Author Topic: Free For ALL... 2.1  (Read 1752 times)

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Offline Driller

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Re: Free For ALL... 2.1
« Reply #15 on: April 04, 2010, 04:28:10 AM »
the man on top of the mountain told me it is goin to be PARTEE mode 8)
A hunger to fight, a thirst to conquer
As battle cries flow from the depths of my soul
Lightning strikes behind the war field
The enemy attack force becomes clear
Fools they were to challenge us.
They will pay with their lives.
For we will not give up
I am a warrior

Offline (TLL)CapperDeluxe

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Re: Free For ALL... 2.1
« Reply #16 on: April 04, 2010, 04:42:57 AM »
I think the man was talkin bout the party in his pants

Offline SquareSphere }12thVR{

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Re: Free For ALL... 2.1
« Reply #17 on: April 04, 2010, 08:15:21 PM »
that terrian control game mode better not be a tease!  I can already see people lobbing tom shells right into the objective :3
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Offline ThunderHawk819

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Re: Free For ALL... 2.1
« Reply #18 on: April 04, 2010, 08:37:25 PM »
Free For All (FFA) should be on all the Maps: Marshes to Frostbite. Not just one map. I like the idea for terrain control. If possible, can you guys make a King of the Mountain (K.O.T.H.) mode??

Offline HAARP

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Re: Free For ALL... 2.1
« Reply #19 on: April 04, 2010, 08:47:01 PM »
Free for all as in, everybody kills everyone? ???

Offline whitedrake 1FSAC

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Re: Free For ALL... 2.1
« Reply #20 on: April 04, 2010, 09:36:45 PM »
Free For All (FFA) should be on all the Maps: Marshes to Frostbite. Not just one map. I like the idea for terrain control. If possible, can you guys make a King of the Mountain (K.O.T.H.) mode??

no, it would need new maps with multi spawn points for each player.   perhaps they can take the current maps and take out the assets and make new spawn points.
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Offline xInVicTuSx

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Re: Free For ALL... 2.1
« Reply #21 on: April 05, 2010, 02:52:13 AM »
FFA would be best in teams of 4 or 5, one assault, one heavy, one med, one light, and maybe a nonmech asset.
That's just for no respawn game, because otherwise how would you not see all assaults in a dog pile of stupidity?
If you wanted a real ffa, have it like test of strength, limited C-bills but everyone against everyone with spaced but random spawn points.
Conversely you could have everyone start with enough for a medium mech, and thus lights, and most tanks. unlimited respawns but you only get the money you make off of damage along with shorter rounds; The scat spam I would imagine would be lame at the start though.
I wouldn't mind no respawn team matches, but no respawn ffa? Sounds kinda dumb.   

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Offline SquareSphere }12thVR{

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Re: Free For ALL... 2.1
« Reply #22 on: April 05, 2010, 03:51:09 AM »
I dunno, no respawn FFA is more like "who's number 1" and can create a short game mode.  Sometimes people can't play for 45+ mins.  I think a single round of 15mins FFA no respawn would be pretty fun for those people that just want to jump in and brawl.

Honestly, I think you'd see a ton of med's and heavies in there instead of assaults, in a FFA you gonna keep moving and not target fixate.
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Offline xInVicTuSx

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Re: Free For ALL... 2.1
« Reply #23 on: April 05, 2010, 07:28:11 AM »
Not a lot of people would enjoy dieing in the first five minutes then waiting 20 more minutes for the last few mechs to run around trying to keep themselves alive either.

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Offline whitedrake 1FSAC

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Re: Free For ALL... 2.1
« Reply #24 on: April 05, 2010, 09:19:50 AM »
start the next game on another server, or go into spectate and perhaps learn some tactics..
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Offline (TLL) Zeh

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Re: Free For ALL... 2.1
« Reply #25 on: April 05, 2010, 04:30:50 PM »
start the next game on another server, or go into spectate and perhaps learn some tactics..

Leave the server?  That right there shows people won't wait, and it probably needs tuning.

Offline SquareSphere }12thVR{

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Re: Free For ALL... 2.1
« Reply #26 on: April 05, 2010, 05:41:45 PM »
just make the time limit something reason able.  It's not like new concept for FPSs.
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Offline 7.[WD]Ragor

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Re: Free For ALL... 2.1
« Reply #27 on: April 16, 2010, 02:12:08 PM »
start the next game on another server, or go into spectate and perhaps learn some tactics..

Leave the server?  That right there shows people won't wait, and it probably needs tuning.

Excatly. >>> old topic of mine <<< The important point of the idea is the red marked sentence...

Offline (TLL)Sky_walker

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Re: Free For ALL... 2.1
« Reply #28 on: April 16, 2010, 02:16:47 PM »
FFA would be best in teams of 4 or 5, one assault, one heavy, one med, one light, and maybe a nonmech asset.
That's just for no respawn game, because otherwise how would you not see all assaults in a dog pile of stupidity?
If you wanted a real ffa, have it like test of strength, limited C-bills but everyone against everyone with spaced but random spawn points.
Conversely you could have everyone start with enough for a medium mech, and thus lights, and most tanks. unlimited respawns but you only get the money you make off of damage along with shorter rounds; The scat spam I would imagine would be lame at the start though.
I wouldn't mind no respawn team matches, but no respawn ffa? Sounds kinda dumb.

Erm... but you realize that if you see the FFA mode online means than most likely the whole concept of this mode was already made working? So it's kinda... too late. ???
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