Author Topic: MWLL Weekly Update XX - August 09/03  (Read 4738 times)

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Offline AoP

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MWLL Weekly Update XX - August 09/03
« on: August 23, 2009, 03:36:33 PM »
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Welcome to the 20th Weekly Update by the team of MechWarrior: Living Legends, a Crysis total conversion modification, which covers the activities of the third week of August of 2009.

This week's update features more texture work on the Clans' war machinery: the Mad Cat MKII has received its textures. In addition, we're presenting to you some of those things that will make MWLL Maps appear to be populated and fill them with life - some of the new level assets. As usual, several screenshots from the weekly playtest conclude this update.

Textures done: Mad Cat MKII

Last week, you've seen the Clans' Mad Cat/Timberwolf and Vulture at this place. This week, we've got the Timberwolf's bigger brother for you: the Mad Cat MKII in all its shiny new glory.



New level assets

Filling huge maps like those you'll find in MWLL is not an easy job. Level assets certainly have their fair share in creating a map's atmosphere. New ones are being added constantly and the two screenshots below show some of the most recent additions. Also, don't let the shots confuse you: they're being shown on SA_Extremity, but there's good chance you might encounter some of these on other maps, too.


Playtest Impressions

Again, here are a few pictures from this week's playtest.



Offline Merle Jimmus

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Re: MWLL Weekly Update XX - August 09/03
« Reply #1 on: August 23, 2009, 03:55:14 PM »
Wadda ya know ...first!

I am amazed as usual

One question. I cant help thinking that a mech would be quite a point load on the roof of most buildings. Will there be some buildings which will not hold the weight of a mech and collapse?
« Last Edit: August 23, 2009, 04:04:20 PM by Spock »

Offline CHHš Rampage

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Re: MWLL Weekly Update XX - August 09/03
« Reply #2 on: August 23, 2009, 04:15:08 PM »
The MK II is simply beautiful. Now I just want to put my Clan insignia on it and clomp off through the woods looking for IS prey. Keep up the great work. I can hardly wait for the release.
« Last Edit: August 23, 2009, 04:38:14 PM by CHHš Rampage »
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Offline Cloudburst

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Re: MWLL Weekly Update XX - August 09/03
« Reply #3 on: August 23, 2009, 04:33:01 PM »
Realism is your enemy. Congrats on the mkII textures, they look nice.
When will full game/demo/beta be released?
         We're planning a beta release in the next *very* few weeks. At this time, we can't be more specific. Please stop asking.

No, I will not stop asking.

Offline Zakatak

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Re: MWLL Weekly Update XX - August 09/03
« Reply #4 on: August 23, 2009, 04:48:38 PM »
One question. Will IS get clan mechs and will Clan get IS mechs? Both sides have some fine pieces of machinery :) Because in Crysis you can also choose enemy weapons.

Offline xInVicTuSx

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Re: MWLL Weekly Update XX - August 09/03
« Reply #5 on: August 23, 2009, 05:00:16 PM »
Are those some sort of shell casings raining down or does that mech have dandruff?  :P

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Offline (TLL) Heretic

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Re: MWLL Weekly Update XX - August 09/03
« Reply #6 on: August 23, 2009, 05:12:39 PM »
Those are some pretty pictures :)

The MkIIs texture is the best you guys have done so far IMHO (glad there's no seam) and the sky on Extremity is simply stunning.  8)


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Offline Skunker

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Re: MWLL Weekly Update XX - August 09/03
« Reply #7 on: August 23, 2009, 05:19:19 PM »
Wish the cougar was 1680x1050, reminds me of this shot:



Great update though guys!
« Last Edit: August 23, 2009, 05:25:59 PM by Skunker »

Offline ACE FIGHTER

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Re: MWLL Weekly Update XX - August 09/03
« Reply #8 on: August 23, 2009, 05:23:32 PM »
Great! But I wish only...



 ;D

Offline (TLL) Heretic

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Re: MWLL Weekly Update XX - August 09/03
« Reply #9 on: August 23, 2009, 05:34:10 PM »
@Skunker, like the new sig

@mwllyou, I think that's to do with the angle of the shot more than anything else, those assault pods are mostly flat sided boxes anyways so straight side-on that's what you'll get.


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".....show us on the doll where MWLL touched you bad." - KingLeer

Offline Stahlseele

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Re: MWLL Weekly Update XX - August 09/03
« Reply #10 on: August 23, 2009, 06:05:36 PM »
Are those 4xStreak SRM6?
That's kinda evil jo O.o
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
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Offline DigitalStef

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Re: MWLL Weekly Update XX - August 09/03
« Reply #11 on: August 23, 2009, 06:10:46 PM »
Lol look at the guy behind the Cougar xD

Relaxing on a Sofa.  ;D

Offline TimbreWolfe

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Re: MWLL Weekly Update XX - August 09/03
« Reply #12 on: August 23, 2009, 06:16:56 PM »
Looks sicknasty, this is well worth the wait, keep up the amazing look.

Looks so much better than some of the new games that come out.
Here, with the Strana Mechty wolf, we see what may be the epitome of a warrior, cunning matched with instinct and stealth, joined with a final, terrifying attack. For this mighty creature, I name you. You are Clan Wolf. Nicholas Kerensky, 2810.

Offline ~SJ~ Karuik

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Re: MWLL Weekly Update XX - August 09/03
« Reply #13 on: August 23, 2009, 06:50:50 PM »
uber-excellent, a little crysis with TLL has proven that without battlemechs, crysis gets stale... cant wait guys  ;)

Offline Zakatak

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Re: MWLL Weekly Update XX - August 09/03
« Reply #14 on: August 23, 2009, 07:06:55 PM »
Whats with Cougars mech-dandruff? :P

Oh, and MKII looks cool!