Author Topic: Patch 0.2.0  (Read 1170 times)

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Offline Stahlseele

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Re: Patch 0.2.0
« Reply #15 on: February 26, 2010, 12:25:52 AM »
I only agreed to donate £50 when the mechlab is released, or aircraft are completely deleted from the game.
stingy cheap skate whiner . .
i donated 100€ when the traffic limit was reached last time . .
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
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Offline ~SJ~ Karuik

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Re: Patch 0.2.0
« Reply #16 on: February 26, 2010, 12:27:21 AM »
stahl is a team player!  ;D

Offline Stahlseele

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Re: Patch 0.2.0
« Reply #17 on: February 26, 2010, 12:51:29 PM »
stahl is a team player!  ;D
i try.
if the change to crysis wars is going to take long, i'm probably gonna shell out 60€ a month for a windows root server with MWLL 20 slot publich and 20 private, TS-Server website and 1000 to 5000Gigs of Traffic on it.
If i do go that route, i'm gonna try and do a complete MWLL Mirror
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
------------------------------
CPU: Intel Core 2 Quad Q9650 @4x3GHz
Memory: GSkill 2x4Gb DDR3 1333Mhz
Video: MSI N580GTX Lightning Xtreme Edition 3072MB
HDD: 2xWD Velociraptor74Gig10k RPM SATA  RAID0; 1x WD Caviar Black 1TB, 1x WD Caviar Green 2TB
Monitor: 2x24" Widescreen 16:9 1920x1080 native resolution
Windows Vista

Offline Virt

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Re: Patch 0.2.0
« Reply #18 on: February 26, 2010, 02:36:09 PM »
Your 'living legend' tag is well-deserved!
Creating Kodiak Moments since 1984.

Offline Stahlseele

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Re: Patch 0.2.0
« Reply #19 on: February 26, 2010, 02:55:53 PM »
*points at post count* hard work and dedication ^^
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
------------------------------
CPU: Intel Core 2 Quad Q9650 @4x3GHz
Memory: GSkill 2x4Gb DDR3 1333Mhz
Video: MSI N580GTX Lightning Xtreme Edition 3072MB
HDD: 2xWD Velociraptor74Gig10k RPM SATA  RAID0; 1x WD Caviar Black 1TB, 1x WD Caviar Green 2TB
Monitor: 2x24" Widescreen 16:9 1920x1080 native resolution
Windows Vista

Offline Brainwright

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Re: Patch 0.2.0
« Reply #20 on: February 26, 2010, 03:37:19 PM »
Love this patch.  Movement in general is less floaty and more responsive, quickening gameplay slightly.  I like the new mechs, and I love the new short-range Hawkmoth.

The maps are frikkin' beautiful, too.
Thanks for the view.

Offline Zynix

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Re: Patch 0.2.0
« Reply #21 on: February 26, 2010, 04:19:30 PM »
I had a blast last night with .2.0.  Mech acceleration and handling seemed improved, maps are nicer too.  Thanks Devs!

I couldn't hit the broad side of a barn with the LT I took out once, but Mechman had a pretty funny friendly fire incident that we all got a good chuckle out of.

Offline Cujo

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Re: Patch 0.2.0
« Reply #22 on: February 26, 2010, 04:24:17 PM »
*points at post count* hard work and dedication ^^
haha, no kidding.

Offline (TLL)CapperDeluxe

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Re: Patch 0.2.0
« Reply #23 on: February 26, 2010, 04:49:27 PM »
I had fun too, though the one server I couldn't connect to when it had more than 20 people or so. But I found a european server and it was just fine with 16-20 people, even though my ping was hovering about 130 or so. Pretty decent I'd say :)

Offline Beeblebrx

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Re: Patch 0.2.0
« Reply #24 on: February 27, 2010, 12:32:04 PM »
Thank you for an excellent patch, I'm enjoying it greatly. The thing I'm enjoying the most is probably the improved joystick support and how it improves flying compared to 0.1.0. I'm using the Saitek x52 pro configuration that was included with the patch and aeros feel exactly as they should, IMO. VTOLs are a bit tricky but that only makes them fun ;)