Author Topic: MWLL Weekly Update VIII - May09/4  (Read 2926 times)

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Offline xPyroAcidx

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Re: MWLL Weekly Update VIII - May09/4
« Reply #30 on: June 02, 2009, 04:05:42 PM »
geting sick of the cookies i wan't the damn cookie jar!!!
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Offline (TLL)Nick

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Re: MWLL Weekly Update VIII - May09/4
« Reply #31 on: June 02, 2009, 04:12:17 PM »
Dude, relax.

Offline [MPB]OM_Sannyasi

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Re: MWLL Weekly Update VIII - May09/4
« Reply #32 on: June 02, 2009, 04:26:17 PM »
That's probably Battletech Physics:
Lasers shoot out parallel and even though they go parallel to each other they meet each other at the point of target.

that doesn't make sense- parallel = never meeting.... probably fired 2 different groups one after the other or something


I R MAGIC SAN

Offline =CJW= Rad Hanzo

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Re: MWLL Weekly Update VIII - May09/4
« Reply #33 on: June 02, 2009, 05:59:18 PM »
The hangar is astonishing stuff...fat grats

Grats to you as well Kamikaze... damn deserved it ( as does the rest of the team IMHO)...now get the MW:LL virus running rampage in Crytek xD
Best wishes to you xD

oh and the waiting...itīs getting sweeter and sweeter and sweeter all the time...
(MW:LL is already running on imagina-tronix within my head^^ wahahaha)
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Offline DigitalStef

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Re: MWLL Weekly Update VIII - May09/4
« Reply #34 on: June 02, 2009, 06:53:48 PM »
Cookie for your soul?....


(Yah more pictures...!)

Online Stahlseele

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Re: MWLL Weekly Update VIII - May09/4
« Reply #35 on: June 02, 2009, 07:09:17 PM »
That's probably Battletech Physics:
Lasers shoot out parallel and even though they go parallel to each other they meet each other at the point of target.

that doesn't make sense- parallel = never meeting.... probably fired 2 different groups one after the other or something
Yes, i know ^^
But in BT, the InfraRed Shadow of a Jumpship appears on the Target Location 20 Minutes before the Jumpship has even started transition.
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
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Offline 1FSAC Rad

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Re: MWLL Weekly Update VIII - May09/4
« Reply #36 on: June 02, 2009, 07:54:12 PM »
I guess I am really confused...I came looking for a fix , but apparently I am the only one with an issue..

"p2q_embed_object.js is not included or it is too old! Please copy this file into your html directory."

I keep getting this message when I open the mechhanger?

help

Rad

Offline AoP

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Re: MWLL Weekly Update VIII - May09/4
« Reply #37 on: June 02, 2009, 09:55:09 PM »
I updated the first post. There's now a hosting solution for the file that should serve everyone.
Many thanks to KingLeer for providing a mirror.

Offline Timberwolf

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Re: MWLL Weekly Update VIII - May09/4
« Reply #38 on: June 02, 2009, 11:03:30 PM »
Every Weekly Update it will getting sweeter, nicer, wonderfuller......OMG... and the one sentence.... that this all is Betacontent.... sounds nice... realy


*sit down, relax & open a Becks Beer*
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Offline Warduke

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Re: MWLL Weekly Update VIII - May09/4
« Reply #39 on: June 02, 2009, 11:07:54 PM »
I guess I am really confused...I came looking for a fix , but apparently I am the only one with an issue..

"p2q_embed_object.js is not included or it is too old! Please copy this file into your html directory."

I keep getting this message when I open the mechhanger?

help

Rad

Yah, I'm getting the same thing.

Edit: NM, got it working in firefox.
« Last Edit: June 02, 2009, 11:15:39 PM by Warduke »

Offline Valkyrie Vewas

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Re: MWLL Weekly Update VIII - May09/4
« Reply #40 on: June 02, 2009, 11:57:55 PM »
I basicly bought a new computer for THIS game sooo I really hope its good, but that being said it looks awsome.
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Online Stahlseele

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Re: MWLL Weekly Update VIII - May09/4
« Reply #41 on: June 03, 2009, 12:10:55 AM »
Oh, by the way, i am getting my Mainboard back this friday and have friday, saturday and sunday free.
so please, release thursday. so i can download it with good mirrors on friday and install and play for 3 days ^^
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
------------------------------
CPU: Intel Core 2 Quad Q9650 @4x3GHz
Memory: GSkill 2x4Gb DDR3 1333Mhz
Video: MSI N580GTX Lightning Xtreme Edition 3072MB
HDD: 2xWD Velociraptor74Gig10k RPM SATA  RAID0; 1x WD Caviar Black 1TB, 1x WD Caviar Green 2TB
Monitor: 2x24" Widescreen 16:9 1920x1080 native resolution
Windows Vista