Thanny, your not fighting all of them of course, but at any point youi might get mugged by any bunch of them.......sure the Gauss works well against all, as in it kills at range most things fast, it also eats through ammunition like there's no tomorrow so a Gauss slug for anything other than a Heavy or Assault class Tank is a wasted round that's not killing a 'mech...... Or say you have 4 or 5 ER Large Lasers, Heatsinks and nothing else, well you can kill a tank with an Alpha no doubt, and it'd hurt the Thanny but your heats going to be through the roof, more heatsinks would mitigate this but at some point your going to overheat.....

Drop one of those ER Large from your laser boat and suddenly you've got a world of options, 4 medium ER lasers will drop the tanks, without overheating you, and eat nice chunks out of a heavy 'mechs torso armour, they're faster recycling (so if MW:LL is anything like MW2 you can chain fire them continuously for better heat management) and while they still heat you up switching to 4ER Mediums and not firing the ER Larges when your in range will demolish any target faster than 4 ER Large with more heat efficiency.

Still want to take 3 Gauss rifle into the shower! Not me, a brace of Gauss do the job, dropping the 3rd would give you lots of energy weapons or Missile choices.

And have you considered how fast you would run dry if you faced BA with only Gauss or Large Autocannons?  Or how fast you'd heat up and shutdown/explode trying to nail the little buggers with ER Large, or even Large Pulse?

Have you considered that I have been playing mech games since MW2 ghostbear/mercenaries and know how to drive a mech? Or that I'll be looking to keep my range mechs out of the middle of a fight and use my range? Or that if I was going into a fight like your talking about I would use a mech variant set up for short range fighting? A mech configured for a specific roll will do better than a mech with a "all-around" config everytime, as long as the pilot uses that mech in the roll it is specailized for.

BTW, you say using a guass rifle on anything smaller than a heavy mech is a waste, I disagree. A kill is a kill, I don't care what the target is driving. As long as I score atleast a 1to1 kill/death ratio, I'm good.
Barbaric Soul
Director of Competition
www.Mechwarriorleagues.com

Offline (TLL) Heretic

  • Living Legend
  • *******
  • Posts: 2210
  • Karma: 117
Re: Is this going to be a strictly stock game?
« Reply #36 on: May 13, 2009, 05:00:08 PM »
Sorry if you took offense BSoul none was intended, I agree in MW2,3 & 4 boating as a unit was the easiest way to go, however that's in a world of 'mech vs 'mech, there was never any good reason in MW4 to fill up all the slots on a Nova Cat with ermeds when ERLarge as you were always hunting the big guys.

Say you've got 4 players working as a firesupport "lance". 3 go in LRM Pumas, and the other player in a Stormcrow with an LBXACs and a host of pulse lasers.  The Stormcrows the babysitter/bodyguard and the Pumas are hoping they can stay hidden and have elementals using TAG help them.  This formation only lasts as long as the Stormcrow can take the punishment, Combat Loss Grouping applies when the Stormcrow flashes red on the CT.  If you had 2 LBX/Pulse Stormcrows and 2 LRM Pumas then your watering down your efficiency as a Firesupport unit.  The low CLG threshold, caused by the boating, is what would really hurt any formation of boats.

Now consider more balanced 'mechs, drop the LBXs for 2LRM20s on the Stormcrow (swapping out the pulse for er med if you have to) and go with the Puma's carrying 2 groups of LRM10s and some close range weaponry and you've significantly increased the CLG threshold of the unit without reducing the units firesupport ability (the destruction of the Stormcrow would cost the unit a 1/3 of it's firesupport power (so the same as the previous example losing a Puma) but the unit efficiency in close quarters is massively increased, not keeping all your eggs in one basket, but instead having the eggs spread out as best possible between many baskets.

It remains to be seen however if the CLG threshold will truely favour boat or more diverse formations within specific lance types (and that won't change until we get full customisation to play with).


Pecuniam non olet
Quid enim saluis infamia nummis

"Make this game my way, because I HAVE A DISORDER!" - VictorMorson
".....show us on the doll where MWLL touched you bad." - KingLeer

Offline Valaska

  • MechWarrior
  • **
  • Posts: 318
  • Karma: 0
Re: Is this going to be a strictly stock game?
« Reply #37 on: May 13, 2009, 09:17:14 PM »
 But the ADDER can only take those LRM-10's or 20's from what I can see, you can't mix or match missile mounts and, Adders only have arm mounts, so they are or they aren't. A fire team of Adders are going to have to be guarded in this way, and a Storm Crow lying in weight with power cut as the Adders stay active sweeping with their radar in conjunction with their elemental team should see a threat coming to either get on the move and keep launching their LRM's even on the move, which will be the most likely defense of this formation as it always has been is to keep your fire teams momentum up..
 In this way they would have stayed well ahead of any heavy or assault lance moving up on them (Adders come in stars >.>) or anyways it was not Adders simply are the same speed as all the heavies hehe, to be fair it always moved about the same speed as a Timber Wolf but its pretty fast. Now your support team will be able to stay just ahead and hopefully more manueverable, and that Storm Crow will be slowing them down, swapped out for a Shadow Cat a much better fire support guardian. In this way, 1 Elemental off in the distance is going to be in comms with this fire support star, calling the shots as it comes, the fire support team could be BEHIND the target even, or move itself to be behind it and nail an enemy from rear armor. The Enemy formation is going to have a hard time keeping up with a TAG stabbing it in the back.

 And this is just a moving small fire support using nothing but LRM's. This Gauss Sniper here could work easily enough, a shadow cat using a Gauss Rifle and its heaviest stabbing weapons could really wreck havock its the fastest mech with its MASC, it can simply crest a hill BAM nail whatever its going for in an alpha and retreat as quickly as possible, it doesn't matter if its a light mech or a light tank etc, the SHadow Cat is racking up kills, sewing destruction, denying C-Bills to the enemy, even a Timber Wolf MK II will be able to do this just its going to be using its armor and jump jets, even killing a light mech with a gauss boat is worth it, its denying him any kills he may have gotten, thus stunting the progression of his team.
"No bird soars too high, if he soars with his own wings" Marriage of Heaven and Hell

Online Stahlseele

  • Living Legend
  • *******
  • Posts: 4114
  • Karma: 43
  • 2nd Level TechSupport Agent(BOFH)
Re: Is this going to be a strictly stock game?
« Reply #38 on: May 14, 2009, 12:12:58 AM »
Even IF this is a Stock-Game(which it will be, at least, at first), there are some serious killer Stock-Variants.
Old as fapp hunchback, take out AC and put in medium lasers and heat sinks, and there you have a good Stock-Variant.
Not so sure, but i think one like these is actually in the Mod as of right now. i could be, and probably am, wrong about this.
Just be happy, that there's no marik variants in there. most of those are killer in CBT/MegaMek. Stalker 5M.
Frigging ER-Large Laser in the CENTER TORSO! No XL-Reactor, heavy armor, and his complete close-combat Arsenal can be flipped.
So you can have 6 SRM and 4 M or m-puls, i forgot, to cover your backside.
2xLRM10 and one ER Large Laser going out through the front is STILL one hell of Damage to be wary of.
of course, that will pretty much overheat you at once, but eh . .
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
------------------------------
CPU: Intel Core 2 Quad Q9650 @4x3GHz
Memory: GSkill 2x4Gb DDR3 1333Mhz
Video: MSI N580GTX Lightning Xtreme Edition 3072MB
HDD: 2xWD Velociraptor74Gig10k RPM SATA  RAID0; 1x WD Caviar Black 1TB, 1x WD Caviar Green 2TB
Monitor: 2x24" Widescreen 16:9 1920x1080 native resolution
Windows Vista

Offline xPyroAcidx

  • Recruit
  • *
  • Posts: 64
  • Karma: 0
Re: Is this going to be a strictly stock game?
« Reply #39 on: May 15, 2009, 01:52:18 PM »
stock maddog primary config is 2 large pulse lasers 2 med pulse lasers and 2 lrm 20  and non stock whould be a custom load out of your choice 2rac5's 2 ER-med  2 lrm 15
Live Free Or Die Trying