Author Topic: Urban maps  (Read 1237 times)

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Offline =KoS= Eldragon

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Re: Urban maps
« Reply #15 on: June 08, 2009, 06:59:42 PM »
I don't see why you urban maps need to be perfectly balanced for all vehicle types. I would expect Battle armor would be a little better, Aerospace would be a little worse. Just like how the Ultra AC 20 is way better in an urban environment. It is not like any one player is forced to use a particular piece of equipment.

Offline SintoX

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Re: Urban maps
« Reply #16 on: June 08, 2009, 07:08:42 PM »
Please check out the screenshots from - the meanwhile abandoned - ToA Cold Steel to get an idea of what I'm talking about: http://mechlivinglegends.net/cpg/thumbnails.php?album=7
Reminds me of Battlefield 2142. Would be great to play on such a map.

Offline ~SJ~ Karuik

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Re: Urban maps
« Reply #17 on: June 08, 2009, 07:15:17 PM »
i agree that the game should at some point have an urban map, more or less what ghiest said preferably. tall building here and there with a bunch of smaller buildings. and i would fourth the map based on MW3's intro... best intro ever