Author Topic: MWLL status update  (Read 7214 times)

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Offline AoP

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Re: MWLL status update
« Reply #30 on: October 12, 2009, 10:52:59 AM »
I'm expecting an 'its done when its done reply'  ;D.

Unfortunately that's basically all I have for now ;)

Yet allow me to speculate for you, please consider this: since kicking off the project, we've been trying hard to communicate our progress and share it with the community. First monthly for more than 18 months, then, for the past 10 months we've had daily, then weekly status updates.
We've released more than 500 (!) screenshots and about 20 videos. The fact that we now say "sorry guys, for the next couple of weeks, we'll not be producing enough eyecandy to keep you entertained", could suggest one of two things:
1.) there is no art department left - no modellers, no animators, no texture and HUD artists...
2.) we are indeed more or less done with the "art part" of the upcoming beta release and what our artists are working on right now is not part of the promotion strategy for that release and therefore will not be featured before its release.

Now, if (1) were the case, you'd already know it - as we'd probably have cancelled the project by now. Replacing even only one of the devs - except for myself who I am not actively involved in actual development - would be a major drawback, if not nearly impossible. Losing one or even several departments - not just 'art' but coders as well of course - could not be compensated at this point in development.

You might be wondering why I'm not simply saying "yes, we're close to release". Well, I can't, and all actual regulars (not just people who signed up 3 years ago and drop in every now and then to vent) will understand why: we do not want or need another "release date debate". If we were able to announce a definite release date by now, we'd be doing it. Until we are, I'm sorry, but 'when it's done' will have to suffice.

However, knowing that the team has arrived at a point in development where a majority of things can actually be considered 'done' should hopefully help ease the pain a bit.

Offline zaha

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Re: MWLL status update
« Reply #31 on: October 12, 2009, 05:04:22 PM »
I guess that's the spurt before the finish, so begone, naysayers and dooms-day prophets!
Though I have to say 'The end is near' sounds right, but in a positive sense ;D
I've been waiting for a long time, for this moment to come.
I'm destined for anything...at all.

Offline TheANIMAL

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Re: MWLL status update
« Reply #32 on: October 12, 2009, 05:11:19 PM »

I'm expecting an 'its done when its done reply'  ;D.

Unfortunately that's basically all I have for now ;)



Well thankyou for replying, i appreciate that having to clarify your position about overall progress got old a loooooong time ago.  :P

I think there will always be torches lit and pitchforks brandished amongst the crowds for those who were hoping for a finished project at the begining of this year, i hope it doesn't fustrate you too much that the same old questions keep popping up, such is the life of a PR man.  :D

Anyway, it all looks good.

Offline ~SJ~ Karuik

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Re: MWLL status update
« Reply #33 on: October 12, 2009, 05:45:20 PM »
Quote
First monthly for more than 18 months, then, for the past 10 months we've had daily, then weekly status updates.

dear lord!!! its been that long?!  :o 

the fact we're this far along with no release simply proves with no doubt that last years release push(waaay)back was a great idea, in fact im honestly happy as hell they did at this point.

Quote
...as we'd probably have cancelled the project by now

never say that again... just dont!  :'(

Offline =KoS= Eldragon

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Re: MWLL status update
« Reply #34 on: October 12, 2009, 07:28:06 PM »
I'm just glad to hear we will still be able to play something in 2009.  Not getting a weekly update sucks, but I will survive.

 I never really cared if a screen shot showed something new, I just like seeing more content from the game. Just as I drool over screenshots from commercial games, which always try to show the final version of the game.

Offline STUN

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Re: MWLL status update
« Reply #35 on: October 12, 2009, 08:23:40 PM »
Thats excellent news, it really sounds like the development is starting to come to a close.

hehe, I'm actually glad its not out right now because I've been so busy with school it would be hard to find the time to play. Once christmas is here then that would be just perfect.

Offline DigitalStef

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Re: MWLL status update
« Reply #36 on: October 12, 2009, 09:05:41 PM »
I want to cry now I was waiting for the weekly update every 7 days would keep refreshing the page until it was there :(
Right ... so I say goodbye to MW:LL.
I guess 1st January 2010 I'll call it MechWarrior Forever ;D.

This, tbh. I am also done coming here. Nothing but carrots on a stick dangled in front of the community.

That's Right infidel LEAVE! Mwahahah we don't need your Non-Believer kind here, one day all of us true believers in the MWLL way will share a bounty of awesomeness (and explosiveness!!!). So take all of your blasphemy with you!


----------------------------------------------------------------------

Yah I like Option number #2 it sounds the best. I'll put 2 e-cookies on it any takers? (besides thee Infidels?)

Offline xInVicTuSx

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Re: MWLL status update
« Reply #37 on: October 12, 2009, 10:24:51 PM »
Right then, everything seems on schedule, carry on, chip chip and all that.
Take your time on this part, Art is nice and all, but I want the game to actually work please. 8)

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Offline wonderboy2402

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Re: MWLL status update
« Reply #38 on: October 12, 2009, 11:03:23 PM »
I was pretty saddened to learn we wouldn't be getting the weekly updates. I for one always looked forward to the updates and the excitement towards the project it would bring.

But hearing you devs step with rumor control / squashing of doomsayers... made the pain much more bearable.  ;)

It does sound like you guys are on the home stretch, and all i can say is the commitment to the project and the community has been excellent. 

And in the update, I am very impressed by the laser effects... the glow of the beams and the effect of heating armor to red is something I could only imagine during reading the books and playing the previous MW titles. You guys are finally doing the series series justice just in appearances alone!

Offline (TLL)Highlander

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Re: MWLL status update
« Reply #39 on: October 12, 2009, 11:40:17 PM »
Question. In the second picture, is that the gauss rifle alone or is there a green laser behind it? Either way im happy, just wondering because it looks great!
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Offline stuartk

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Re: MWLL status update
« Reply #40 on: October 12, 2009, 11:43:22 PM »
I love the new pics, if the game is half as good as thoughs I will be happy.

Offline Merle Jimmus

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Re: MWLL status update
« Reply #41 on: October 12, 2009, 11:58:09 PM »
Right then, everything seems on schedule, carry on, chip chip and all that.
Take your time on this part, Art is nice and all, but I want the game to actually work please. 8)

I'm expecting an 'its done when its done reply'  ;D.

Unfortunately that's basically all I have for now ;)



Well thankyou for replying, i appreciate that having to clarify your position about overall progress got old a loooooong time ago.  :P

I think there will always be torches lit and pitchforks brandished amongst the crowds for those who were hoping for a finished project at the begining of this year, i hope it doesn't fustrate you too much that the same old questions keep popping up, such is the life of a PR man.  :D

Anyway, it all looks good.
[/quote


DITTO!

Keep up th good work

Offline Uranium - 235

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Re: MWLL status update
« Reply #42 on: October 13, 2009, 06:34:55 AM »
Yeah I don't really care or even expect a "RELEASE DATE DECEMBER 15 AT 0700 EST!!!", but more of a "No, we're not on track for a 2009 release, yes, we're still more or less on track overall."

Offline FLW_Dragon

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Re: MWLL status update
« Reply #43 on: October 13, 2009, 07:04:05 AM »
I know waiting sucks, but I am gladly waiting till its done not one moan outta me. This is going to be quality at its finest in a universe i love to death. For me there is not a game coming out that can top this. Just gotta get a comp that can play it and sit back and wait for awesome. If you cant wait for something this great you don't deserve it. I know there are going to be a ton of "about time" people when it does come out, but I'm just going to be "cream my pants"
With Falcon sight we choose our foes.
On Falcon wings we harry them.
With Falcon claws we smite our foes.
And with Falcon tenacity we win.
-- The Remembrance (Clan Jade Falcon), Passage 97, Verse 1, Lines 6-9

Offline Timberwolf

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Re: MWLL status update
« Reply #44 on: October 13, 2009, 09:14:58 AM »
I think it's no matter how long the dev's need all user who say good bye never believed on this mod....and to the rest ..... let us rock the server when it's out :) :D

Quote
Quote
...as we'd probably have cancelled the project by now

never say that again... just dont!  :'(


this is a hard sentence.... very hard....  :o
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