Author Topic: Sustained Beam Weapons on moving graphic problem  (Read 401 times)

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Offline lowenz

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Sustained Beam Weapons on moving graphic problem
« on: December 27, 2009, 07:09:21 PM »
"Classic" problem, in this case with the TAG rifle:





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Re: Sustained Beam Weapons on moving graphic problem
« Reply #1 on: December 27, 2009, 07:58:24 PM »
This is a known issue, but thank you for input.

Offline (TLL)KitLightning

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Re: Sustained Beam Weapons on moving graphic problem
« Reply #2 on: December 27, 2009, 08:04:57 PM »
It is well known with both the TAG and Beam Laser!


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