The numbers of 0.1.0 is represented by our way of marking the major and minor updates.
The first digit is represented as the main version number. Since we are not satisfied in calling our game 1.0 and kept with the label of beta (since high number stress testing is required and we thank the community for helping

, we will continue to have this number until we release with all of our promised features (Claw, Air Transports, Mech Lab, New Game modes ect.)
The second number is the major updates. Full of both Content and code updates that help both gameplay and add new features, along with code changes to help stabilize and optimize play experience. Many more of these will come before 1.0
The third is the hot fixes that relate to the updates. If we find a significant problem with the update, we will work on immediate fixes which will most likely be code related to solve the problematic issues for that release. These hotfixes will not modify the gameplay nor the balance of the current update. If there is a new update after a hotfix, this number will be cleared back to "0" as the major update will already have the latest code.
So instead of "0.1.0", think of it as "Beta.Update 1.No Current Hotfix"
Now, The Mech Lab on the other hand... This will require some time for us to get this going, but rest assured you will see it in the coming months

. "Soon" is a good term and I will hold to it since it is a good term to hold onto to. Everyone remembers the mistake in calling "Winter 2008" the release date. I don't wish to repeat the same mistake in making unrealistic promises. However, I can promise you will see it "Soon"

.