Author Topic: Why don't arms come off when L or R torso is destroyed?  (Read 1443 times)

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Offline AlfalphaCat

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Why don't arms come off when L or R torso is destroyed?
« on: February 11, 2010, 08:33:19 AM »
I don't know how many times i've seen mech without a left or right torso,in their damage inticator, but their arm is still there and fully functional. Doesn't make sense, but if it's just an unresolvable CryEngine problem, i guess i'll just live with it.

Any one else know what i'm talking about?
Can it be fixed?

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Offline Bisclavret

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Re: Why don't arms come off when L or R torso is destroyed?
« Reply #1 on: February 11, 2010, 10:27:29 AM »
Agreed. When the torso is damaged for most mechs, that entire side should fall off due to severing the internal structure, cables, etc, from that side, basically the skeleton and connective tissue, as well as perhaps a related ammo explosion or two.

Offline ARES

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Re: Why don't arms come off when L or R torso is destroyed?
« Reply #2 on: February 11, 2010, 10:32:49 AM »
In CBT, the benefit of putting a weapon into an arm is a wider angel for the arm weapons. However this is not the case for MWLL because you cant move your mechs arms. I think currently the fact that arms aren't destroyed when the torso goes off is a good compensation for this fact.

If your arm is destroyed when your torso is gone but not otherwise, then why put weapons in the arms anyway ?
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Offline Temphage

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Re: Why don't arms come off when L or R torso is destroyed?
« Reply #3 on: February 11, 2010, 12:23:43 PM »
So make arms twice as easy to destroy.

Got it.

Offline UN1T

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Re: Why don't arms come off when L or R torso is destroyed?
« Reply #4 on: February 11, 2010, 02:08:53 PM »
So make arms twice as easy to destroy.

Got it.

*stab stab stab*
..stop making my beloved Warhammer a more easy target to nerf dammit.
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Offline Temphage

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Re: Why don't arms come off when L or R torso is destroyed?
« Reply #5 on: February 11, 2010, 02:12:35 PM »
So make arms twice as easy to destroy.

Got it.

*stab stab stab*
..stop making my beloved Warhammer a more easy target to nerf dammit.

I was going to make a joke about 'disarming' but I decided that was too cheesy even for me :D

Offline dsaint24

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Re: Why don't arms come off when L or R torso is destroyed?
« Reply #6 on: February 11, 2010, 05:58:10 PM »
Arms are pretty easy to destroy already. In some cases I aim for them (usually for the assault mechs). Don't arms have their own damage indicator? I suppose it would be like breaking ribs, you don't lose arm function (it might hurt to move the arm, but mechs don't feel pain).

Besides the core frame structure holding it on should still be intact, holding it on I suppose. The indicator just shows that your armor in that region is beyond gone and heavily exposed and that the internals have sustained damage (correct me if I'm wrong).

Offline (TLL) Heretic

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Re: Why don't arms come off when L or R torso is destroyed?
« Reply #7 on: February 11, 2010, 06:22:51 PM »
Arms are pretty easy to destroy already. In some cases I aim for them (usually for the assault mechs). Don't arms have their own damage indicator? I suppose it would be like breaking ribs, you don't lose arm function (it might hurt to move the arm, but mechs don't feel pain).

Pilots get neural helmet feedback, which is like pain, a stab in the brain every time the 'mechs hit or has an ammo explosion etc.

Besides the core frame structure holding it on should still be intact, holding it on I suppose. The indicator just shows that your armor in that region is beyond gone and heavily exposed and that the internals have sustained damage (correct me if I'm wrong).

In MW2&3 as in CBT when the internals in a 'mechs side torso area are destroyed then the attached arm is gone (usually blown clear of the 'mech by whatever severed the shoulder actuators)...Damage to that destroyed side torso is then taken as a Center Torso hit.  MW4 introduced the idea of the Arms sticking around after side torso destruction and TBFH it was one of the things that degraded gameplay.  In MW2&3 you often used your arms as shields to incoming fire that might breach your weakened torso armour, you might redline an arm, and it usually only gave you one more salvo from that arm, but if you lost the torso the arm was lost anyways, in MW4 and this game you take the side-torso hit, because it's usually your arms that carry the weapons and they're safe if the side torso is destroyed.


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Offline dsaint24

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Re: Why don't arms come off when L or R torso is destroyed?
« Reply #8 on: February 11, 2010, 07:02:22 PM »
"you take the side-torso hit, because it's usually your arms that carry the weapons and they're safe if the side torso is destroyed."

But if you took another heavy hit to the torso region that got destroyed wouldnt it be a kill shot? If it is, wouldn't that be good enough reason to try and shield it with your arm. If it didn't, then I would see why you wouldn't try to shield it.
« Last Edit: February 11, 2010, 07:29:57 PM by dsaint24 »

Offline Clownmite

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Re: Why don't arms come off when L or R torso is destroyed?
« Reply #9 on: February 11, 2010, 07:23:09 PM »
Heretic, I'm pretty sure in MW2 and 3, arms would stay on when the side torsos were destroyed.

Offline (TLL) Heretic

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Re: Why don't arms come off when L or R torso is destroyed?
« Reply #10 on: February 11, 2010, 09:28:04 PM »

*Sighs*  ::)

dsaint, if you get the side torso destroyed in Mw2, Mw3 and MW4 the damage transferred to the CT, so if say 10 extra points of damage were inflicted to the destroyed sector it would take 10 points off the CT armour, IIRC it works the same in CBT, but I could be mistaken, I only have vague recollection of damage rolls.

Clownmite, No in MW2 & 3 destroying the side torso lost you the arm, stuck-on arms were a M$ improvement  :'(


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Offline SquareSphere }12thVR{

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Re: Why don't arms come off when L or R torso is destroyed?
« Reply #11 on: February 11, 2010, 09:59:17 PM »
It's also why in MW2-3 people mounted most of the weapons in the torso and the arms were just armored shields people used with torso twisting
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Offline dsaint24

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Re: Why don't arms come off when L or R torso is destroyed?
« Reply #12 on: February 11, 2010, 10:20:55 PM »
Gotcha, thanks for clearing that up.  :)

Offline AlfalphaCat

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Re: Why don't arms come off when L or R torso is destroyed?
« Reply #13 on: February 12, 2010, 06:39:43 AM »
Ok, i really don't care about the whole transfer of damage to the CT issue. It's more the fact that most primary weapons are in the arms, and if someone gets all beat up on one side, losing a side torso, but not an arm, they can just go get repaired and have a fully functional arm.  That is my problem, someone comes back out on the battlefield with no right torso, but that Gauss rifle is still there. Now that i think of it, wouldn't the right torso be where the gauss ammo would be. I know arms are easy to take off, but that's my point exactly, side torsos aren't as easy, and that should be a double whammy.
Just makes sense.
Even if you got beat up that bad and still made it back to the Mechbay, most times you'll have enough money to buy a new mech.
I personally think it should be fixed.
Any Devs got comments or answers, that would be great.

And by the way, thanks for the great game.
I'm gonna go play it now!!!

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Offline Irregular_Peanut

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Re: Why don't arms come off when L or R torso is destroyed?
« Reply #14 on: February 12, 2010, 06:50:52 AM »
Ok, i really don't care about the whole transfer of damage to the CT issue. It's more the fact that most primary weapons are in the arms, and if someone gets all beat up on one side, losing a side torso, but not an arm, they can just go get repaired and have a fully functional arm.

Well actually I think arms should be replaced upon repair (or atleast bought again for additional cost), because as it stands now, having the arms of your mech shot off, you might as well go die instead of repairing, since you can't get those weapons back at all, which really matters if you're in something like a Shadowcat Prime with your gauss rifle shot off.

I mean, if the mech hangars are capable of building a brand new mech, you would think they can make replacement arms.