Author Topic: 3rd persion camera  (Read 4537 times)

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Offline CWrebel23

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3rd persion camera
« on: February 28, 2010, 07:06:35 PM »
is thier 3rd person camera for the mechs? like in MW4? I always used that instead of cockpit view, it also lagged less for me, so is that in or will it be in and will it be as effective to use as it is in MW4?

Offline TITAN™

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Re: 3rd persion camera
« Reply #1 on: February 28, 2010, 07:16:43 PM »
I noticed by hitting F1 you can cycle the views now in the new 0.2.0 patch

Offline hitotsu

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Re: 3rd persion camera
« Reply #2 on: February 28, 2010, 07:20:03 PM »
no 3rd person view are not and will not be in this game
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Offline Stahlseele

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Re: 3rd persion camera
« Reply #3 on: February 28, 2010, 07:26:43 PM »
It is, right now, because they forgot to take it out of the actionmaps xml again before releasing it out in the open.
It was NOT planned like this and they will most likely try to take it out again. I'm afraid now that it's out of the box, it will be harder to put it back in.
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
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Offline Toth

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Re: 3rd persion camera
« Reply #4 on: February 28, 2010, 08:25:21 PM »
It will be removed with the next update. That was stupid error on our parts.

Offline Stahlseele

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Re: 3rd persion camera
« Reply #5 on: February 28, 2010, 08:49:51 PM »
Now that people know the code, don't you think they will simply add it back in into the actionmaps xml, or is that one of the files your cheat-protection covers?
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
------------------------------
CPU: Intel Core 2 Quad Q9650 @4x3GHz
Memory: GSkill 2x4Gb DDR3 1333Mhz
Video: MSI N580GTX Lightning Xtreme Edition 3072MB
HDD: 2xWD Velociraptor74Gig10k RPM SATA  RAID0; 1x WD Caviar Black 1TB, 1x WD Caviar Green 2TB
Monitor: 2x24" Widescreen 16:9 1920x1080 native resolution
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Offline Deathbane

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Re: 3rd persion camera
« Reply #6 on: February 28, 2010, 10:28:57 PM »
my guess itll either pick it up or theyll just strip it out completely.


'No longer must these barbarian hordes suffer through the dark, violent night of their own folly. We are returning; we are the sun of righteousness that will illuminate those who dream of peace.'

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Offline Stahlseele

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Re: 3rd persion camera
« Reply #7 on: February 28, 2010, 11:23:55 PM »
Technically, the cheat protection should not care about the action maps XML, as long as certain lines of code are not added.
you simply need the file to adapt the controls to your liking, if you know how to . .
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
------------------------------
CPU: Intel Core 2 Quad Q9650 @4x3GHz
Memory: GSkill 2x4Gb DDR3 1333Mhz
Video: MSI N580GTX Lightning Xtreme Edition 3072MB
HDD: 2xWD Velociraptor74Gig10k RPM SATA  RAID0; 1x WD Caviar Black 1TB, 1x WD Caviar Green 2TB
Monitor: 2x24" Widescreen 16:9 1920x1080 native resolution
Windows Vista

Offline TheGeek

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Re: 3rd persion camera
« Reply #8 on: February 28, 2010, 11:44:48 PM »
The 3rd Person camera isn't really useful for tallish mechs, but for short stubby mechs and vehicles, its perfect. I honestly like the 3rd person view for vehicles.

If anything, it allows for some pretty screenshots.

Also, you can shoot while looking in rear view and side views, but you often hit your own mech. Perhaps with some coding effort, the view function could allow us the same "Look Left" and "Look Right" functionality that we had in MW3 and MW4. The code would have to be modified so that only weapons on the right arm would work while looking right, and vice versa. Not sure if you can do this in Crysis code, but it would go a long ways towards making mechs shoot like they did in MW3-MW4.

On a side note, pressing F1 in VTOL allows for a "Free Look" mode. You can aim your weapons in a limited arc in front of you. This makes locking or shooting 10x easier in VTOL, but its risky since you can't manuver and manual aim. This functionality is similar to real combat helicopters, as they have equipment that allows you to shoot where you look. It allows VTOLs to be used as actual gunships, rather than clumsy airships. I really hope the staff considers leaving the "Manual Aim" function on in VTOLS.

Conclusion: Leave mechs 1st person, but let us use 3rd person in vehicles and VTOL. Please.  :D
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Offline Aidan

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Re: 3rd persion camera
« Reply #9 on: March 01, 2010, 12:21:02 AM »
In Mechwarrior, 3rd person view is for wankers!  >:(


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Offline Wolfcat9

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Re: 3rd persion camera
« Reply #10 on: March 01, 2010, 02:05:40 AM »
I'll wager that the 3rd person view is the first thing that gets completed for the next update. 
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Offline DruidChiken

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Re: 3rd persion camera
« Reply #11 on: March 01, 2010, 02:06:22 AM »
I'll wager that the 3rd person view is the first thing that gets completed for the next update.

oh hum :(


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Offline UN1T

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Re: 3rd persion camera
« Reply #12 on: March 01, 2010, 02:19:35 AM »
3rd person camera is for console fanboys.
It will be removed and the mechwarroir world will be a better place.
end of subject.
2 IS Commanders having a chat.

IS Commander 1 : What Clan Mech weigh's 200 ton , with the top speed of a snail and has 70 tons of weapons & armor ...?
IS Commander 2 : No idea .....but i propose we nuke the SOB from space & move on to the next planet.

Offline Deathbane

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Re: 3rd persion camera
« Reply #13 on: March 01, 2010, 05:21:02 AM »
What he said. Now, if only we got dynamic cockpits...


'No longer must these barbarian hordes suffer through the dark, violent night of their own folly. We are returning; we are the sun of righteousness that will illuminate those who dream of peace.'

'It's too bad they don't have a "Report to Mother button", I bet you'd be slapping that one twenty-four-seven so she'd come dry your tears when your own idiocy leads you to failure in a game on the internet.' - dimachaerus

[21:16] <Leeko> oh god do I have to put leeches on my dick while a bard sings songs about it to turn it into gold?

Offline UN1T

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Re: 3rd persion camera
« Reply #14 on: March 01, 2010, 05:28:46 AM »
What he said. Now, if only we got dynamic cockpits...

ooo how i dream of TrackIR 5 + mechgame or a decent set of VR glasses.
2 IS Commanders having a chat.

IS Commander 1 : What Clan Mech weigh's 200 ton , with the top speed of a snail and has 70 tons of weapons & armor ...?
IS Commander 2 : No idea .....but i propose we nuke the SOB from space & move on to the next planet.