Author Topic: Weapons names and Equipment  (Read 10991 times)

0 Members and 1 Guest are viewing this topic.

Offline SquareSphere }12thVR{

  • Living Legend
  • *******
  • Posts: 4442
  • Karma: 178
  • pancake slinging, Square (care) Bear of MWLL
    • 12th Vegan Rangers - Boards
Re: Weapons names and Equipment
« Reply #30 on: January 18, 2010, 04:30:08 PM »
On the PPCs they also damage the HUD, in MWLL they can knock you out of night vision.  PPCs also increase the heat on the target.
Want to give organized battles a spin?
Not sure about your skills but want to test them out?
Looking for a casual unit?
12th Vegan Rangers are recruiting!  Click here to check out our new boards!

FLAWLESS VICTORY


Offline fatlazyhomer

  • Recruit
  • *
  • Posts: 94
  • Karma: 0
Re: Weapons names and Equipment
« Reply #31 on: January 18, 2010, 09:19:52 PM »
Ya, but as far as straight up damage goes, it seems alot lower.

Even though it has the range of gauss rifles, I think gauss much better at sniping.

Offline Spanish Inquisition

  • Lance Sergeant
  • **
  • Posts: 477
  • Karma: 13
  • Cross beams, askew, treadle, etc.
Re: Weapons names and Equipment
« Reply #32 on: January 19, 2010, 05:20:35 AM »
I feel PPCs are more in line with MW3, which is what the mod, I feel, should be aiming for.
"Nobody expects the Spa- Oh bugger"
-Last words of the pilot of WHM-6R Waffles

Offline fatlazyhomer

  • Recruit
  • *
  • Posts: 94
  • Karma: 0
Re: Weapons names and Equipment
« Reply #33 on: January 21, 2010, 03:49:14 AM »
Whats the difference between pulse lasers and lasers?

Offline ~SJ~ Griffin

  • MechWarrior
  • **
  • Posts: 339
  • Karma: 4
Re: Weapons names and Equipment
« Reply #34 on: January 21, 2010, 06:05:09 AM »
Whats the difference between pulse lasers and lasers?

pulse lasers are like laser machine guns to put it in simplest terms. A pulse laser has shorter range and increase heat, but more damage . A laser, or beam laser as they are called in MWLL, fires a single beam that deals damage over time.

Offline fatlazyhomer

  • Recruit
  • *
  • Posts: 94
  • Karma: 0
Re: Weapons names and Equipment
« Reply #35 on: January 21, 2010, 09:28:38 PM »
Ah thanks.

And is it just be, or do gauss rifles travel at diffferent velocities?

Offline Stahlseele

  • Living Legend
  • *******
  • Posts: 4009
  • Karma: 36
  • 2nd Level TechSupport Agent(BOFH)
Re: Weapons names and Equipment
« Reply #36 on: January 21, 2010, 10:49:03 PM »
No that's not just you.
Also, they are too srow i think <.<
Gauss-Cannons shoot their Projectiles at twice the sound of speed.
Which is about 900m per second. roughly one kilometer per second.
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
------------------------------
CPU: Intel Core 2 Quad Q9650 @4x3GHz
Memory: GSkill 2x4Gb DDR3 1333Mhz
Video: MSI N580GTX Lightning Xtreme Edition 3072MB
HDD: 2xWD Velociraptor74Gig10k RPM SATA  RAID0; 1x WD Caviar Black 1TB, 1x WD Caviar Green 2TB
Monitor: 2x24" Widescreen 16:9 1920x1080 native resolution
Windows Vista

Offline fatlazyhomer

  • Recruit
  • *
  • Posts: 94
  • Karma: 0
Re: Weapons names and Equipment
« Reply #37 on: January 21, 2010, 11:44:43 PM »
Lame, I see.

Ok, what about SRM vs LRM damage. I know LRM is suppose to be half, and SRM is suppose to be double, but is that compared to each ohter? And is that LRM 10 or 20 vs SRM 6?

Offline Stahlseele

  • Living Legend
  • *******
  • Posts: 4009
  • Karma: 36
  • 2nd Level TechSupport Agent(BOFH)
Re: Weapons names and Equipment
« Reply #38 on: January 22, 2010, 12:12:13 AM »
In CBT, LRM were 1 Point of Damage per Missle and SRM were 2 points of Damage per Missle.
Then came the glorious invention of ATM. Which has 1 Point of Damage on E-LRM Reach, 2 Points of Damage on LRM reach and 3 Points of Damage in SRM Reach.
LRM comes in 5, 10, 15, 20.
SRM comes in 2, 4, 6
ATM comes in 3, 6, 9, 12
Basically, it's E-LRM and E-SRM in one.
MRM do one point of Damage per Missles, but are completely unguided.
MRM comes in 10, 20, 30, 40
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
------------------------------
CPU: Intel Core 2 Quad Q9650 @4x3GHz
Memory: GSkill 2x4Gb DDR3 1333Mhz
Video: MSI N580GTX Lightning Xtreme Edition 3072MB
HDD: 2xWD Velociraptor74Gig10k RPM SATA  RAID0; 1x WD Caviar Black 1TB, 1x WD Caviar Green 2TB
Monitor: 2x24" Widescreen 16:9 1920x1080 native resolution
Windows Vista

Offline fatlazyhomer

  • Recruit
  • *
  • Posts: 94
  • Karma: 0
Re: Weapons names and Equipment
« Reply #39 on: January 22, 2010, 03:58:30 AM »
Thats it? Im a little disappointed.


What are good CC weapons in this game besides the LBX?

Offline Stahlseele

  • Living Legend
  • *******
  • Posts: 4009
  • Karma: 36
  • 2nd Level TechSupport Agent(BOFH)
Re: Weapons names and Equipment
« Reply #40 on: January 22, 2010, 02:47:15 PM »
Flamers, AC's of all kinds, SRM's of all kinds, Lasers of all kinds. PPC does not seem to have minimum Reach. Neither does Gauss.
Aside from the LRM, ALL Weapons seem to be useable in CC.
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
------------------------------
CPU: Intel Core 2 Quad Q9650 @4x3GHz
Memory: GSkill 2x4Gb DDR3 1333Mhz
Video: MSI N580GTX Lightning Xtreme Edition 3072MB
HDD: 2xWD Velociraptor74Gig10k RPM SATA  RAID0; 1x WD Caviar Black 1TB, 1x WD Caviar Green 2TB
Monitor: 2x24" Widescreen 16:9 1920x1080 native resolution
Windows Vista

Offline bulletslaughter

  • Bondsman
  • *
  • Posts: 11
  • Karma: 0
Re: Weapons names and Equipment
« Reply #41 on: January 23, 2010, 05:40:14 PM »
gathered all infos on post 1 and 2 and made this pdf for printable version of all infos  ;) njoyit

Offline (TLL)Sky_walker

  • MWLL Developer
  • Living Legend
  • *
  • Posts: 2638
  • Karma: 65
  • Close Range Attack Forces
    • MWLL Wiki
Re: Weapons names and Equipment
« Reply #42 on: January 23, 2010, 08:28:58 PM »
We could use an update of guide :) Mostly regarding new NARC behavior, GECP typo (GECM it should be), the C3s, perhaps also add a hint that AECM doesn't work on any unit with AECM, so you cannot hide yourself nor friends with AECMs.
MWLL Wiki Newsletter: Wiki suffers from spammers and lack of activity - change it now, jump in and contribute with something useful! :D


Proud to be C.R.A.P. inspiration # MWLL Wiki Admin # MWLL Alpha Tester # Dev Team # MWLL Defense Force Mercenary - Battlemech Barracks

Offline Pat Dry

  • Bondsman
  • *
  • Posts: 43
  • Karma: 1
Re: Weapons names and Equipment
« Reply #43 on: January 24, 2010, 09:36:04 AM »
Nice job, bulletslaughter, thank you.  8)

Offline Askis

  • Star Colonel
  • ****
  • Posts: 1770
  • Karma: 36
Re: Weapons names and Equipment
« Reply #44 on: January 24, 2010, 06:51:14 PM »
gathered all infos on post 1 and 2 and made this pdf for printable version of all infos  ;) njoyit

It's Autocannon, not Autocanon ;)