Author Topic: MWLL Actionmapper/profiler (included with MWLL v0.3.0)  (Read 9160 times)

0 Members and 2 Guests are viewing this topic.

Offline DruidChiken

  • MechWarrior
  • **
  • Posts: 272
  • Karma: 1
  • Bawkin' @ ya
    • Chiken Confederation
Re: MWLL Actionmapper/profiler (Alpha Java app released)
« Reply #60 on: March 08, 2010, 11:13:28 AM »
you have to run java.exe with the -jar flag or you'll get that message:

Code: [Select]
java -jar "MWLL Actionmapper.jar"

I'll have it put in the Readme for the next version

im probably really thick but i cant get this to run

can u post an idiots guide please


Spreading the Bawk! to the world... One game at a time
Unit Lead MWL
Mechstorm MW4 HDP Team

Offline DruidChiken

  • MechWarrior
  • **
  • Posts: 272
  • Karma: 1
  • Bawkin' @ ya
    • Chiken Confederation
Re: MWLL Actionmapper/profiler (Alpha Java app released)
« Reply #61 on: March 08, 2010, 11:42:34 AM »
never mind google is my friend

i created a new shortcut with the path

java -jar "C:\Users\**\Desktop\MWLL Actionmapper v0.1.2/MWLL Actionmapper.jar"

works fine thanx


Spreading the Bawk! to the world... One game at a time
Unit Lead MWL
Mechstorm MW4 HDP Team

Offline (TLL)CapperDeluxe

  • MWLL Developer
  • Living Legend
  • *
  • Posts: 2476
  • Karma: 127
  • Life is cheap, mechs are expensive.
Re: MWLL Actionmapper/profiler (Alpha Java app released)
« Reply #62 on: March 08, 2010, 01:58:54 PM »
I think Sillk and I may toy around with including a proper executable.. I didn't realize it was going to be a problem because after I installed java it integrated itself into windows so I only needed to double click the jar to run, or right click and open with java to run.

Offline Janne

  • Recruit
  • *
  • Posts: 107
  • Karma: 1
Re: MWLL Actionmapper/profiler (Alpha Java app released)
« Reply #63 on: March 08, 2010, 04:18:54 PM »
I'm not sure did I do something wrong, but I edited actionmap file with this editor and I only made two or three changes which mouse button will shoot which wepaon group.
I went into the game and i couldn't turn with mechs. I had to tap A or D button in oder to get my mech turn. :o
As BA and with harrasser buttons worked fine.

Offline DruidChiken

  • MechWarrior
  • **
  • Posts: 272
  • Karma: 1
  • Bawkin' @ ya
    • Chiken Confederation
Re: MWLL Actionmapper/profiler (Alpha Java app released)
« Reply #64 on: March 08, 2010, 06:07:41 PM »
well this works like a charm and really does make this a lot easier but slider throttle still doesnt work for me no matter which way i try it :(



Spreading the Bawk! to the world... One game at a time
Unit Lead MWL
Mechstorm MW4 HDP Team

Offline Overon

  • Bondsman
  • *
  • Posts: 47
  • Karma: 4
Re: MWLL Actionmapper/profiler (Alpha Java app released)
« Reply #65 on: March 09, 2010, 02:41:32 AM »
How does one enable up mouse for going up in vtol/aerospace and down mouse for going down in vtol/aerospace without doing the same for mechs and battle armor?

Offline (TLL)Siilk

  • Techpriest software engineer
  • Apprentice Dev
  • Living Legend
  • *
  • Posts: 3025
  • Karma: 124
  • A single trueborn is an army by himself
    • My facebook profile
Re: MWLL Actionmapper/profiler (Alpha Java app released)
« Reply #66 on: March 09, 2010, 06:26:24 AM »
 As was announced by CapperDeluxe, here's an actionmapper windows executable:
http://sourceforge.net/projects/actionmapper/files/Actionmapper%20v0.1.2%20win32%20executable.zip/download
To make it work, put it into your actionmapper folder(where your MWLL Actionmapper.jar resides).

 P.S.: As CapperDeluxe would be out of touch for some days, so don't expect feedback from him too soon. Meanwhile, I'll try to provide assistance, if you have any questions.

Edit: CapperDeluxe generously moved the executable to Actionmapper sourceforge page, so I'm changing the download link.

« Last Edit: March 10, 2010, 06:22:13 PM by Siilk »



"This Clan posses intelligence, the burning passion of true hunters, and a spirit that serves as a beacon to the rest. I mingle my blood with the Wolves."
- ilKhan Nicholas Kerensky, Strana Mechty, 2815

Offline (TLL)Siilk

  • Techpriest software engineer
  • Apprentice Dev
  • Living Legend
  • *
  • Posts: 3025
  • Karma: 124
  • A single trueborn is an army by himself
    • My facebook profile
Re: MWLL Actionmapper/profiler (Alpha Java app released)
« Reply #67 on: March 09, 2010, 06:37:10 AM »
How does one enable up mouse for going up in vtol/aerospace and down mouse for going down in vtol/aerospace without doing the same for mechs and battle armor?
Did you mean pitch up/down? If yes, there's separate config for BA pitch, and (afaik)VTOL pitch.



"This Clan posses intelligence, the burning passion of true hunters, and a spirit that serves as a beacon to the rest. I mingle my blood with the Wolves."
- ilKhan Nicholas Kerensky, Strana Mechty, 2815

Offline (TLL)Siilk

  • Techpriest software engineer
  • Apprentice Dev
  • Living Legend
  • *
  • Posts: 3025
  • Karma: 124
  • A single trueborn is an army by himself
    • My facebook profile
Re: MWLL Actionmapper/profiler (Alpha Java app released)
« Reply #68 on: March 09, 2010, 06:46:46 AM »
well this works like a charm and really does make this a lot easier but slider throttle still doesnt work for me no matter which way i try it :(
Does slider work with any of the assets, or there's no response whatsoever? 
Does actionmaps.xml contain similar lines, after you save your config:
Code: [Select]
<action name="SetThrottleval">
   <key name="joyslider_0"/>
  </action>

Also, try to assign slider to a different analog action to see if actionmapper and MWLL recognize your throttle at all.



"This Clan posses intelligence, the burning passion of true hunters, and a spirit that serves as a beacon to the rest. I mingle my blood with the Wolves."
- ilKhan Nicholas Kerensky, Strana Mechty, 2815

Offline (TLL)Siilk

  • Techpriest software engineer
  • Apprentice Dev
  • Living Legend
  • *
  • Posts: 3025
  • Karma: 124
  • A single trueborn is an army by himself
    • My facebook profile
Re: MWLL Actionmapper/profiler (Alpha Java app released)
« Reply #69 on: March 09, 2010, 06:53:10 AM »
I'm not sure did I do something wrong, but I edited actionmap file with this editor and I only made two or three changes which mouse button will shoot which wepaon group.
I went into the game and i couldn't turn with mechs. I had to tap A or D button in oder to get my mech turn. :o
As BA and with harrasser buttons worked fine.
What buttons are shown as mapped to "Turn left" and "Turn right" in "Vehicle" tab of actionmapper when your actionmaps.xml is opened?



"This Clan posses intelligence, the burning passion of true hunters, and a spirit that serves as a beacon to the rest. I mingle my blood with the Wolves."
- ilKhan Nicholas Kerensky, Strana Mechty, 2815

Offline Janne

  • Recruit
  • *
  • Posts: 107
  • Karma: 1
Re: MWLL Actionmapper/profiler (Alpha Java app released)
« Reply #70 on: March 09, 2010, 08:16:13 AM »
What buttons are shown as mapped to "Turn left" and "Turn right" in "Vehicle" tab of actionmapper when your actionmaps.xml is opened?
Default buttons A and D ???

Offline (TLL)Siilk

  • Techpriest software engineer
  • Apprentice Dev
  • Living Legend
  • *
  • Posts: 3025
  • Karma: 124
  • A single trueborn is an army by himself
    • My facebook profile
Re: MWLL Actionmapper/profiler (Alpha Java app released)
« Reply #71 on: March 09, 2010, 08:25:10 AM »
What buttons are shown as mapped to "Turn left" and "Turn right" in "Vehicle" tab of actionmapper when your actionmaps.xml is opened?
Default buttons A and D ???
Hm... Can you PM me your actionmaps.xml contents?



"This Clan posses intelligence, the burning passion of true hunters, and a spirit that serves as a beacon to the rest. I mingle my blood with the Wolves."
- ilKhan Nicholas Kerensky, Strana Mechty, 2815

Offline Overon

  • Bondsman
  • *
  • Posts: 47
  • Karma: 4
Re: MWLL Actionmapper/profiler (Alpha Java app released)
« Reply #72 on: March 09, 2010, 11:56:30 PM »
How does one enable up mouse for going up in vtol/aerospace and down mouse for going down in vtol/aerospace without doing the same for mechs and battle armor?
Did you mean pitch up/down? If yes, there's separate config for BA pitch, and (afaik)VTOL pitch.
Yes pitch.  I want pitch to not be like for a airplane but like it is in a first person shooter.

Offline (TLL)Siilk

  • Techpriest software engineer
  • Apprentice Dev
  • Living Legend
  • *
  • Posts: 3025
  • Karma: 124
  • A single trueborn is an army by himself
    • My facebook profile
Re: MWLL Actionmapper/profiler (Alpha Java app released)
« Reply #73 on: March 10, 2010, 04:52:43 AM »
Yes pitch.  I want pitch to not be like for a airplane but like it is in a first person shooter.

 Try setting "Torso aim up/down" in "Vehicle" section to "Mouse Y", and leave checkbox "Inverse" unchecked.  BTW, isn't fps-like pitch a standard config for aeros and vtols?



"This Clan posses intelligence, the burning passion of true hunters, and a spirit that serves as a beacon to the rest. I mingle my blood with the Wolves."
- ilKhan Nicholas Kerensky, Strana Mechty, 2815

Offline Skyywolf

  • Bondsman
  • *
  • Posts: 43
  • Karma: 1
  • how do i shot web
Re: MWLL Actionmapper/profiler (Alpha Java app released)
« Reply #74 on: March 10, 2010, 05:38:56 AM »
How does one enable up mouse for going up in vtol/aerospace and down mouse for going down in vtol/aerospace without doing the same for mechs and battle armor?

I seem to be having the exact same problem. After saving, I enter the game, and only 2 or 3 buttons of the 15 or so that i assigned have any change at all, in a mech, when I did all of the customizations under mech. Also, the two buttons that work don't work for what I assigned them for.

Siilk, should I PM you my actionmaps.xml?