Author Topic: Mechwarrior Rebooted or Why MW:LL might be a better game.  (Read 3886 times)

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Offline CHHš Jazz

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Re: Mechwarrior Rebooted or Why MW:LL might be a better game.
« Reply #45 on: July 14, 2009, 01:59:55 AM »

3.  The multiplayer version of the game will allow XBox and PC to fight against / with one another.


This is interesting. I was always under the impression that this was a bad idea. Not that people can't play extremely quickly with console controllers, but generally speaking, old-school keyboard and mouse style games and gamers always seemed faster-paced in anything that required precision aiming that wasn't a flight sim. Maybe Mechwarrior will be different. But I'd get a huge kick out of it if PC players regularly schooled 360 players online (nothing personal xbox fans  ;) )
« Last Edit: July 14, 2009, 02:24:29 AM by CHHš Jazz »

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Offline BOTA:49

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Re: Mechwarrior Rebooted or Why MW:LL might be a better game.
« Reply #46 on: July 14, 2009, 07:55:49 AM »
Usually I'd kind of agree that PC players would have an advantage over 360 players, particularly in an FPS and RTS, but with MechWarrior I doubt it would be nearly as much of an issue due to the rate that mechs move.  Lets assume they do it MW4 style where each mech handles differently.  A person using a keyboard is going to torso twist and adjust their pitch at the same speed as a person using a controller or joystick.  The only two real advantages a PC player would then have over a 360 player is 1) more keys to bind to do what you want with, and 2) if the game has a floating reticule ala AT1 or MW3.  If they use a static reticule like MW4 then it's not a problem.  As a PC player I'd definitely prefer a floating ret but if playing with 360 players (and therefore having a much larger player base) means having to use a static ret, then I don't really have a problem with that either.  Or they can go the Shadowrun way and allow 360 players an autoaim assist that kind of made the reticule magnetize to a player (only real small, anyone who played Rainbow 6 3 Raven Shield on the PC should remember that option).

I'm still definitely interested to see how it balances out if they do go this route.

Offline ~SJ~ Amarus

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Re: Mechwarrior Rebooted or Why MW:LL might be a better game.
« Reply #47 on: July 14, 2009, 04:55:06 PM »
The only things that makes em sad about this game is that they are mixing 360 and PC, its not out now, and there are no CLANS!!!!


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Offline =KoS= Eldragon

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Re: Mechwarrior Rebooted or Why MW:LL might be a better game.
« Reply #48 on: July 14, 2009, 05:15:55 PM »
It could be they will have to back off from their promise of mixing 360 and PC multiplayer. They might find that one platform has too much of an advantage over another, or determine it would be a better investment to support mods on the PC. Since the game is at least 2 years away, anything the developers say is subject to change.

Offline XBLACKFIREX

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Re: Mechwarrior Rebooted or Why MW:LL might be a better game.
« Reply #49 on: July 14, 2009, 08:59:47 PM »
Hello again, my turn to state with I think! I don't get to read everything to often like I would like so I miss details if any of my info is wrong, please let me know I would like to know what you guys do. Anyways Based on what I saw and did manage to read.

.PC can use Xbox controller's... so could be fair crossplat, Also the controls now have Keyboards. My brother has one hes a Xbox guy, hes younger and never saved the cash for a good gaming rig. He has however gotten himself an Xbox. If they allow for the linkage? of that Keyboard?http://www.engadget.com/2007/04/09/xbox-360s-qwerty-thumb-keyboard-is-official/ This said I'm happy its gonna be crossplatform, I want to play with him and my Ventrillo buddy's! Its mechwarrior the floating crosshair is awesome in MW3 I love it, Mechwarrior 3 felt realistic compaired to MW4, the texture felt me metal welcome to a dark space blow shit up time. So I like that its not less colorful! But the crosshairs look like they go both ways. When he moves it only moves a Little but then he looks around more causing it to move more. So if the video holds any real in game, like the UAV idea being shown. It could very well be floating with the option of disable and mounted in multi to help the Xbox out. Anyways This game will be awesome, I'm a Clan player myself. I love the Timberwolf, Maddog, and ShadowCats. Thor and Loki is pretty nice too. Anyways that said, the title Has a Madcat MKII on in it. Seems odd for a game sporting NO Clan tech? maybe its gonna be IS only in Camp and Full mech in multi? Seems like a strange way to go... If they do cool, I mean still a lot of cool IS mech I guess I haven't used many honestly, some one will have to show me around the IS hanger... MWLL will still be better, it will also have clans for sure so hell, besides free! for the many many owners of Crysis which they the devs themself could claim some fame for! I liked crysis, but not enough to spend my money, honestly. MWLL did it for me, they have plans go on for a while an with a good start. They will I assume have a Huge mech selection, and to add realism the weapon pods change out to show off the weapons equipped tell me we haven't all wanted that, seeing the lame laser cannon shoot an AC? MW4 did ok by limiting the weapons to where they go, but that also killed the Custom mechs for me. I assume MW:rebooted will do the same as MW3 or 4. Either limiting locations, or Missles from a Gun barrel. A lot of these things bring me to say MWLL will come out on top, while its not the same, it is in the Mach's aspect. Having the rest of the stuff, I get the BF1942 feeling, which is ok but could turn into a strange not to realistic scrap after balancing... Both will be nice and very much wanted I think. MWLL for me, and MW:R for Crossplatform Friends with out the cash for a PC.
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Offline Ghiest

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Re: Mechwarrior Rebooted or Why MW:LL might be a better game.
« Reply #50 on: July 14, 2009, 09:39:55 PM »

3.  The multiplayer version of the game will allow XBox and PC to fight against / with one another.


This is interesting. I was always under the impression that this was a bad idea. Not that people can't play extremely quickly with console controllers, but generally speaking, old-school keyboard and mouse style games and gamers always seemed faster-paced in anything that required precision aiming that wasn't a flight sim. Maybe Mechwarrior will be different. But I'd get a huge kick out of it if PC players regularly schooled 360 players online (nothing personal xbox fans  ;) )

Not only that but usually xbox360 network games are based off peer base servers rather than dedicated servers, so that would either mean that the 360 had to have a server browser combined into the game (so they could join pc users) and a normal skill matching xbox-live type system (like any other fps on the console).  Which is why I don't think it will ever happen really.  Oh and don't get started on the console vs PC skill thing as it's pretty much boring :P

Offline DaedalRogue

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Re: Mechwarrior Rebooted or Why MW:LL might be a better game.
« Reply #51 on: July 14, 2009, 11:27:43 PM »
This isn't a new concept, the work is already done on the backend for Xboxlive support. Shadowrun had that system working the big problem is Shadowrun sucked balls so no one played it.

Xbox live can support a server browser and it'll fetch out to external non-microsoft servers for its root and just route everything, though games that feature this still require the PC user to have an xbox live account and it'll require you to log into live via the PC version of the software to even enable the multiplayer aspect (that info may not be 100% accurate but thats how it was done in the past).

Offline DigitalStef

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Re: Mechwarrior Rebooted or Why MW:LL might be a better game.
« Reply #52 on: July 14, 2009, 11:36:05 PM »
This isn't a new concept, the work is already done on the backend for Xboxlive support. Shadowrun had that system working the big problem is Shadowrun sucked balls so no one played it.

Xbox live can support a server browser and it'll fetch out to external non-microsoft servers for its root and just route everything, though games that feature this still require the PC user to have an xbox live account and it'll require you to log into live via the PC version of the software to even enable the multiplayer aspect (that info may not be 100% accurate but thats how it was done in the past).


I'm not so hot on the VS xbox thing if i have to use my Gamer Tag (I do have a gold account so it wouldn't matter for me). I rather just do plain and simple fighting with other PC users.

Offline Tiger842

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Re: Mechwarrior Rebooted or Why MW:LL might be a better game.
« Reply #53 on: July 14, 2009, 11:36:21 PM »
Yeah, the PC version of Xbox Live is Windows Live. Has it's own Marketplace and everything. I've been using it since Halo 2 Vista (Fallout 3 and GTA IV us it, to name a few of the games I play with it.) So far it's not bad, although I've heard alot of complaints about it. I haven't had any issues. Shadowrun was an awful game, but it showed that Xbox and PC users can play together. It would be cool to see that again, especially in a Mech game.

Offline Luger

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Re: Mechwarrior Rebooted or Why MW:LL might be a better game.
« Reply #54 on: July 15, 2009, 12:33:09 AM »
Your comparing apples to oranges.  MWLL is a combined arms total conversion mod, whereas the new Mechwarrior is just a mech sim.  And contrary to what people have been saying about it's possible release date may be, they've already completed 50% of the workload on the game.  I doubt it will be 2 years before we see the game.  I'd expect to see it next year at the latest.  If it's later than that I'd be surprised.  Of course delays happen.  
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Offline XBLACKFIREX

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Re: Mechwarrior Rebooted or Why MW:LL might be a better game.
« Reply #55 on: July 15, 2009, 01:03:21 AM »
Your comparing apples to oranges.  MWLL is a combined arms total conversion mod, whereas the new Mechwarrior is just a mech sim.

You know what, Even the apple & Oranges like to be in the same bin right under the milk! FREE THE APPLES! FREE THE ORANGES! "Bites an apple... oops"  :P

So whats new? I'm bored...
« Last Edit: July 15, 2009, 04:22:04 AM by XBLACKFIREX »
Im not bitter I just dont like you Micro$oft!

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Offline john09121

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Re: Mechwarrior Rebooted or Why MW:LL might be a better game.
« Reply #56 on: July 15, 2009, 11:18:19 AM »
The gameplay style from the game that smith and tinker is making looks completely different. I'm not a huge fan of arcade style.. and it looks like thats exactly what "reboot" is. That said, it still looks pretty cool, so I'm very excited that two awesome mechwarrior games will be released in the future. It will undoubtedly spur a lot of interest in the battletech universe and the games will likely help each other as far as popularity rather than compete for it.

Offline Ghiest

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Re: Mechwarrior Rebooted or Why MW:LL might be a better game.
« Reply #57 on: July 15, 2009, 12:21:59 PM »
This isn't a new concept, the work is already done on the backend for Xboxlive support. Shadowrun had that system working the big problem is Shadowrun sucked balls so no one played it.

Xbox live can support a server browser and it'll fetch out to external non-microsoft servers for its root and just route everything, though games that feature this still require the PC user to have an xbox live account and it'll require you to log into live via the PC version of the software to even enable the multiplayer aspect (that info may not be 100% accurate but thats how it was done in the past).

That was my point ... pc gaming for windows is absolute bloat and really really crap, having to force you into that shite for MP mechwarrior will be the death knell :P, why do you think that so few games have ever used GFW?

Offline bangurdead102

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Re: Mechwarrior Rebooted or Why MW:LL might be a better game.
« Reply #58 on: July 16, 2009, 07:58:29 PM »
That was my point ... pc gaming for windows is absolute bloat and really really crap, having to force you into that shite for MP mechwarrior will be the death knell :P, why do you think that so few games have ever used GFW?

This is actually a good point.
Games for Windows Live (GFW online component) is a cruddy interface, built for a console shoved down PC players throats. Its provides nothing compared to what a decent or halfassed server browser can do and lacks many (MANY) features for simply browsing servers, connecting via IP, etc

Just so that people can message each other, and care about their Game rating, yes people actually judge you as a "good" person based on how many achievements you've done and if you don't own a ton of shovel ware and completed their achievements (xbox360 crappy games) then your rating suffers...

I hope they scratch the GFW's crud and do one game developed FOR PC ported TO Consoles as those games have always turned out for the better for both parties. This new generation of Design for the lowest amount of input (xbox360 controller) and then ship it to PC has had games that are about as in depth as a blank piece of paper...

its why Xbox players say Rainbow Six Black Arrow is vastly better then Rainbow Six Vegas 1+2, and its why PC players think Rainbow Six Raven Shield is vastly better then Vegas 1+2
(if you don't know Rainbow Six Raven Shield was the PC version that was heavily modified for the console and latter became titled to Rainbow Six 3 and had a expansion pack Black Arrow)

the two games Black arrow and Raven shield had a lifespan of 3+ years while Vegas1+2 barely lasted a year combined before the server list ended up empty and consequently more players have gone back to Raven Shield.


Offline lessergod

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Re: Mechwarrior Rebooted or Why MW:LL might be a better game.
« Reply #59 on: July 16, 2009, 10:27:19 PM »
That was the worse thing that Redstorm did was let UBI Soft do their developing. Vegas 1+2 sucked ass in comparison to Rogue Spear. I played all the R6 titles. It was one of the best FPS Single and Multi play games. Although, they did do some bad release timing. Releasing the Black thorn expansion after Ghost recon came out was a bad move. I bet the lost a ton of money on that.

but regardless, the moral of the story is:


UBI SUX ASS

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