Author Topic: CHHs vs CDS Wednesday Scrim - 1920x1200 no hud spectator  (Read 861 times)

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Offline KingLeerUK

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CHHs vs CDS Wednesday Scrim - 1920x1200 no hud spectator
« on: February 19, 2010, 05:29:49 PM »
I was honoured to be invited by Clan Hells Horses to spectate their 3 match session versus Clan Diamond Shark on Wednesday evening.  I took a number of screenshots during the session, not all of which are epic, but do so some interesting gameplay moments.

1920x1200 no hud, 8x AA, HIGH/CUSTOM-V.HIGH - DX9

Enjoy!



























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Offline Stormin'

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Re: CHHs vs CDS Wednesday Scrim - 1920x1200 no hud spectator
« Reply #1 on: February 19, 2010, 10:21:06 PM »
Woot, thanks Leer.  We were thinking about getting around to something like this, just hadn't asked CDS if it was ok to do so.  Way to flex your artistic muscle.  Good shots too, btw.

Oh, http://www.orderofgarpike.com/_media/mwll/chhs-02172010/ScreenShot0520.jpg is my new wallpaper.
« Last Edit: February 19, 2010, 10:36:47 PM by CHHš Stormin' »


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Offline SquareSphere }12thVR{

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Re: CHHs vs CDS Wednesday Scrim - 1920x1200 no hud spectator
« Reply #2 on: February 20, 2010, 06:07:01 AM »
Nice to see that some of the clans are starting some friendly play
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Offline ~SJ~ Blhurr

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Re: CHHs vs CDS Wednesday Scrim - 1920x1200 no hud spectator
« Reply #3 on: February 20, 2010, 04:53:50 PM »
Pretty, like garnished parsley next to steak and potatoes.  Who won?  By how much?  Which mechs and gameplay types were used?   ;D

Offline Redvan

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Re: CHHs vs CDS Wednesday Scrim - 1920x1200 no hud spectator
« Reply #4 on: February 20, 2010, 06:18:43 PM »
nice shots!  what kind of puter u runnin to get that?  I've got a fairly nice puter (i7 920, 6gig ddr3, gtx285, win7 64bit) but can seem to get it to run that pretty w/o getting major graphics lag :(

also glad to see some competition too ;)
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Offline CHHš Rampage

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Re: CHHs vs CDS Wednesday Scrim - 1920x1200 no hud spectator
« Reply #5 on: February 20, 2010, 07:49:32 PM »
Pretty, like garnished parsley next to steak and potatoes.  Who won?  By how much?  Which mechs and gameplay types were used?   ;D

It was a scrimmage so there was no "win or lose". The basic rules for this particular match was as follows:

7 Players per side
350K C-bills maximum per team
Each team had to use at least 4 mechs
No ejecting
Repairs and ammo reloads allowed
One reconnect per team per game (this was decided during the match when a player got disconnected)
30 minute time limit with 5 minute set up time at beginning of game.
Everything else goes.

I posted my impressions of the match over on the CHH forums but I will share my thoughts here also:

"All I know is that this is what this game is made for. Jumping into public games and running out to kill or die cheapens the "life" of a Warrior whether he be in a mech, tank or aerospace. I know that a lot of players (some of whom I have introduced to the game) have already quit MWLL for this very reason. But the matches that were played last night were different. They brought out everything that can be great about this game. Life became precious if for no other reason than you let your team down if you did something stupid like rushing in and getting killed. People took their shots and then made orderly withdraws to repair and get more ammo. As players did that other players covered the withdraw to guard against an attack. Communication was good which added to the overall experience. If someone went down someone else stepped up to take his place. Some CHH members were heroic in their roles.

If you can not tell, I had a great time both spectating and playing in a match. I can hardly wait until the next time. It inspires me to spend more time playing and trying to get better so I can contribute to CHH getting even better.

I wish every person that tried MWLL could experience the game like it was played last night."



 


 
     



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Offline SquareSphere }12thVR{

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Re: CHHs vs CDS Wednesday Scrim - 1920x1200 no hud spectator
« Reply #6 on: February 21, 2010, 12:00:48 AM »
That's my thing with mechwarrior in general.  most of the best play from this type of game is from league/clan battles where its more than who got the most kills and dieing is something that should be avoided.

In pick up games, everyone is worried about their individual score.
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Offline Stormin'

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Re: CHHs vs CDS Wednesday Scrim - 1920x1200 no hud spectator
« Reply #7 on: February 21, 2010, 07:10:53 AM »
Important to note was this was basically a set of no-respawn matches on ToS mode.  Not sure if that was obvious.


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Offline (TLL)Sky_walker

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Re: CHHs vs CDS Wednesday Scrim - 1920x1200 no hud spectator
« Reply #8 on: February 21, 2010, 11:19:05 AM »
Oh damn it!
This reminds me to get a clan finally!

Grats for a great game! Hope we'll see more of these! :D
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Offline Wizard^^

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Re: CHHs vs CDS Wednesday Scrim - 1920x1200 no hud spectator
« Reply #9 on: February 21, 2010, 12:21:18 PM »
Forget a clan join a Mercenary Unit and get more money   :P

Great pic's .

I love league Mechwarrior games they have always been so much better.

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Offline CHHš Heatsync

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Re: CHHs vs CDS Wednesday Scrim - 1920x1200 no hud spectator
« Reply #10 on: February 22, 2010, 11:08:38 AM »
I love the shot of the Huit B preforming its anti-air abilities on a Scat.

Offline Thoman Coston

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Re: CHHs vs CDS Wednesday Scrim - 1920x1200 no hud spectator
« Reply #11 on: February 23, 2010, 03:27:02 AM »
Nice screenies !

I was playing with CDS (ally dropping) in that scrimmage, one thing I noticed was the crash problem.
I crashed 4 times, once on the first 2 maps (Sandblasted and Marshes) and twice on the last map (Clearcut). MWLL rarely crashes ever since the last patch, so it was unusual. I wonder if the server has a bit of configuration problems or maybe the server needed a reboot.
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Offline Stormin'

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Re: CHHs vs CDS Wednesday Scrim - 1920x1200 no hud spectator
« Reply #12 on: February 23, 2010, 08:54:18 AM »
Nice screenies !

I was playing with CDS (ally dropping) in that scrimmage, one thing I noticed was the crash problem.
I crashed 4 times, once on the first 2 maps (Sandblasted and Marshes) and twice on the last map (Clearcut). MWLL rarely crashes ever since the last patch, so it was unusual. I wonder if the server has a bit of configuration problems or maybe the server needed a reboot.

I wasn't available until the last drop, and it ended in a wonderful crash that eventually pulled my whole system down.  This has been more of an issue for me in the recent weeks.  I'm thinking it's either related to the beta patch, or more likely related to a video tweak I just now realized I did around the same time.  Generally if you crash it's a local thing, not the server.  I do wonder if we had logging turned on (I think it was Gold we were using), which, oddly enough, seems to introduce more lag but makes the server more stable.  Ironic since we need the logging to find out why the server would crash.  I know it's running on Red...

Sorry you were having probs there Thoman.  Maybe once the beta update is out we can give her another go?


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Offline Thoman Coston

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Re: CHHs vs CDS Wednesday Scrim - 1920x1200 no hud spectator
« Reply #13 on: February 25, 2010, 03:30:19 AM »
Sure , I am always game for scrimmages and will play with whichever side is short on players.

I have been slacking from MWLL, waiting for new patch.  :D
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