Author Topic: MWLL Weekly Update XXIV - September 09/03  (Read 3276 times)

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Offline AoP

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MWLL Weekly Update XXIV - September 09/03
« on: September 20, 2009, 04:23:27 PM »
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Welcome to the 24th Weekly Update by the team of MechWarrior: Living Legends, a Crysis total conversion modification, which covers the activities of the third week of September of 2009.

Welcome to September's third weekly update featuring the textures on the Clan's light Mech Cougar, updated screenshots from SA_ClearCut and yet again a number of playtest impressions. Enjoy!

Cougar - Textured

Yet another Mech has finally received its new outfit: the Clan's light Cougar. The screenshot below shows this Mech's textures.



SA_ClearCut: new impressions

SA_ClearCut, while one of the most sophisticated MWLL maps is still receiving a lot of attention and care from our level designers. Some of the progress made recently can be seen on the screenshots below.




Playtest Impressions

Again, here are a few pictures from this week's playtest.



Offline 1FSAC Rad

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Re: MWLL Weekly Update XXIV - September 09/03
« Reply #1 on: September 20, 2009, 04:29:38 PM »
Just freakin amazin......I'm havin seizures now!!

Offline Rockstone

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Re: MWLL Weekly Update XXIV - September 09/03
« Reply #2 on: September 20, 2009, 05:00:35 PM »
Yeah, quite amazing!
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Offline Zakatak

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Re: MWLL Weekly Update XXIV - September 09/03
« Reply #3 on: September 20, 2009, 05:33:48 PM »
Cougar is like a short, wide, midget. But looks good!

Offline Stahlseele

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Re: MWLL Weekly Update XXIV - September 09/03
« Reply #4 on: September 20, 2009, 06:10:44 PM »
What's with the left Arm of the Center Cougar?
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
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Offline (TLL)BlueOrb

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Re: MWLL Weekly Update XXIV - September 09/03
« Reply #5 on: September 20, 2009, 06:25:43 PM »
Really nice looking stuff guys.


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Offline Chavez_Ninja

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Re: MWLL Weekly Update XXIV - September 09/03
« Reply #6 on: September 20, 2009, 06:38:49 PM »
Another Sunday, another awesome set of pictures! On the Inferno pic with the Madcat B, was the camera shaking or are those new heat based distortions/mirages in the distance?

Offline Ragnarok

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Re: MWLL Weekly Update XXIV - September 09/03
« Reply #7 on: September 20, 2009, 06:47:17 PM »
Wow the progress on the textures are amazing

Offline Lupo

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Re: MWLL Weekly Update XXIV - September 09/03
« Reply #8 on: September 20, 2009, 07:16:40 PM »
You got a purdy game.

Lupo
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Offline AoP

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Re: MWLL Weekly Update XXIV - September 09/03
« Reply #9 on: September 20, 2009, 07:25:56 PM »
What's with the left Arm of the Center Cougar?

What's with it?

Offline Stahlseele

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Re: MWLL Weekly Update XXIV - September 09/03
« Reply #10 on: September 20, 2009, 07:27:51 PM »
What's with the left Arm of the Center Cougar?

What's with it?
Is it supposed to look like a solid block of metal/stone?
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
------------------------------
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Memory: GSkill 2x4Gb DDR3 1333Mhz
Video: MSI N580GTX Lightning Xtreme Edition 3072MB
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Monitor: 2x24" Widescreen 16:9 1920x1080 native resolution
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Offline KingLeerUK

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Re: MWLL Weekly Update XXIV - September 09/03
« Reply #11 on: September 20, 2009, 08:01:45 PM »
Another Sunday, another awesome set of pictures! On the Inferno pic with the Madcat B, was the camera shaking or are those new heat based distortions/mirages in the distance?

Inferno is HOT.  There are heat wave distortions throughout the map and they add yet another level of complexity to the game.
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Offline MaximusPayne

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Re: MWLL Weekly Update XXIV - September 09/03
« Reply #12 on: September 20, 2009, 08:38:25 PM »
What's with the left Arm of the Center Cougar?

What's with it?
Is it supposed to look like a solid block of metal/stone?
If you're referring to the back side of the right arm weapon pod, then yes.

Offline Stahlseele

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Re: MWLL Weekly Update XXIV - September 09/03
« Reply #13 on: September 20, 2009, 09:17:42 PM »
What's with the left Arm of the Center Cougar?

What's with it?
Is it supposed to look like a solid block of metal/stone?
If you're referring to the back side of the right arm weapon pod, then yes.
Hmmm . . Okay . .
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
------------------------------
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Memory: GSkill 2x4Gb DDR3 1333Mhz
Video: MSI N580GTX Lightning Xtreme Edition 3072MB
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Monitor: 2x24" Widescreen 16:9 1920x1080 native resolution
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Offline Timberwolf

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Re: MWLL Weekly Update XXIV - September 09/03
« Reply #14 on: September 20, 2009, 10:56:33 PM »
Still amazing...........................  ;D
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