Author Topic: So is it cool or what?!?  (Read 1668 times)

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Offline Santini

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So is it cool or what?!?
« on: December 27, 2009, 02:26:53 AM »
OK people, stop playing long enough to give some first impressions to us poor bastages that are out of town.

Tell me what you think! Give me some screenies!
THROW ME A BONE PEOPLE!


The Great Santini
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=Clan Diamond Shark=

I saw a man with a sign that said, “Will work for food.”…… So I gave him a coconut.

Offline Chiamech

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Re: So is it cool or what?!?
« Reply #1 on: December 27, 2009, 04:44:29 AM »
Im not sure anybody but the Devs are playing yet??  We might hear from somebody after 36 hours of nonstop game play.

Offline CHHš Rampage

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Re: So is it cool or what?!?
« Reply #2 on: December 27, 2009, 04:47:29 AM »
Let's just say it is well worth the wait. And there are more and more new people in the game every minute.
,

Offline Dave

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Re: So is it cool or what?!?
« Reply #3 on: December 27, 2009, 06:40:04 AM »
Yeah it's good.  I think I'm going to hold off on playing much more until someone posts a little instruction manual, though.  Although I've managed to kill some s*** and run around in mechs, mostly I just wonder how to make anything work.  I think we have a solid mech game here.  One of the most reassuring things was getting missiles to lock on, track, hit, and deal damage.  Also, someone had a jumping shadow cat...that was pretty nice.
~Dave

Offline death_grin

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Re: So is it cool or what?!?
« Reply #4 on: December 27, 2009, 06:59:39 AM »
theres a key map available..
check the key map thread in this section

+Level Designer!

Offline Wolfkolf

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Re: So is it cool or what?!?
« Reply #5 on: December 27, 2009, 08:37:35 AM »
OK people, stop playing long enough to give some first impressions to us poor bastages that are out of town.

Tell me what you think! Give me some screenies!
THROW ME A BONE PEOPLE!

Oh its awesome dude..And I think half the fun is figuring it all out..the jumping and getting into the mechs on the asteroid is kinda rough but damn it is all so pretty

Offline Dave

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Re: So is it cool or what?!?
« Reply #6 on: December 27, 2009, 08:42:27 AM »
theres a key map available..
check the key map thread in this section

All I see is the keymap for mechs... What about the keymap for VTOL's and battle armor?
~Dave

Offline UN1T

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Re: So is it cool or what?!?
« Reply #7 on: December 27, 2009, 11:23:42 AM »
several words.
Epic.
Better then the real MW games.
SHINEYYYYYY!!!!
repair options ..grab extra ammo for your prefered vechile ....
its awesome..and its only a beta...some minor glitchers...but..hell....im impressed ...after playing it for 4 hours ...im afriad T&S .are wasting their time ...as this is better ...more indepth and better..then the mektek MW4 revamp they are going to MAYBE release.
dam you MWLL crew ...youve ruined me for my modern warfare 2 and BF2 games ....im back in the saddle again ...
on a great note ...the whole  " Somebody is building an Atlas" note ingame..for every one to see..is awesome..the amount of times ive seen the ppl asking  " whos got the Atlas ? " followed by them suddenly screaming " FUK HE HAS "   has had me in laughing pain most of the time ive played the mod.
Bravo.
Ive now been force off to cook dinner..but ill be back online later to play again ...already meet some cool Aussies on my littel 3vs3 local game in australia.
So.weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!
2 IS Commanders having a chat.

IS Commander 1 : What Clan Mech weigh's 200 ton , with the top speed of a snail and has 70 tons of weapons & armor ...?
IS Commander 2 : No idea .....but i propose we nuke the SOB from space & move on to the next planet.

Offline SintoX

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Re: So is it cool or what?!?
« Reply #8 on: December 27, 2009, 11:48:07 AM »
It's just great by now.  Only my crappy PC sucks very hard and I don't know why. :(

Offline Madend

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Re: So is it cool or what?!?
« Reply #9 on: December 27, 2009, 12:20:13 PM »
some bugginess for sure, esp sound and general crashing, but that aside it's pretty sweet driving a mech once more. lost track of time, it's way later than i thought it was.. that hasn't happened to me while playing a game in a long while :P

very good though as far as mech fighting goes, all the elements i hoped to see are there. being able to flush coolant midfight to keep the PPCs firing is both awesome and gives you an edge in a toe to toe fight

as a general overview for those who haven't played yet:

gamplay-wise it has lots of mechs as well as tanks/hovercraft/aeros you can drive/fly around. each mech has 4 loadouts you can choose from in the buy menu at the base you spawn at. the loadouts seem to cover short range/long range/hybrid options for each mech decently well, and pretty much all the weapons (and more) i remember from the previous games were in there so there's plenty of variety in them, as well as variations on the extra equipment from heat sink quantity, jumpjets, advanced optics, etc. they have varying costs- you spawn with 20k at the very beginning of the round then by doing damage and killing things you earn more money and progress in rank. increasing your rank ups your minimum spawn cash amount, so as the round progresses you'll move up the mech foodchain and wind up in atlases and the like towards the end.

as far as gameplay critiques at this point my biggest complaint are the elementals- they're what you spawn in and if you eject that's what you have. normally they really shouldn't be much more than a small annoyance to a full sized mech since you can 1 shot them basically, but due to either crysis' net code or server lag i could almost never kill those things if some dude was circle strafing me at point blank range. on my screen the laser would connect but no damage would register. it takes them a long time (like a few minutes) to do real damage to a larger mech but never-the-less they're kind of like an itch you can't quite scratch. (the only time i killed one at close range was when he flew in front on my twin PPCs that i was aiming at a tank 300 meters down field at the wrong time)


all in all though pretty extremely awesome, will be playing a lot more tomorrow after i get some sleep :P

Offline Seraph

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Re: So is it cool or what?!?
« Reply #10 on: December 27, 2009, 12:32:59 PM »
as far as gameplay critiques at this point my biggest complaint are the elementals- they're what you spawn in and if you eject that's what you have. normally they really shouldn't be much more than a small annoyance to a full sized mech since you can 1 shot them basically, but due to either crysis' net code or server lag i could almost never kill those things if some dude was circle strafing me at point blank range. on my screen the laser would connect but no damage would register. it takes them a long time (like a few minutes) to do real damage to a larger mech but never-the-less they're kind of like an itch you can't quite scratch. (the only time i killed one at close range was when he flew in front on my twin PPCs that i was aiming at a tank 300 meters down field at the wrong time)

Run away :D Really if you get a BA at close range they pwn you. Get help from someone else close to you. BA can't escape a laser aimed at it that it wouldn't see it coming. They should use cover to get close to a Mech then deal damage at close range where Mechs have a hard time to hit them. This is intended design.

Other than that nice shot with those PPCs ;) Bet he didn't see THAT one coming!

Thanks for the writeup! I am sure people will enjoy reading about it while waiting for the game.
Seraph - "The Can Man"
In the heat of battle, legends are born ...



Offline zaha

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Re: So is it cool or what?!?
« Reply #11 on: December 27, 2009, 12:40:40 PM »
as far as gameplay critiques at this point my biggest complaint are the elementals- they're what you spawn in and if you eject that's what you have. normally they really shouldn't be much more than a small annoyance to a full sized mech since you can 1 shot them basically, but due to either crysis' net code or server lag i could almost never kill those things if some dude was circle strafing me at point blank range. on my screen the laser would connect but no damage would register. it takes them a long time (like a few minutes) to do real damage to a larger mech but never-the-less they're kind of like an itch you can't quite scratch. (the only time i killed one at close range was when he flew in front on my twin PPCs that i was aiming at a tank 300 meters down field at the wrong time)

I had the same experience: Tried to kill 1 elemental for about 3 or 4 minutes with 2 Medium Pulse Lasers and 1 MG, which should be perfect infantry killer, but I couldn't even manage to hit it once due to network delay I guess. I couldn't even kill him with dual SRM6.
I've been waiting for a long time, for this moment to come.
I'm destined for anything...at all.

Offline Timberwolf

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Re: So is it cool or what?!?
« Reply #12 on: December 27, 2009, 12:47:47 PM »
it's so wonderfull...i love it... :) i play it about ten mnutes... but this mod is AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Nice graphics... nice mechs.... all fine... thank u devs.... realy
Revolution: the fire where the one burn one and the other cook their soup.



Offline Draks

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Re: So is it cool or what?!?
« Reply #13 on: December 27, 2009, 12:52:23 PM »
I think a single picture can answer this question.

http://img697.imageshack.us/img697/5028/amazingp.jpg

Offline UN1T

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Re: So is it cool or what?!?
« Reply #14 on: December 27, 2009, 01:04:31 PM »
heheh ///Elemental with PPC upgrade , awesome in the distance and the foot of a Madcat MKII ?.
love the roll in dust storm on the sand map ..tis awesome idea.
2 IS Commanders having a chat.

IS Commander 1 : What Clan Mech weigh's 200 ton , with the top speed of a snail and has 70 tons of weapons & armor ...?
IS Commander 2 : No idea .....but i propose we nuke the SOB from space & move on to the next planet.