I've been having quite a bit of fun shooting stuff up and practicing, but the current Solaris Arena gamemode leaves me feeling like it's just practice for the real game. My point and/or question is: Solaris Arena isn't what the devs envisioned as a mech game, is it? When I think of Mech games, I don't think about respawning repeatedly, I don't think about unlimited assets, or endlessly killing the same people for points/cbills. When I imagine a mech combat game, I envision missions, objectives, scraping by with a mech missing an arm because you can't just die and get another, etc.
So in short, I'm interested in what other game modes are currently under development or being planned. I've found ideas posted on the forums, but not anything official/specific.
Things I'd like to see in game modes:
- Limited resources (Similar to TOS)
- Objectives to destroy/occupy
- Control point battles perhaps
Many of the things I have in mind don't really fit well into a public server with random people coming and going, but one of the great things I imagine this game will host is league/organized matches. These would be painfully dull to do in Solaris Arena mode, IMO.