I remember reading somewhere that melee attacks will not be doable in this mod. Obviously, however, there is collision detection between 'Mechs, and there is collision detection between 'Mechs and trees(which cause significant damage).
If there is collision detection between 'Mechs and and damage from collision with trees, why then can there not be collision damage between 'Mechs? I'm not asking for melee attacks, I'm asking for traditional death from above and ramming damage to occur. An obviously outmatched Osiris should be able to turn itself into a brick to land on a Mauler's head, or run straight into it with MASC engaged to cause significant damage to both.
This would be a great alternative to jumping out of your mech when you have been disarmed. Obviously, a successful DFA attack would mess up the attacking 'Mech's legs. A successful ramming maneuver would screw up the torso of both mechs, depending on their relevant mass/velocities.
It's just an idea. I know the dev's have a lot on their plate already, and I really appreciate the hard work they've done so far. What do you guys think?