Author Topic: Mech Editor  (Read 2138 times)

0 Members and 1 Guest are viewing this topic.

Offline Bensam123

  • MechWarrior
  • **
  • Posts: 203
  • Karma: 0
Mech Editor
« on: July 24, 2009, 04:30:55 AM »
Are there screenshots of the one in game floating around or does the game even have one yet? Just curious to see what customizing a mech looks like.

Offline (TLL)Nick

  • Lance Captain
  • ***
  • Posts: 726
  • Karma: 0
Re: Mech Editor
« Reply #1 on: July 24, 2009, 04:32:35 AM »
A 'mech editor? If your asking what I think you are, currently, there are only variants to choose from, you cannot fully customize your 'mech. You can have the Prime, A, B, C, or D variants.

EDIT: CowKing corrected me. Prime or A/B/C.
« Last Edit: July 24, 2009, 05:59:13 AM by (TLL)Nick »

Offline Tiger842

  • Lance Captain
  • ***
  • Posts: 583
  • Karma: 0
Re: Mech Editor
« Reply #2 on: July 24, 2009, 04:36:43 AM »
Yeah This isn't gonna be in the beta, but they said it will be in 1.0.

Offline DigitalStef

  • Alphatester
  • Star Captain
  • *
  • Posts: 862
  • Karma: 14
  • Cowking
Re: Mech Editor
« Reply #3 on: July 24, 2009, 05:38:23 AM »
Yes they mentioned it several time before that beta will be using stock variations: Prime (Not A  :P  ;) ) then it does A, B, C. The offical Release will have the mech editor.

Offline Cloudburst

  • Star Captain
  • ***
  • Posts: 1026
  • Karma: 30
Re: Mech Editor
« Reply #4 on: July 24, 2009, 06:44:18 PM »
It doesn't bother me. I'll be Aerospace xD
When will full game/demo/beta be released?
         We're planning a beta release in the next *very* few weeks. At this time, we can't be more specific. Please stop asking.

No, I will not stop asking.

Offline Bensam123

  • MechWarrior
  • **
  • Posts: 203
  • Karma: 0
Re: Mech Editor
« Reply #5 on: July 25, 2009, 01:05:14 PM »
Alright, didn't see it anywhere in the FAQ.

Offline =CJW= Rad Hanzo

  • Lance Captain
  • ***
  • Posts: 732
  • Karma: 24
  • Ever did a 540 Indy Grab with an Atlas ?
Re: Mech Editor
« Reply #6 on: July 25, 2009, 02:11:20 PM »
wasnt there a video where the customizing of mechs was introduced, as it will be inplemented in complete version?

look here, maybe you find what you are looking for?
http://www.youtube.com/watch?v=cRvqRHszJho&feature=related

<3 to the devs
Q9550 @3.83GHZ;Win7-64Bit;Asus P5Q-Deluxe;Asus GTX580 DC2 (905Core/1810Shader/2099Mem);8GB Corsair XMS2 899MHz



Appearances on the photos: Deathbane , Bill , Rad|Yalk , Bill , Rad
Location : Frontsteps, Imperial War Museum, London

Offline Rakkis

  • Recruit
  • *
  • Posts: 96
  • Karma: 1
Re: Mech Editor
« Reply #7 on: July 26, 2009, 05:41:56 AM »
wasnt there a video where the customizing of mechs was introduced, as it will be inplemented in complete version?

look here, maybe you find what you are looking for?
http://www.youtube.com/watch?v=cRvqRHszJho&feature=related

<3 to the devs

Now that is way cooler then MW4 mechlab

Offline XBLACKFIREX

  • Recruit
  • *
  • Posts: 156
  • Karma: 0
  • Lets Start this mess, I got dinner waiting!
Re: Mech Editor
« Reply #8 on: July 30, 2009, 10:33:08 PM »
Now that is way cooler then MW4 mechlab

This whole Mod is LEAPS and bounds better then MW4 and its not even out yet... Reason being, Micro$oft hasnt had their greedy little mits all over it, making it a cheap way to draw in the end users money like a whore! Good thing too Cuz I dont think I could handle another mechassault.
Im not bitter I just dont like you Micro$oft!

Play Tribes 2 now for FREE! http://www.tribesnext.com/. Download, install, update and, pass time till MWLL!

Offline CHHš Sturmadler

  • Lead Developer
  • Star Captain
  • *
  • Posts: 785
  • Karma: 20
  • Clan Hell's Horses || Commanding Officer
Re: Mech Editor
« Reply #9 on: July 31, 2009, 03:47:26 AM »
Quote
Micro$oft hasnt had their greedy little mits all over it

Sadly, indirectly, they have:

Must have Crysis to run.

Must have new pc to run Crysis

Must have 64-bit OS to run new PC properly...

You see where this is going.

Don't even get me started on dx10.

So in the end, M$ has their grubby little mits in EVERYTHING.

Offline KorJax

  • Level Design (Reader of Stickies)
  • MWLL Developer
  • Living Legend
  • *
  • Posts: 2476
  • Karma: 31
  • Memento Mori
Re: Mech Editor
« Reply #10 on: July 31, 2009, 04:36:12 AM »
FYI I run crysis on DX9 forcing DX10 effects on a 32bit system just fine.  The only reason why I don't get 30+ FPS on "good" resolution when playing at these max settings all the time is because I've got a 9600GT video card, which handles max settings on lower res's just fine (or I can choose to do a mix between mid-high settings for a higher res).

Offline XBLACKFIREX

  • Recruit
  • *
  • Posts: 156
  • Karma: 0
  • Lets Start this mess, I got dinner waiting!
Re: Mech Editor
« Reply #11 on: July 31, 2009, 09:07:45 AM »
yes they have their hands in everything I understand, but! They don't Directly have their dirty MIT's on MWLL as we speak, least not to my knowing... I know they could at any moment as they own the rights. God help us if the bastards ever do something to the mod. But for now we have a Real chance at an epic game, one that hasn't been seen or produced in a LONG time. indie games and Mods are where the real fun is these days. Games sell because of mods these days I think, so that's kinda sad. I get a game for the mods it supports, Crysis was a fun storyline but would have never gotten my money without MWLL.  But maybe the crysis design team sends help? I figure they do in terms of help with game engine questions and maybe other means. I guess a dev could answer that, maybe they have in other post.
Im not bitter I just dont like you Micro$oft!

Play Tribes 2 now for FREE! http://www.tribesnext.com/. Download, install, update and, pass time till MWLL!

Offline CHHš Sturmadler

  • Lead Developer
  • Star Captain
  • *
  • Posts: 785
  • Karma: 20
  • Clan Hell's Horses || Commanding Officer
Re: Mech Editor
« Reply #12 on: July 31, 2009, 02:28:48 PM »
I'm certain if that were true a dev could NOT answer it, for legal reasons.  But that would be cool.

Offline KorJax

  • Level Design (Reader of Stickies)
  • MWLL Developer
  • Living Legend
  • *
  • Posts: 2476
  • Karma: 31
  • Memento Mori
Re: Mech Editor
« Reply #13 on: July 31, 2009, 04:56:44 PM »
All SDK developers (or maybe it was only those who got the pre-SDK), including mods, have access to the http://www.cryengine2.com forums, where you pretty much can ask Crytek any questions reguarding the SDK or how the engine functions.

Of course MWLL does have a little bit of a benefit seeing as our lead modders work at Crytek now, which means if we have some roadblocks we have difficulties getting around we can pretty much get right to the meat of the matter faster than asking through the SDK forums would. Not saying that always helps or works either, often times you just have to find a different way to solve a problem than the way you "needed" to at first.  But such is the nature of design :)

Offline XBLACKFIREX

  • Recruit
  • *
  • Posts: 156
  • Karma: 0
  • Lets Start this mess, I got dinner waiting!
Re: Mech Editor
« Reply #14 on: August 01, 2009, 02:58:24 AM »
See, Great advantages! Woot for MWLL! Yeah I forgot some moved on to work for Crytek. Thats always a HUGE Yeah we can get help button.. I think of it as a lesser but fuctional easy button.
Im not bitter I just dont like you Micro$oft!

Play Tribes 2 now for FREE! http://www.tribesnext.com/. Download, install, update and, pass time till MWLL!